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Kuhn, Deanna; Capon, Noel; Lai, Hueiyi – International Journal of Computer-Supported Collaborative Learning, 2020
The discourse of small groups of 3-4 adults enrolled in a graduate business course was audio-recorded as they participated in a computer-supported simulation in which the group represented a firm and worked over a series of eight sessions in making a series of decisions. Discourse transcripts were analyzed using a coding scheme that classified…
Descriptors: Cooperative Learning, Graduate Students, Business Administration Education, Computer Simulation
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Zegwaard, Karsten E.; Pretti, T. Judene; Rowe, Anna D. – International Journal of Work-Integrated Learning, 2020
The impact of the COVID-19 pandemic on the practice of work-integrated learning (WIL) has been significant, with many active WIL activities pivoting to remote offerings where students engage with the workplace through online platforms from their homes. The pandemic has also caused significant and ongoing disruption to the economy, likely causing…
Descriptors: Work Experience Programs, COVID-19, Pandemics, Distance Education
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Blackstone, Bethany; Oldmixon, Elizabeth – Journal of Political Science Education, 2020
The use of active learning pedagogies gives students a more applied experience and aids in the retention of material, improvement of critical thinking, and overall student satisfaction. Among these pedagogies, long-form (complex, extended) simulations provide an excellent vehicle for teaching students about the legislative process. However, these…
Descriptors: Active Learning, Legislation, Teaching Methods, Computer Simulation
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Montelongo, Ricardo – Journal of College Student Development, 2020
Creating meaningful and engaging online learning experiences is a challenge in graduate preparation programs. In student affairs, the number of online master's degree programs has increased from 6 in 2010 (Connolly & Diepenbrock, 2011) to over 40 fully online programs currently (T. Svoboda, personal communication, January 3, 2019). The…
Descriptors: Video Technology, Electronic Learning, Educational Technology, Computer Simulation
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Hong, Seong Eun; Monroe, Scott; Falk, Carl F. – Journal of Educational Measurement, 2020
In educational and psychological measurement, a person-fit statistic (PFS) is designed to identify aberrant response patterns. For parametric PFSs, valid inference depends on several assumptions, one of which is that the item response theory (IRT) model is correctly specified. Previous studies have used empirical data sets to explore the effects…
Descriptors: Educational Testing, Psychological Testing, Goodness of Fit, Error of Measurement
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Robinson, Davida A.; Piekut, Diane T.; Hasman, Linda; Knight, Peter A. – Anatomical Sciences Education, 2020
Simulation training has become increasingly relevant in the educational curriculum of surgical trainees. The types of simulation models used, goals of simulation training, and an objective assessment of its utility and effectiveness are highly variable. The role and effectiveness of cadaveric simulation in cardiothoracic surgical training has not…
Descriptors: Surgery, Simulation, Laboratory Procedures, Databases
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Kramer, Robin S. S.; Hardy, Sarah C.; Ritchie, Kay L. – Applied Cognitive Psychology, 2020
Investigations of face identification have typically focussed on matching faces to photographic IDs. Few researchers have considered the task of searching for a face in a crowd. In Experiment 1, we created the Chokepoint Search Test to simulate real-time search for a target. Performance on this test was poor (39% accuracy) and showed moderate…
Descriptors: Identification, Recognition (Psychology), Human Body, Visual Discrimination
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Leventhal, Brian; Ames, Allison – Educational Measurement: Issues and Practice, 2020
In this digital ITEMS module, Dr. Brian Leventhal and Dr. Allison Ames provide an overview of "Monte Carlo simulation studies" (MCSS) in "item response theory" (IRT). MCSS are utilized for a variety of reasons, one of the most compelling being that they can be used when analytic solutions are impractical or nonexistent because…
Descriptors: Item Response Theory, Monte Carlo Methods, Simulation, Test Items
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Gerber Hornink, Gabriel; Costa, Manuel Joao – Biochemistry and Molecular Biology Education, 2020
Virtual laboratory simulations can contribute to the educational objectives related to practical classes, especially in situations of online or hybrid teaching. We present a proposal for laboratory activity involving the quantification of proteins with the biuret reaction and measurement by visible light spectrometry. The student will be able to…
Descriptors: Science Instruction, Teaching Methods, Computer Software, Laboratory Experiments
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Lindén, Johan – Physics Education, 2020
A glass of water covered with a disk with a hole in it can be turned upside down without spilling the water in the glass, provided the hole is small enough and the disk is pressed against the rim of the glass. A quasistatic numerical simulation based on hydrostatic pressure and surface tension of water was used calculate the critical hole diameter…
Descriptors: Physics, Science Instruction, Water, Teaching Methods
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Cipparrone, Flavio A. M.; Beccaro, Wesley; Kaiser, Walter – IEEE Transactions on Education, 2020
Contribution: A didactic methodology, based on analytical expressions and experimental validation, to describe the process of abrupt current interruption in a series RL circuit, that considers real passive components and uses a toggle switch as disconnecting device. Background: In undergraduate courses, circuits adopted in transient analysis…
Descriptors: Undergraduate Study, Electronics, Equipment, Models
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Sari, Halil Ibrahim – International Journal of Psychology and Educational Studies, 2020
Due to low cost monte-carlo (MC) simulations have been extensively conducted in the area of educational measurement. However, the results derived from MC studies may not always be generalizable to operational studies. The purpose of this study was to provide a methodological discussion on the other different types of simulation methods, and run…
Descriptors: Computer Assisted Testing, Adaptive Testing, Simulation, Test Length
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Shaiman, Jennifer M. – Changing English: Studies in Culture and Education, 2020
With the anticipated increase in narrative video games entering the English classroom, the particular features of the genre need added attention. One of these features is the stronger perceived relationship between a player and the character than a reader and a character. While this has benefits for effective storytelling, it also creates the…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, English Instruction
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Gagnon, Michel – Physics Education, 2020
At the end of the 18th-century, Charles Coulomb developed an apparatus to study the force between two electrified beads which allowed him to obtain his famous Coulomb's law. Today, as one of the most fundamental outcomes in classical electromagnetism, his result is revisited in most high school physics courses, where students are asked to…
Descriptors: Physics, Science Instruction, Teaching Methods, Scientific Principles
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Li, ZhaoBin; Yee, Luna; Sauerberg, Nathaniel; Sakson, Irene; Williams, Joseph Jay; Rafferty, Anna N. – International Educational Data Mining Society, 2020
Digital educational technologies offer the potential to customize students' experiences and learn what works for which students, enhancing the technology as more students interact with it. We consider whether and when attempting to discover how to personalize has a cost, such as if the adaptation to personal information can delay the adoption of…
Descriptors: Educational Technology, Technology Uses in Education, Student Needs, Student Characteristics
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