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Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction
Parsons, Jim; Smith, Kathy – 1993
Noting that comic books are known and read by a wide variety of students, this paper presents brief descriptions of 30 ways that teachers can use comic books in a wide variety of subjects and grade levels. The ideas for using comic books in the paper are designed to help teachers become aware of what their students are reading and to use what…
Descriptors: Cartoons, Class Activities, Comics (Publications), Content Area Writing
Hayes, Karen N. – 1985
In two phases, this study examined age-related changes in children's knowledge about two familiar domains and how these domains are organized in permanent memory. Forty 5-year-olds and 40 7-year-olds from a small academic community generated exemplars from the animal and cartoon character domains and provided information about sets of animals and…
Descriptors: Age Differences, Animals, Cartoons, Cognitive Development
Sewell, Edward H., Jr. – 1979
This study investigates the effects of cartoon illustrations on female and male college student comprehension and evaluation of information presented in several combinations of print, audio, and visual formats. Subjects were assigned to one of five treatment groups: printed text, printed text with cartoons, audiovisual presentations, audio only…
Descriptors: Audiotape Recordings, Audiovisual Aids, Cartoons, Cognitive Processes
Remirez, Richard J. F. – 1975
A research project sponsored by Wofford College was launched in the summer of 1974 in Spartanburg, South Carolina, to develop a system of communication by which hospital personnel working in an emergency room could communicate with patients who speak a language other than English. The project followed a year-long research effort of previous work…
Descriptors: Cartoons, Communication Problems, Communication (Thought Transfer), English
Gerbner, George; Gross, Larry – 1974
Trends in violence in television drama were measured over a seven-year period climaxing with 1973-1974. About 70 percent of programing in 1973 contained violent episodes, as opposed to 80 percent in 1967. However the proportion of domestic crime programs increased, while programs of historic or exotic episodes declined, so that violence was…
Descriptors: Broadcast Industry, Cartoons, Film Study, Material Development
Murray, John P. – 1971
To determine whether watching violence on television instills aggressive behavior in a child, the television viewing of 27 5-and 6-year old black males from a sample of urban poor families was periodically observed and charted over a 1-year period. Data was collected on each child's family unit, home setting and available media. Longitudinal…
Descriptors: Aggression, Blacks, Cartoons, Grade 1
Defense Language Inst., Washington, DC. – 1972
This field-test edition of the revised "Indonesian Basic Course" was prepared by the Defense Language Institute. Lessons include materials on: (1) location, question words, and classifiers; (2) negative requests and time words; (3) duration; (4) nouns; (5) relative pronouns and adjectives; (6) disbelief or amazement; and (7) reduplication of…
Descriptors: Audiolingual Methods, Basic Skills, Cartoons, Indonesian
Hulteng, John L.; Nelson, Roy Paul – 1971
Aimed at helping readers become more understanding and more discriminating consumers of the information that the mass media provides, this book explores the rights and responsibilities of a free press within society. Subsequent chapters consider the medium's organization, the "disappearing daily," some weaknesses of the press, the…
Descriptors: Business Responsibility, Cartoons, Civil Rights, Constitutional History
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Munzer, Hans W.; And Others – 1972
This volume of the Defense Language Institute's "German Basic Course" is concerned primarily with the pronunciation of German and introduces the most common structural patterns. Vocabulary development includes some 575 new words. Fifteen lessons, intended for use in an intensive program, focus on development of basic audiolingual skills. Lessons…
Descriptors: Audiolingual Skills, Basic Skills, Cartoons, German
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Mitchell, Z. Peter; Milan, Michael A. – Child and Family Behavior Therapy, 1983
Reports on study employing drawings of high-interest cartoon models to symbolize and teach skills contributing to the social and educational development of children in a child-care center. Results demonstrate such models are effective and feasible agents for positive behavioral change when used within the generalized imitation framework. (CMG)
Descriptors: Behavior Change, Cartoons, Comics (Publications), Day Care Centers
Dol, Francis – Francais dans le Monde, 1983
A classroom activity for relatively advanced students involving interpretation of a surprising cartoon is described. The group process begins with a simple explanation of the picture, progressive discovery of small details, interpretation of the characters' situations, and role playing. (MSE)
Descriptors: Adult Education, Advanced Courses, Cartoons, Expressive Language
Lopate, Phillip – Teachers and Writers Collaborative, 1976
Describes the work and preparation--as well as the student response-- that went into the Comic Book Club in an elementary school which resulted in a student developed comic book and comic book fair. (HOD)
Descriptors: Cartoons, Clubs, Comics (Publications), Elementary Education
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Kurlansky, Mark J. – Change, 1977
Popular culture is defended as a solid academic entry that is a new approach to sociology, art, and literature. The contributions and theories of three professors are discussed: Arthur Asa Berger, Leslie Fiedler, and Alan Gowans. They illustrate the range and diversity in the pop culture field. (LBH)
Descriptors: American Culture, Cartoons, Comics (Publications), Commercial Art
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Breen, Maureen; White, David – Roeper Review, 1996
This article describes Funetics, a game for teaching introductory French to gifted students that uses cartoon logos to represent words. The principles of logo formation and implementation are discussed. The article also reviews the psychological theory embodied in the game, how gifted students process the game, and the game's pedagogical value.…
Descriptors: Cartoons, Educational Games, Elementary Secondary Education, French
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