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Sotoudeh, Ramina; DiMaggio, Paul – Sociological Methods & Research, 2023
Sociologists increasingly face choices among competing algorithms that represent reasonable approaches to the same task, with little guidance in choosing among them. We develop a strategy that uses simulated data to identify the conditions under which different methods perform well and applies what is learned from the simulations to predict which…
Descriptors: Algorithms, Simulation, Prediction, Correlation
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Ironsi, Chinaza Solomon – Smart Learning Environments, 2023
There is ongoing scientific discussion on the role of innovative technologies in enhancing teaching and learning. Technologies like augmented reality, virtual reality, mixed reality, artificial intelligence, and generative artificial intelligence have sparked debates in the broader literature. To contribute to ongoing discussions on these topics…
Descriptors: Teachers, Students, Computer Simulation, Speech Skills
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Tatli, Zeynep; Çelenk, Göksel; Altinisik, Derya – Education and Information Technologies, 2023
In this study, it is aimed to examine and analyze virtual museums in accordance with design and perception of social presence. In this context, virtual museums that offer free access internationally were identified and accepted as documents. Document analysis, one of the qualitative research methods, was used in the study. Each of the virtual…
Descriptors: Museums, Computer Simulation, Art, Design
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Jiu Yong; Jianguo Wei; Yangping Wang; Jianwu Dang; Xiaomei Lei; Wenhuan Lu – IEEE Transactions on Learning Technologies, 2023
Extended reality (XR) is a general term for virtual reality (VR), augmented reality (AR), and mixed reality (MR). By converting abstract digital expressions into intelligent feedback through figures, one can effectively compensate for the poor performance of traditional learning in deep cognitive processing and operational skills training.…
Descriptors: Computer Simulation, Cognitive Processes, Undergraduate Students, Majors (Students)
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Günther Thiele; Katherine A. Mirica; Kah Chun Lau; Sebastian Habig – Journal of Chemical Education, 2023
Augmented reality, virtual reality, mixed reality, and extended reality are becoming prominent in science education. However, in many reports on the matter, there is no clear differentiation between these different technologies. We comment on potential distinctions to avoid confusion and recommend a clear separation and naming of technology, as…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Science Education
Pietz, Katharine – ProQuest LLC, 2023
The purpose of this study was to explore the experiences of communication based simulated patient experience in graduate-level athletic training students and athletic training educators and clinical practitioners serving as mentoring coaches. This mixed methods study included the evaluation of the perceived confidence of athletic training students…
Descriptors: Simulation, Athletic Coaches, Physical Education, Athletics
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Ifat Linder; Eyal Weissblueth – Teacher Development, 2025
Simulations to improve teachers' professional conduct and development have recently increased globally. However, research on the impact on teachers at different professional stages is limited. The current study examined the effects of the simulations carried out at Tel Hai Academic College in the north of Israel in the Pre-service, Internship, and…
Descriptors: Faculty Development, Foreign Countries, Simulation, College Faculty
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Huibin Zhang; Zuchao Shen; Walter L. Leite – Journal of Experimental Education, 2025
Cluster-randomized trials have been widely used to evaluate the treatment effects of interventions on student outcomes. When interventions are implemented by teachers, researchers need to account for the nested structure in schools (i.e., students are nested within teachers nested within schools). Schools usually have a very limited number of…
Descriptors: Sample Size, Multivariate Analysis, Randomized Controlled Trials, Correlation
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Hui-Chen Lin; Hsin Huang; Chia-Kuang Tsai; Shao-Chen Chang – British Journal of Educational Technology, 2025
Dementia patients may have language barriers and decreased comprehension ability. Their family caregivers can feel frustrated when communicating with them. Poor communication hinders family caregivers from obtaining accurate health information about patients, and may also increase their emotional burden, affecting patient care quality. The present…
Descriptors: Dementia, Patients, Language Impairments, Communication Problems
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Furkan Kalyoncu; Hasan Karal – Education and Information Technologies, 2025
The aim of this study is to design and develop an augmented reality based mobile application (HardwARe teaching material) based on the "Computer Systems" subject outcomes in the 5th grade curriculum. In the design and development phase of the HardwARe teaching material, the design-based research (DBR) method, which is frequently…
Descriptors: Computer Simulation, Technology Uses in Education, Design, Material Development
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Audur Palsdottir – International Research in Geographical and Environmental Education, 2025
The purpose of this research is to develop the use of Virtual Reality (VR) and fieldwork with teenagers in two compulsory schools in the capital city area of Iceland. The study aims to understand how teenagers succeed in an enquiry driven work combining simple digital tools, such as mobile phones, when making 360° photos, analysing opportunities…
Descriptors: Adolescents, Geography Instruction, Computer Simulation, Foreign Countries
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Aytaj Ismayilzada; Ayaz Karimov; Mirka Saarela – Journal of Interactive Learning Research, 2025
This systematic literature review explores learning analytics (LA) in serious games within virtual reality (VR) environments, focusing on studies from the International Conference on Learning Analytics and Knowledge (LAK) and the Journal of Learning Analytics (JLA). Conducted in two stages, the review identifies key domains where serious games in…
Descriptors: Educational Games, Computer Simulation, Technology Uses in Education, Instructional Effectiveness
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Meihong Li – Education and Information Technologies, 2025
Virtual Reality technology (VRT) has rapidly evolved in recent years, revolutionizing various industries by providing immersive and interactive experiences. VRT is making a significant impact in the realm of dance teaching (DT). This study explores the innovative application of VRT in the realm of DT, aiming to revolutionize traditional…
Descriptors: Computer Simulation, Dance Education, Educational Innovation, Technology Uses in Education
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Atina Putri; Fahma Waluya Rosmansyah; Chessa Nur Triejunita; Yuda Sukmana; Nyilo Purnami; Sakina Sakina; Yuni Sari Amalia; Yusep Rosmansyah – Smart Learning Environments, 2025
The increasing popularity of mobile devices as alternative tools for learning has led to the adoption of virtual laboratory simulation (VLab) to enhance practical learning experiences. This paper introduces an interactive mobile learning application designed to facilitate medical students in learning ear anatomy using a three-dimensional model.…
Descriptors: Science Laboratories, Anatomy, Science Education, Computer Simulation
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Mehrbakhsh Nilashi; Rabab Ali Abumalloh – Education and Information Technologies, 2025
Immersive technologies strive to enhance users' digital experiences by enabling more interactive, engaging, and realistic virtual environments. Despite the growing popularity and advancements in immersive technologies, achieving widespread user acceptance remains a significant challenge. In addition, previous acceptance models may not fully…
Descriptors: Computer Attitudes, Computer Simulation, Simulated Environment, Physical Environment
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