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Gadille, Martine; Impedovo, Maria Antonietta; Rémon, Josephine; Corvasce, Caroline – Information and Learning Sciences, 2021
Purpose: The purpose of this paper is to understand how the creativity of pupils and teachers is nurtured through the use of a virtual world (VW) within a sociotechnical network affecting pupils' learning in a pilot secondary school. Design/methodology/approach: The analysis is the result of a pluri-disciplinary systemic analysis involving…
Descriptors: Creativity, Computer Simulation, Secondary School Students, Learner Engagement
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Sezer, Hatice Beyza; Namukasa, Immaculate Kizito – Journal of Research in Innovative Teaching & Learning, 2021
Purpose: Many mathematical models have been shared to communicate about the COVID-19 outbreak; however, they require advanced mathematical skills. The main purpose of this study is to investigate in which way computational thinking (CT) tools and concepts are helpful to better understand the outbreak, and how the context of disease could be used…
Descriptors: COVID-19, Pandemics, Computation, Thinking Skills
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DeJong, David; Curtin, Susan; Robinson, Derrick; Cook, Jared – Voices of Reform, 2021
This study used a video-based educational leadership simulation to create a safe environment for professional discourse with school leaders. The researchers used a simulation about teacher-to-teacher bullying with actors of different genders as a prompt. Two simulations were used in this study, and both simulations followed the same script.…
Descriptors: Video Technology, Simulation, Bullying, Teacher Administrator Relationship
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Zhang, Qiao; Maclellan, Christopher J. – International Educational Data Mining Society, 2021
Knowledge tracing algorithms are embedded in Intelligent Tutoring Systems (ITS) to keep track of students' learning process. While knowledge tracing models have been extensively studied in offline settings, very little work has explored their use in online settings. This is primarily because conducting experiments to evaluate and select knowledge…
Descriptors: Electronic Learning, Mastery Learning, Computer Simulation, Intelligent Tutoring Systems
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Drumhiller, Nicole K., Ed.; Wilkin, Terri L., Ed.; Srba, Karen V., Ed. – IGI Global, 2021
Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a…
Descriptors: Simulation, Game Based Learning, Emergency Programs, Authentic Learning
Olivar, Ana Liza – ProQuest LLC, 2021
Nursing programs in the country are facing challenges in producing enough nurses who are safe, compassionate, and critical thinker to meet the growing demands of the health care system. Lack of clinical sites and qualified faculty are some of these challenges which resulted to a long list of applicants in the nursing programs. Nursing programs are…
Descriptors: Nursing Education, Patients, Program Effectiveness, Teacher Attitudes
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Mariusz Kruk – Second Language Learning and Teaching, 2021
This book focuses on the dynamic relationships among individual difference (ID) variables (i.e., willingness to communicate, motivation, language anxiety and boredom) in learning English as a foreign language in the virtual world Second Life. The theoretical part provides an overview of selected issues related to the four ID factors in question…
Descriptors: English (Second Language), Second Language Learning, Electronic Learning, Computer Simulation
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Christine E. King; Casey Trevino; Piyashi Biswas – Biomedical Engineering Education, 2021
By early spring 2020, the COVID-19 pandemic caused mandatory campus closures of academic institutions nationwide, prompting the rapid transition to online instruction. While lectures and exams were more straightforwardly administered online using video-chatting software, many hands-on laboratory-based courses were forced to develop creative…
Descriptors: Electronic Learning, Biomedicine, Laboratory Experiments, Physiology
Amy Caryn Redford – ProQuest LLC, 2021
Following the terrorist attacks of September 11, 2001 and the global pandemic of 2020, there has been an increased focus on disaster and crisis preparedness. Emergency response personnel, health professionals, and their support staff may not be adequately prepared for a disaster or crisis relief. Virtual and augmented reality (VR/AR) technology…
Descriptors: Crisis Management, Emergency Programs, Training, Allied Health Personnel
Allen M. Mathende – ProQuest LLC, 2021
Field experiences are regarded as the most effective way to prepare future teachers to be ready for the complexity and challenges found in the teaching profession (Phillion et al., 2005). Ill-prepared teachers may fail to gain fully from field experiences if they are not well prepared or do not value the activity as an out of class task (Hixon…
Descriptors: Preservice Teachers, Computer Simulation, Experiential Learning, Video Technology
Christopher Ira Wertz – ProQuest LLC, 2021
Radiography education programs are designed to prepare students to perform radiographic examinations and acquire diagnostic medical images of real patients in the clinical setting. Radiographic Science (RS) education, like all healthcare education, is uniquely different from education in other professional fields. Students must not only acquire…
Descriptors: Allied Health Occupations Education, Radiology, Clinical Experience, Readiness
Susan Norman – ProQuest LLC, 2021
Simulation and debriefing have grown in popularity as nursing programs are faced with limited clinical opportunities. The COVID-19 pandemic further emphasized the need for innovative teaching methods as nursing programs were faced with the challenge of providing clinical experiences outside of the hospital setting. The purpose of this study was to…
Descriptors: Nursing Education, Bachelors Degrees, Simulation, Instructional Innovation
Julie Cohen; Anandita Krishnamachari; Vivian C. Wong – Annenberg Institute for School Reform at Brown University, 2021
Many novice teachers learn to teach "on-the-job," leading to burnout and attrition among teachers and negative outcomes for students in the long term. Pre-service teacher education is tasked with optimizing teacher readiness, but there is a lack of causal evidence regarding effective ways for preparing new teachers. In this paper, we use…
Descriptors: Preservice Teacher Education, Preservice Teachers, Teacher Education Programs, Coaching (Performance)
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Busra Yilmaz Yenioglu; Samed Yenioglu; Kubra Sayar; Funda Ergulec – Journal of Special Education Technology, 2024
Augmented reality has the potential to give students a unique experience, including when teaching science subjects. The purpose of this study was to examine the effectiveness of an augmented reality-based intervention in teaching "Solar Systems and Planets" to four students with learning disabilities. The dependent variable was the…
Descriptors: Science Instruction, Students with Disabilities, Learning Disabilities, Intervention
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Sarah Bichler; Michael Sailer; Elisabeth Bauer; Jan Kiesewetter; Hanna Härtl; Martin R. Fischer; Frank Fischer – European Journal of Psychology of Education, 2024
Teachers routinely observe and interpret student behavior to make judgements about whether and how to support their students' learning. Simulated cases can help pre-service teachers to gain this skill of diagnostic reasoning. With 118 pre-service teachers, we tested whether participants rate simulated cases presented in a serial-cue case format as…
Descriptors: Clinical Diagnosis, Abstract Reasoning, Simulation, Case Method (Teaching Technique)
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