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Kim, Andy Jeesu; Alambeigi, Hananeh; Goddard, Tara; McDonald, Anthony D.; Anderson, Brian A. – Cognitive Research: Principles and Implications, 2021
While attention has consistently been shown to be biased toward threatening objects in experimental settings, our understanding of how attention is modulated when the observer is in an anxious or aroused state and how this ultimately affects behavior is limited. In real-world environments, automobile drivers can sometimes carry negative…
Descriptors: Physical Activities, Arousal Patterns, Safety, Attention
Sneed, John C.; Deringer, S. Anthony; Hanley, Adam – Journal of Experiential Education, 2021
Background: Immersive technologies may be an avenue to explore the construct of human--nature connection more thoroughly and without some of the obstacles to accessing nature in-person. Purpose: The aim of this project was to discover if self-exposure to immersive virtual nature can lead to any change in nature connectedness. Methodology/Approach:…
Descriptors: Environmental Education, Computer Simulation, College Students, Experiential Learning
Ke, Fengfeng; Dai, Zhaihuan; Pachman, Mariya; Yuan, Xin – Instructional Science: An International Journal of the Learning Sciences, 2021
In this mixed-method study, we investigated the impact and design of a multiuser, virtual reality (VR) supported teaching simulation, in comparison with live classroom teaching simulation, on the participatory training of teaching and the teaching knowledge development of student instructors. A total of 40 university teaching assistants…
Descriptors: Computer Simulation, Teaching Assistants, Graduate Students, Experiential Learning
Bansal, Monika; Bansal, Sunil; Kumar, Ramandeep – Physics Education, 2021
Simulation of physics phenomena is an indispensable part of experimental studies. Undergraduate and postgraduate physics students are often introduced to the simulation of various phenomena as one of the most important pedagogical tools. In this document, we demonstrate the simulations of the two-body decay of a particle and equilibrium states in…
Descriptors: Physics, Simulation, College Science, Mechanics (Physics)
Huang, Wen; Roscoe, Rod D.; Johnson-Glenberg, Mina C.; Craig, Scotty D. – Journal of Computer Assisted Learning, 2021
This study investigated changes in learners' motivation, engagement, performance, and spatial reasoning over time and across different levels of virtual reality (VR) immersion. Undergraduate participants explored a virtual solar system via a moderately immersive or highly immersive VR platform over three sessions. In a third condition,…
Descriptors: Student Motivation, Learner Engagement, Academic Achievement, Computer Simulation
Hawkins, Robert D.; Gweon, Hyowon; Goodman, Noah D. – Cognitive Science, 2021
Recent debates over adults' theory of mind use have been fueled by surprising failures of perspective-taking in communication, suggesting that perspective-taking may be relatively effortful. Yet adults routinely engage in effortful processes when needed. How, then, should speakers and listeners allocate their resources to achieve successful…
Descriptors: Adults, Theory of Mind, Perspective Taking, Pragmatics
Bogomolova, Katerina; Sam, Amir H.; Misky, Adam T.; Gupte, Chinmay M.; Strutton, Paul H.; Hurkxkens, Thomas J.; Hierck, Beerend P. – Anatomical Sciences Education, 2021
In anatomical education three-dimensional (3D) visualization technology allows for active and stereoscopic exploration of anatomy and can easily be adopted into medical curricula along with traditional 3D teaching methods. However, most often knowledge is still assessed with two-dimensional (2D) paper-and-pencil tests. To address the growing…
Descriptors: Anatomy, Science Education, Teaching Methods, Educational Technology
Jamil, Md Golam; Bhuiyan, Zakirul – International Journal of Educational Technology in Higher Education, 2021
In this paper, we explore the learning and teaching of a maritime simulation programme to understand its deep learning elements. We followed the mixed methods approach and collected student perception data from a maritime school, situated within a UK university, using reflection-based survey (n = 112) and three focus groups with eleven students.…
Descriptors: Marine Education, Simulation, Learning Processes, Foreign Countries
Köse, Hasan; Güner-Yildiz, Nevin – Education and Information Technologies, 2021
In this study, general information about augmented reality (AR) technology is given to be a resource for special education researchers and teachers who are interested in using AR as a learning/teaching material. Additionally, the researches that use AR as a learning material in the education of individuals with special needs are examined and the…
Descriptors: Special Education, Computer Simulation, Simulated Environment, Computer Uses in Education
Cen, Danlu; Gkoumas, Christos; Gruber, Matthias J. – Learning & Memory, 2021
Novelty is a potent driver of learning, but little is known about whether anticipation of novelty can enhance memory for incidental information. Here, participants incidentally encountered objects while they actively navigated toward novel or previously familiarized virtual rooms. Across immediate and delayed surprise memory tests, participants…
Descriptors: Novelty (Stimulus Dimension), Memory, Recall (Psychology), Familiarity
Cai, Liuhan; Albano, Anthony D.; Roussos, Louis A. – Measurement: Interdisciplinary Research and Perspectives, 2021
Multistage testing (MST), an adaptive test delivery mode that involves algorithmic selection of predefined item modules rather than individual items, offers a practical alternative to linear and fully computerized adaptive testing. However, interactions across stages between item modules and examinee groups can lead to challenges in item…
Descriptors: Adaptive Testing, Test Items, Item Response Theory, Test Construction
Fink, Maximilian C.; Radkowitsch, Anika; Bauer, Elisabeth; Sailer, Michael; Kiesewetter, Jan; Schmidmaier, Ralf; Siebeck, Matthias; Fischer, Frank; Fischer, Martin R. – Educational Technology Research and Development, 2021
Collaborations between researchers and practitioners have recently become increasingly popular in education, and educational design research (EDR) may benefit greatly from investigating such partnerships. One important domain in which EDR on collaborations between researchers and practitioners can be applied is research on simulation-based…
Descriptors: Educational Research, Simulation, Instructional Design, Educational Researchers
Liu, Li; Ling, Yizhou; Yu, Jing; Fu, Qiang – Journal of Chemical Education, 2021
This study developed a complexometric titration simulation program based on LabVIEW. With built-in approximation and rigorous algorithms, the program can easily simulate and plot a single or a group of complexometric titration curves. On the basis of this program, we developed and implemented an online course to guide undergraduates to (i) compare…
Descriptors: Curriculum Development, Curriculum Evaluation, Active Learning, Inquiry
Ros, Maxime; Neuwirth, Lorenz S.; Ng, Sam; Debien, Blaise; Molinari, Nicolas; Gatto, Franck; Lonjon, Nicolas – Educational Technology Research and Development, 2021
Medical procedures require skilled reliability, precision, and efficiency. One way in which techniques could be taught to address these requirements is through immersive tutorials in virtual reality (VR), that employ a 3D video (filmed from the first-person point-of-view [FPV]), which is then displayed through an immersive VR application…
Descriptors: Computer Simulation, Medical Services, Medical Education, Video Technology
Khalafi, Lida; Cunningham, Amber M.; Hoober-Burkhardt, Lena E.; Rafiee, Mohammad – Journal of Chemical Education, 2021
Cyclic voltammetry (CV) is the most popular electrochemical technique for the study of electrode processes. One of the reasons for its popularity is its adjustable timescale which can vary several orders of magnitude simply by varying the rate at which the potential is scanned. Changing the scan rate affects CV features including the current,…
Descriptors: Chemistry, Science Instruction, Science Experiments, Mathematical Concepts