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Zhiying Zheng; Kla Sriphet; Sitthisak Champadaeng – Higher Education Studies, 2025
Chinese traditional crafts represent an important cultural heritage. However, with the advancement of modernization, the inheritance of these crafts has encountered challenges such as a talent gap and the loss of craft carriers. Therefore, this study explores an innovative model integrating the Chinese-style apprenticeship system with digital…
Descriptors: Foreign Countries, Cultural Background, Apprenticeships, Computer Assisted Instruction
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Ruta Pirta-Dreimane; Agne Brilingaite; Evita Roponena; Karen Parish; Janis Grabis; Ricardo Gregorio Lugo; Martinš Bonders – Technology, Knowledge and Learning, 2025
Incorporating gamification elements and innovative approaches in training programs are promising for addressing cybersecurity knowledge gaps. Cybersecurity education should combine hard and soft skill development when building the capacity to manage cyber incidents requiring timely communication, team collaboration, and self-efficacy in risk…
Descriptors: Computer Security, Computer Science Education, Educational Games, Gamification
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Nadia Shahira Amiruddin; Romarzila Omar; Uzzairah Nabila Ahmad Tazli; Norazilawati Abdullah – Journal of Education and Learning (EduLearn), 2025
This study focuses on designing a project-based learning module for early science education for home-based learning. The module comprises four dimensions: plants, planets, magnets and robotics, and weather. Using a quantitative approach and the design and development research (DDR) method, 15 early childhood education (ECE) experts were surveyed…
Descriptors: Delphi Technique, Active Learning, Student Projects, Science Education
Charlotte Haines Lyon; Isobel Clare; Amy Holmes; Tom Dobson – Sage Research Methods Cases, 2025
This case study describes the "Reimagining Door 84" project, a participatory ethnographic research initiative conducted in collaboration with Door 84, a local youth and community center in York. Researchers from York St John University collaborated with young people, empowering them to design and implement their own research projects.…
Descriptors: Participatory Research, Ethnography, Youth, Research Design
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Andrew K. Schulz; Cassie Shriver; Anika Patka; Caroline Greiner; Benjamin Seleb; Rebecca Watts Hull; Carol Subiño Sullivan; Julia M. Sonnenberg-Klein; Roxanne Moore – Advances in Engineering Education, 2025
To address global challenges such as climate change, we must prepare an engineering workforce of sustainability-minded engineers ready to tackle complex socio-technical problems with multiple stakeholders. Frameworks like the United Nations (UN) Sustainable Development Goals (SDGs) have begun to drive structural changes in engineering education,…
Descriptors: Interdisciplinary Approach, Sustainability, Engineering Education, Conservation (Environment)
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Giulia Messina Dahlberg; Susanne Gustavsson – Instructional Science: An International Journal of the Learning Sciences, 2025
This study investigates how vocational education and training prepares students for future professions characterized by technological advancements and demands for sustainability and innovation. Specifically, it examines simulator-based learning in the Natural Resource Program at three upper secondary schools in Sweden. Using a sociomaterial…
Descriptors: Career and Technical Education, Career and Technical Education Teachers, Teaching Methods, Simulation
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Cathy Jane Rogers; Victoria C. P. Knowland; Ari Vitikainen; Patrick Gondwe; Michael S. C. Thomas – International Review of Education, 2025
A "mind, brain and education" (MBE) approach applies the best evidence regarding how people learn to real classroom settings. Much of the work in the field to date has involved child learners, but MBE is increasingly turning to the study of adult education, supported by a growing understanding of how adults and children differ in their…
Descriptors: Psychological Patterns, Cognitive Processes, Brain, Womens Education
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Shaw Chiang Wong; Huey Wen Tan; Kok Hor Ooi – Australasian Journal of Educational Technology, 2025
Interest in using generative artificial intelligence (GenAI) in design education is growing, yet its impact on students' creative processes and motivation remains underexplored, especially in advertising design. This qualitative exploratory case study examined how GenAI tools influenced 12 undergraduate graphic and multimedia design students…
Descriptors: Advertising, Artificial Intelligence, Technology Uses in Education, Undergraduate Study
Geoff Baker, Editor; Lucy Caton, Editor – Routledge, Taylor & Francis Group, 2025
"AI-Powered Pedagogy and Curriculum Design" offers practical insights and guidance on the effective integration of AI tools into teaching practices and curriculum design. While numerous claims exist as to the validity and authenticity of the applications of AI in schools, too little attention has been paid to empirical research conducted…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Design, Technology Integration
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Eva Svärdemo Åberg; Eva Edman Stålbrandt; Anna Wiik – Designs for Learning, 2025
This study explores how digital assessment designs in higher education influence students' ability to demonstrate their knowledge and realize their agency, which is a significant gap in the research literature. The increasing integration of digital tools, as well as heightened concerns about academic integrity, have led to a shift towards more…
Descriptors: Higher Education, Computer Assisted Testing, Design, Student Evaluation
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Reshma Sreekala; Stacy L. Bender; Lillian Day – School Mental Health, 2025
School-based mental health professionals are uniquely positioned to provide equity-based and culturally responsive social-emotional support for refugee students (NASP, 2019; Rumsey et al., 2018; Stewart, 2014). Research on social-emotional interventions for refugee students is limited, and it remains unclear whether these interventions address…
Descriptors: Refugees, School Health Services, Access to Health Care, Social Emotional Learning
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Carmen Romero García; Olga Buzón-García; Elena Parra González – Online Learning, 2025
The integration of technology in educational contexts has become a reality that must be addressed in both initial and ongoing teacher training. Lecturers require knowledge to incorporate digital tools into their pedagogical practices and to support constructivist learning (Ortiz et al., 2025). We have designed a training program, based on the…
Descriptors: Program Evaluation, Teacher Competencies, Digital Literacy, Artificial Intelligence
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Yufang Cheng; Meng-Han Lee; Chung-Sung Yang; Pei-Yu Wu – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study was to develop the augmented reality (AR) educational program combined with the instructional guidance for supportive learning, which enhanced the thinking process cooperative discussion and problem-solving skills in chemistry subject. Design/methodology/approach: The method used the quasi-experimental research…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Physical Environment
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Emi Tsuda; James Wyant – Journal of Physical Education, Recreation & Dance, 2024
As the K-12 student population becomes increasingly diverse, developing cultural competence is essential for educators, including physical education teachers. An online international collaboration is one way to address cultural competence in higher education. The purpose of this article is to discuss steps and suggestions for integrating an online…
Descriptors: Physical Education, Physical Education Teachers, Teacher Education Programs, Computer Mediated Communication
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Tiyamike Ngonda; Richard Nkhoma; Thabo Falayi – Higher Education, Skills and Work-based Learning, 2024
Purpose: The study compares how work-integrated learning (WIL) placement positioning, duration, assessment strategies and environment at three Southern African universities influence engineering students' academic and employability outcomes. Design/methodology/approach: The study used a qualitative case study approach that drew on the principles…
Descriptors: Foreign Countries, School Business Relationship, Work Experience Programs, Experiential Learning
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