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Wright-Maley, Cory – Canadian Social Studies, 2015
Simulations are of growing interest within the social studies in terms of research and practice. Although the findings of early research were unfavorable to simulations in terms of student learning, recent research has revealed new and interesting findings related to different domains of student learning that earlier research did not. In light of…
Descriptors: Simulation, Social Studies, Academic Achievement, Information Dissemination
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Watson, Andrew D. – Art Education, 2015
According to Vande Zande (2007), understanding the Design Process can help students become stronger critical thinkers. With this in mind, Andrew Watson decided to undertake an observational case study in which he focused directly on Design Thinking and addressed it more intentionally in his teaching. The hope was to understand how students saw…
Descriptors: Design, Critical Thinking, Creative Thinking, Observation
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Huggins, Christopher M.; Stamatel, Janet P. – Teaching Sociology, 2015
Lecturing has been criticized for fostering a passive learning environment, emphasizing a one-way flow of information, and not adequately engaging students. In contrast, active-learning approaches, such as team-based learning (TBL), prioritize student interaction and engagement and create multidirectional flows of information. This paper presents…
Descriptors: Comparative Analysis, Lecture Method, Instructional Effectiveness, Student Attitudes
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Groves, Kevin S.; Vance, Charles M. – Journal of Creative Behavior, 2015
Building upon previously developed and more general dual-process models, this paper provides empirical support for a multidimensional thinking style construct comprised of linear thinking and multiple dimensions of nonlinear thinking. A self-report assessment instrument (Linear/Nonlinear Thinking Style Profile; LNTSP) is presented and…
Descriptors: Cognitive Style, Measures (Individuals), Measurement Techniques, Business Administration Education
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Guo, Jing; McLeod, Poppy Lauretta – Creativity Research Journal, 2014
Drawing upon the Search for Ideas in Associative Memory (SIAM) model as the theoretical framework, the impact of heterogeneity and topic relevance of visual stimuli on ideation performance was examined. Results from a laboratory experiment showed that visual stimuli increased productivity and diversity of idea generation, that relevance to the…
Descriptors: Pictorial Stimuli, Semantics, Visual Stimuli, Models
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Hanson, Michael Hanchett – Knowledge Quest, 2014
Education has long been a central issue for creativity research, and the integration of creativity and education has remained a goal and controversy. In spite of over sixty years of trying to bring creativity into education, education is often criticized for not teaching creative thinking, while also criticized from other quarters for not meeting…
Descriptors: Creativity, Educational Practices, Educational Research, Definitions
Stecher, Brian M.; Hamilton, Laura S. – RAND Corporation, 2014
Efforts to prepare students for college, careers, and civic engagement have traditionally emphasized academic skills, but a growing body of research suggests that interpersonal and intrapersonal competencies, such as communication and resilience, are important predictors of postsecondary success and citizenship. One of the major challenges in…
Descriptors: Student Evaluation, Evaluation Methods, Competence, Test Construction
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Alkhaldi, Ali Ata; Oshchepkova, Tamara – Advances in Language and Literary Studies, 2018
Language is implicated in daily lives, and there are a large and open-ended number of activities (Cook, 2003), which involve language theories (Alkhaldi, 2011). This research analyses the language theories which are involved in the activities of Jordanian language materials. The researchers have chosen a sample from language materials used to…
Descriptors: Case Studies, Linguistic Theory, Instructional Materials, English (Second Language)
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Steinberg, Claudia; Steinberg, Fabian – Research in Dance Education, 2016
The purpose of this study was to capture the student's views in lessons of creative dance. A qualitative empirical research design was carried out using video-stimulated recall interviews. The participants in this study were 88 children (63 female and 25 male) between the ages of 9 and 11 years (M = 10.5, SD = 1.2) in physical education lessons. A…
Descriptors: Dance Education, Student Attitudes, Young Children, Elementary School Students
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Ziadat, Ayed H.; Al Ziyadat, Mohammad T. – International Education Studies, 2016
The main purpose of this study was to determine the effectiveness of a training program based on the six hats model in developing creative thinking skills and academic achievements in the Arabic language for gifted and talented Jordanian students. The study sample consisted of 59 gifted male and female students of the 7th grade from King Abdullah…
Descriptors: Creative Thinking, Thinking Skills, Academic Achievement, Semitic Languages
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Inan, Mehmet; Ozden, Bülent; Dervent, Fatih; Küçüktepe, Coskun – Journal of Education and Training Studies, 2016
The purpose of this study was to provide an overview of the games in the "I am Playing Games" (IPG) compilation booklet that was used in the Games and Physical Activity (GPA) curriculum. 257 games in IPG compilation booklet were coded whether they had elements that would enable development of common basic skills or not. Common basic…
Descriptors: Basic Skills, Games, Physical Activities, Play
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Yang, Kuay-Keng; Lin, Shu-Fen; Hong, Zuway-R; Lin, Huann-shyang – Creativity Research Journal, 2016
The purposes of this study were to (a) develop and validate instruments to assess elementary students' scientific creativity and science inquiry, (b) investigate the relationship between the two competencies, and (c) compare the two competencies among different grade level students. The scientific creativity test was composed of 7 open-ended items…
Descriptors: Elementary School Students, Elementary School Science, Creativity, Comparative Analysis
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Hakak, Alireza Mahdizadeh; Biloria, Nimish; Rahimi, Mozhgan Raouf – International Journal of Virtual and Personal Learning Environments, 2012
What can be extracted as a common definition amongst near 100 different definitions of creativity according to different disciplines is: Creativity is a new combination of what you have in your inventory of experiences + intuition. It can be considered that expanding the inventory of experiences can gradually help in novel combination of…
Descriptors: Architectural Education, Architecture, Creativity, Virtual Classrooms
Stansfield, David – Educational Technology, 2012
If one wants to teach youth to think, one has to restrain himself from doing all their thinking for them. One has to refrain from specifying in advance what they are going to think. Yet, this is just what educational technologists are consistently guilty of doing. Educational technology is committed to excluding the possibility of anything new or…
Descriptors: Educational Technology, Behavioral Objectives, Behavioral Sciences, Scientific Methodology
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Katz, Sara; Stupel, Moshe – Journal of Curriculum and Teaching, 2015
There is a consensus among mathematicians and mathematics educators that creativity plays an essential role in doing mathematics. Creative students are self-regulated students who take control over processes and experience high self-efficacy beliefs. The aim of this case study was to promote mathematical creativity and self-efficacy of elementary…
Descriptors: Creativity, Self Efficacy, Mathematics Instruction, Elementary School Students
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