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Gregory, Nuala – Educational Philosophy and Theory, 2015
This article brings together and compares my own artistic practice of drawing/painting and the eighteenth-century novel "Tristram Shandy." In both cases, there is a free play of lines, textual or graphic, which sets "all things out of rule". A whole typology of lines is woven throughout Sterne's text and reappears,…
Descriptors: Novels, Painting (Visual Arts), Freehand Drawing, Metacognition
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Dalari, Aimilia – Australian Educational Computing, 2019
The wide dissemination of technology in museums is gradually establishing the need for a critical validation of its use in the process of sustaining the learning process. This paper examines the results of the use of a Virtual Reality application with the aim of teaching the subject of Arts Education to the pupils of the Fifth grade of Primary…
Descriptors: Art Education, Technology Uses in Education, Museums, Grade 5
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Hong, Jon-Chao; Chang, Chun-Hsing; Tsai, Chi-Ruei; Tai, Kai-Hsin – International Journal of Science Education, 2019
Interest in educational research can be categorised into situational interest (SI) and individual interest (II); the sequential phases of interest development for learning have long been recognised as triggered SI, maintained SI, emerging II, and well-developed II. This study proposes an interest development model which involves SI and II mentally…
Descriptors: Foreign Countries, STEM Education, Art Education, Competition
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Shatunova, Olga; Anisimova, Tatyana; Sabirova, Fairuza; Kalimullina, Olga – Journal of Social Studies Education Research, 2019
The purpose of this work is to develop a model for the construction of STEAM-education, which is based on project training in the so-called "creative spaces". "Creative spaces" are integration areas of schoolchildren, students and graduate students working in the format of joint work on projects initiated by various structures…
Descriptors: Educational Technology, STEM Education, Art Education, Creativity
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Erkarslan, Onder; Aykul, Zeynup – Design and Technology Education, 2019
The purpose of the study was to evaluate the adoptability of Open Source Tools (OST) as a learning strategy in undergraduate Industrial Design (ID) education. OST has the potential for students to overcome certain difficulties in specific tasks, such as design presentation, design research, design decision, concept generation and design…
Descriptors: Open Source Technology, Problem Solving, Industrial Arts, Design
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Alvarez, Natalie; Solga, Kim – Research in Drama Education, 2019
Ryerson University theatre professor Natalie Alvarez is currently helming a large, interdisciplinary team in southern Ontario that is testing the power of Forum Theatre to build better, more responsive scenarios for police officer training in de-escalation and mental crisis response. In this interview, Alvarez sits down with issue editor Kim Solga…
Descriptors: Foreign Countries, Police Education, Mental Health, Crisis Management
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Höffler, Tim N.; Köhler, Christine; Parchmann, Ilka – International Journal of STEM Education, 2019
Background: Nowadays, scientists not only need to be creative, resourceful, and inventive regarding their research questions and need to understand their field and research methods, but also need to know how to teach, how to catalog, how to fill out proposal forms, and much more. The main goal of this study was to investigate and compare science…
Descriptors: Student Interests, Science Interests, Competition, Science Activities
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Gall, David – International Journal of Art & Design Education, 2019
Art education in the USA has made great progress toward greater inclusiveness and is generally a force against resurgent fascism. Nevertheless, higher art education theory is dominated by Euro-Western philosophical legacies, encumbered by dualism, which impede art education's emancipative democratising potential. Recent debate about the…
Descriptors: Ethnocentrism, Art Education, Authoritarianism, Educational History
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Russell, Michael; Moncaleano, Sebastian – Educational Assessment, 2019
Over the past decade, large-scale testing programs have employed technology-enhanced items (TEI) to improve the fidelity with which an item measures a targeted construct. This paper presents findings from a review of released TEIs employed by large-scale testing programs worldwide. Analyses examine the prevalence with which different types of TEIs…
Descriptors: Computer Assisted Testing, Fidelity, Elementary Secondary Education, Test Items
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Young, Chase; Durham, Patricia; Miller, Melinda; Rasinski, Timothy Victor; Lane, Forrest – Journal of Educational Research, 2019
Although readers theater has traditionally been recommended as a method for improving reading fluency, this 18-week quasi-experimental study examined the effects of a readers theater instructional protocol that updates and expands on traditional approaches by adding specific tasks that engage students in various reading comprehension and…
Descriptors: Reading Comprehension, Theater Arts, Reading Instruction, Elementary School Students
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Backfish, Elizabeth H. P. – Christian Higher Education, 2019
Christian educators recognize the value of biblical wisdom. Indeed, one of the foremost objectives of a Christian liberal arts education is that all members of the learning community would pursue and attain wisdom. Although wisdom is important as an end goal of Christian liberal arts education, this article proposes that wisdom can also serve as…
Descriptors: Biblical Literature, Religious Factors, Christianity, Liberal Arts
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Wu-Rorrer, Ray – Technology and Engineering Teacher, 2019
Creating strong community collaborations is a cornerstone in the success of career and technical education programs. Developing Science, Technology, Engineering, Arts, and Math (STEAM) programs for middle school students using community collaborations can be challenging. This article presents innovative strategies being successfully implemented in…
Descriptors: Art Education, STEM Education, Middle School Students, Females
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Burke, Katie; Cleaver, David – Cambridge Journal of Education, 2019
This paper explores understandings and implications arising from research conducted into how home educating families approach learning in the creative arts. Through a series of online focus groups with 14 Australian home educating families, the authors sought to understand the strategies and learning activities that families employed when teaching…
Descriptors: Home Schooling, Art Education, Communities of Practice, Learning Theories
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Ogunkola, Babalola; Knight, Carlos – Journal of Educational Research, 2019
The authors investigated the effects of a technical drawing course, video games, gender, and type of school on the spatial ability (spatial visualization and orientation) of secondary school students in Barbados. A total of 420 students (269 boys; 151 girls) from nine government schools within Category 3 and Category 4 were sampled. A four-way…
Descriptors: Drafting, Art Education, Video Games, Secondary Schools
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Roughley, Mark; Smith, Kathryn; Wilkinson, Caroline – Higher Education Pedagogies, 2019
Collaborations between artists and scientists are increasingly a feature of the cultural landscape. Traditionally this relationship is seen as art in the service of science whereby artists use their skills to visually communicate complex scientific ideas. However, a hybrid form of collaborative, experimentally-driven practice has emerged over the…
Descriptors: Masters Programs, Art Education, Foreign Countries, Cooperative Learning
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