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Wang, Wei-Tsong; Lin, Ying-Lien; Lu, Hsin-En – Education and Information Technologies, 2023
Students are commonly in a high cognitive load state when they encounter sophisticated knowledge. Whether the novel augmented reality (AR) technology can be utilized in an online learning course to explain complicated scientific concepts in a more understandable manner to students during the COVID-19 period is an unaddressed issue. This study aims…
Descriptors: Computer Simulation, Online Courses, COVID-19, Pandemics
Zhang, Yingyuan; Li, Weiguang; Yang, Jianwei; Liu, Zhishuang; Wu, Linna – Education and Information Technologies, 2023
Research objectives: specify the framework of using cutting-edge approaches and innovations in the training of rehabilitation physicians; investigate existing innovative technologies; get an insight into the motivation of students majoring in rehabilitation when working with the Gross simulator in sports rehabilitation of patients. The research…
Descriptors: Rehabilitation, Athletics, Training, Educational Technology
Hulsbergen, Michiel H.; de Jong, Jutta; van der Smagt, Maarten J. – Psychology Learning and Teaching, 2023
To aid in teaching dialogue skills a virtual simulator called "Communicate!" was developed at Utrecht University. Teachers can build scenarios for students to practice dialogues with a virtual character. In two experiments (n = 128 and 133, a year apart), we investigated if and how "Communicate!" can be an effective aid to…
Descriptors: Computer Simulation, Dialogs (Language), Foreign Countries, Electronic Learning
Anne-Marie Cederqvist – Journal of Technology and Teacher Education, 2023
The aim of this paper is to review empirical research on ways to use Augmented Reality (AR) as a pedagogical tool in science teacher education and to identify possibilities and limitations. A literature search was conducted based on published articles in peer-reviewed journals between 2010 and 2023. Eighty-two research articles were screened at…
Descriptors: Computer Simulation, Simulated Environment, Physical Environment, Science Teachers
John M. Norris; Shoko Sasayama; Michelle Kim – ETS Research Report Series, 2023
Accomplishing a communication task in the real world requires the ability not only to do the task per se but also to manage aspects of the context in which it occurs. For this reason, simulations of target language use contexts have been incorporated into the design of communicative language tests as a way of enhancing the authenticity of…
Descriptors: Electronic Mail, Writing (Composition), Task Analysis, Student Evaluation
Ozcan Karaaslan; Bora Akdemir; Mehmet Yavuz – International Technology and Education Journal, 2023
In this study, it was aimed to determine the effectiveness of the explicit teaching method using "Augmented Reality (AR)" in teaching sensory organs to students with "Autism Spectrum Disorder (ASD)". The participants of this research are consist of three male students with ASD. They are attending Special Education Vocational…
Descriptors: Direct Instruction, Teaching Methods, Computer Simulation, Autism Spectrum Disorders
Tiffany Smietana-Lysell – ProQuest LLC, 2023
Financial Literacy is one of the subject areas taught in Family and Consumer Sciences (FCS) courses which is not graduation requirement for high school students across Pennsylvania. The problem of practice I addressed is that Greensburg Salem High School (GSHS) students are graduating without the financial literacy knowledge and skills to become…
Descriptors: Financial Literacy, High School Students, Family and Consumer Sciences, Simulation
Jessica D. Dixon – ProQuest LLC, 2023
The research problem explored in this qualitative study was the lack of literature from the perspectives of K-12 music teachers on using virtual technology to instruct secondary concert bands. This study showed the challenges and successes experienced with the use of this technology and their impact on music teachers' overall view of using virtual…
Descriptors: Secondary School Students, Music Education, Computer Simulation, Music Activities
Figueroa, Roberto Bacani, Jr. – Asian Association of Open Universities Journal, 2023
Purpose: The purpose of this study is to describe an educational virtual reality (VR) photo-based tour used in an online course and investigate the influence of immersive capability on the dimensions of spatial presence and their relationship with learning-related variables. Design/methodology/approach: The study employs a descriptive and an…
Descriptors: Computer Simulation, Electronic Learning, Spatial Ability, Learner Engagement
I Gusti Putu Asto Buditjahjanto; Juki Irfansyah – Journal of Technology and Science Education, 2023
The use of computer applications as learning media has been widely used in the learning process. One such computer application is Augmented Reality. Augmented Reality has advantages in ease of use, media appeal, and mobility because it can be used on cell phones and tablets. Creative thinking is a skill that students need in solving problems in a…
Descriptors: Computer Simulation, Creative Thinking, Program Effectiveness, Academic Achievement
Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
Ilana Dubovi – Interactive Learning Environments, 2023
As virtual reality (VR) technologies have been increasingly adopted in the educational field, careful consideration and evaluation of instructional modes to support learning with VR are needed. This study focuses on evaluation of two instructional modes: direct interaction and manipulation of the VR learning environment; and the vicarious approach…
Descriptors: Computer Simulation, Simulated Environment, Educational Environment, Interaction
Paul Meara; Imma Miralpeix – Vocabulary Learning and Instruction, 2023
This paper is part 3 of a series of workshops that examine the properties of some simple models vocabulary networks. This Workshop focusses on how the vocabulary network responds when words become easier to activate. The Workshop is linked to an on-line practice room where readers can explore these processes for themselves.
Descriptors: Vocabulary Development, Psycholinguistics, Language Processing, Workshops
Hadi D. Arman; Tu M. Ho; Kaitlyn Varela; Cynthia S. Veliz; Richard B. Zanni; Armando Rodriguez; Zhiwei Wang; Francis K. Yoshimoto – Journal of Chemical Education, 2023
Eleven different laboratory experiments were designed and executed throughout a semester to provide a meaningful research experience for 23 undergraduate biochemistry majors at UTSA. The topic of the semester was based on the idea of exploring new aspects to enhance our understanding of how the human body uses cytochrome P450 enzymes to metabolize…
Descriptors: Biochemistry, Science Laboratories, Undergraduate Students, Undergraduate Study
Cari F. Herrmann-Abell; George E. DeBoer – Grantee Submission, 2023
This study describes the role that Rasch measurement played in the development of assessments aligned to the "Next Generation Science Standards," tasks that require students to use the three dimensions of science practices, disciplinary core ideas and cross-cutting concepts to make sense of energy-related phenomena. A set of 27…
Descriptors: Item Response Theory, Computer Simulation, Science Tests, Energy

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