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Bret J. Wagner; Melissa Intindola – Information Systems Education Journal, 2024
This paper presents the results of a multi-year effort to redesign the introduction to business course at Western Michigan University. ScrimmageSIM, a business simulation that emulates commercial ERP systems, provides the core experience in the course and is a mechanism for students to develop their understanding of business with a focus on…
Descriptors: Introductory Courses, Business Administration Education, Experiential Learning, Curriculum Design
Qiong Wu; Liping Gu – Sociological Methods & Research, 2024
Family income questions in general purpose surveys are usually collected with either a single-question summary design or a multiple-question disaggregation design. It is unclear how estimates from the two approaches agree with each other. The current paper takes advantage of a large-scale survey that has collected family income with both methods.…
Descriptors: Foreign Countries, Family Income, Questionnaires, Research Design
Özge Kaya; Kader Sürmeli – Online Submission, 2024
This study investigated how history education can be transferred to the virtual world in line with aesthetic and reality concerns through computer-aided design programs and how this transfer can contribute to the instructiveness of historical science. The study hypothesized that advanced technologies enable more effective visualization of…
Descriptors: History Instruction, Computer Assisted Design, Game Based Learning, Electronic Learning
Greta R. Underhill; Cat Turk – Online Learning, 2024
Although instructors in higher education are oftentimes content matter experts, they may not have received training on instructional design or inclusive practices, such as Universal Design for Learning. However, instructors may serendipitously implement aspects of UDL without full knowledge of the framework. This qualitative study used sensemaking…
Descriptors: Usability, Electronic Learning, Teacher Attitudes, Curriculum Design
Na Li; Henk Huijser; Shujuan Zhang; Tao Zhang; Xiaojun Zhang – Education and Information Technologies, 2024
Learning design has become increasingly important in the context of expanding and dynamic digital learning environments. More traditional teaching approaches are no longer sufficient to engage learners in these changing learning environments. Teachers and aspiring learning designers therefore increasingly need learning design expertise, which…
Descriptors: Educational Objectives, Instructional Design, Electronic Learning, Taxonomy
Maria Helena Saari; Richardine Poulton-Busler; Anna Vladimirova – Journal of Environmental Education, 2024
In this paper, we explore some of the challenges and opportunities of integrating environmental education in pre-service teacher education in Sub-Saharan Africa and the Arctic. Case examples from teacher education programs in Namibia and Finland set the scene for a critical analysis of environmental education in teacher training from these two…
Descriptors: Environmental Education, Sustainability, Preservice Teacher Education, Foreign Countries
Siphelo Ngcwangu – International Journal of Social Research Methodology, 2024
This paper grapples with methodological issues related to ongoing debates on positionality and reflexivity by drawing on the author's experience of conducting research in a culturally familiar field. The paper is based on in-depth qualitative research that examined the lived realities of unemployed young people residing in the township of Daveyton…
Descriptors: Youth Employment, Unemployment, Foreign Countries, Intersectionality
Jaeyoung Ha; Kawthar Alrayyan; M. M. Lekhon Alam – Discover Education, 2024
There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive visualization technology to learn design details in landscape architecture. This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape…
Descriptors: Computer Simulation, Computer Uses in Education, Design, Horticulture
Jenny Moffett; Ruth Little; Jan Illing; Marco Antonio de Carvalho Filho; Harold Bok – Learning Environments Research, 2024
Design thinking, an approach traditionally used to develop or improve products, services, or processes within design and engineering sectors, has emerged as a novel pedagogical approach. As design thinking becomes more widely established within education contexts, it is important to gain deeper insight as to how such learning environments operate.…
Descriptors: Design, Safety, Security (Psychology), Psychological Patterns
Vakkas Yalçin – Science & Education, 2024
Given early childhood is a critical period for acquiring the twenty-first-century skills, the present study aimed to examine the effect of design-oriented STEM activities on the twenty-first-century skills of preschool children in line with the experimental design. A mixed factorial analysis of variance (ANOVA) of 3 (time: pre-test, post-test and…
Descriptors: STEM Education, 21st Century Skills, Preschool Education, Preschool Children
Martin Hecht; Julia-Kim Walther; Manuel Arnold; Steffen Zitzmann – Structural Equation Modeling: A Multidisciplinary Journal, 2024
Planning longitudinal studies can be challenging as various design decisions need to be made. Often, researchers are in search for the optimal design that maximizes statistical power to test certain parameters of the employed model. We provide a user-friendly Shiny app OptDynMo available at https://shiny.psychologie.hu-berlin.de/optdynmo that…
Descriptors: Longitudinal Studies, Best Practices, Operating Expenses, Research Design
Design and Validation of a Usability Evaluation Questionnaire (UEQ) for Mobile Learning Applications
Bimal Aklesh Kumar; Sailesh Saras Chand – Interactive Technology and Smart Education, 2024
Purpose: Usability is one of the key concerns in the development of mobile learning applications. The aim of this paper is to design and validate a usability evaluation questionnaire (UEQ) for mobile learning applications. Design/methodology/approach: The UEQ was developed in four stages: selecting primary studies and extracting usability…
Descriptors: Questionnaires, Design, Usability, Electronic Learning
Alexander D. Latham; David A. Klingbeil – Grantee Submission, 2024
The visual analysis of data presented in time-series graphs are common in single-case design (SCD) research and applied practice in school psychology. A growing body of research suggests that visual analysts' ratings are often influenced by construct-irrelevant features including Y-axis truncation and compression of the number of data points per…
Descriptors: Intervention, School Psychologists, Graphs, Evaluation Methods
Marnee Shay; Grace Sarra – Sage Research Methods Cases, 2024
We are currently undertaking several research projects exploring or using codesign concepts with Aboriginal and Torres Strait Islander peoples and communities. The concept of codesign is popular yet poorly defined. Further, limited literature addresses the practicalities of authentic codesign in Indigenous community and education settings. We will…
Descriptors: Educational Research, Research Design, Cooperative Planning, Indigenous Populations
Somik Ghosh; Abhay Chavan – Design and Technology Education, 2024
Immersive technologies have gained attention in design pedagogy due to their potential as effective tools for teaching and learning. Virtual reality (VR) has been extensively explored in the design discipline for tasks such as interpretation, visualization, and collaboration. However, most applications of VR have focused on replacing traditional…
Descriptors: Computer Simulation, Technology Integration, Building Design, Experiential Learning

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