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Belford, Natalie C. – Journal of Cybersecurity Education, Research and Practice, 2021
Proper prior planning prevents pitifully poor performance: The purpose of this research is to address mitigation approaches -- disaster recovery, contingency planning, and business continuity planning -- and their benefits as they relate to university operations during a worldwide pandemic predicated by the novel coronavirus (COVID-19). The most…
Descriptors: Planning, COVID-19, Pandemics, Higher Education
Arya, Poonam; Christ, Tanya; Chiu, Ming Ming – Reading Horizons, 2021
This study evaluated the similarities and differences in 50 preservice teachers' (PTs') literacy pedagogy learning outcomes when they engaged in video-based discussions that were both face-to-face (F2F) synchronous and online asynchronous. Across PTs' response sheets, 396 idea units were collected and coded to identify their reports of learning…
Descriptors: Preservice Teachers, Preservice Teacher Education, Outcomes of Education, Video Technology
Anatomy Students That Are "Team-Taught" May Achieve Better Results than Those That Are "Sole-Taught"
McDonald, Aaron C.; Green, Rodney A.; Zacharias, Anita; Whitburn, Laura Y.; Hughes, Diane L.; Colasante, Meg; McGowan, Heath – Anatomical Sciences Education, 2021
Anatomy practical classes have traditionally been taught by a team of demonstrators (team-taught) in a large dissection room. More recently, particularly in nonmedical contexts, practical classes have been taught by one teacher (sole-taught) to smaller student groups. The aim of this study was to compare student outcomes when the same course was…
Descriptors: Anatomy, Science Instruction, Team Teaching, Exercise Physiology
Altuwairesh, Nasrin – Arab World English Journal, 2021
The outbreak of the COVID-19 pandemic has wreaked havoc and caused world-wide disruptions to daily activities, including education. Numerous mitigation measures were taken to slow down the rapid spread of this pandemic. The situation, subsequently, entailed utilizing technology to ensure the continuation of the educational process. The abrupt…
Descriptors: Females, Undergraduate Students, COVID-19, Pandemics
Bas, Gokhan; Kivilcim, Zafer S. – International Journal of Technology in Education, 2021
The purpose of this research was to perform a meta-analysis to draw conclusions about the effectiveness of traditional, cooperative, constructivist, and computer-assisted teaching, and also to compare the effectiveness of these four approaches over the last twenty years. So, the present research adopted meta-analysis technique. In order to…
Descriptors: Conventional Instruction, Cooperative Learning, Constructivism (Learning), Computer Assisted Instruction
Hu-Au, Elliot; Okita, Sandra – Journal of Science Education and Technology, 2021
Recent global events and educational trends have led schools to heavily rely on digital media to educate their students. Science classes, in particular, stand to lose substantial learning opportunities without the ability to provide physical laboratory experiences. Virtual reality (VR) technology has the potential to resolve this issue, but little…
Descriptors: Chemistry, Computer Simulation, Simulated Environment, Science Education
Mtebe, Joel S.; Fulgence, Katherine; Gallagher, Michael S. – Journal of Learning for Development, 2021
This article aims to share an experience on the process taken by the University of Dar es Salaam to adopt and deliver technology-enhanced teaching and learning during the COVID-19 crisis. The university started by forming a team which conducted an audit to identify existing ICT infrastructure, skills gaps amongst instructors, and information…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
Yu, Shu; Yuizono, Takaya – Education Sciences, 2021
This paper aims to identify the changes in student behaviors that resulted from the switch from face-to-face (F2F) learning to computer-supported cooperative learning (CSCL) due to the coronavirus (COVID-19) pandemic. We constructed a triple-dimensional index with "thinking ability improvement", "horizontal knowledge…
Descriptors: COVID-19, Pandemics, Cooperative Learning, Conventional Instruction
Mahir, Nevin; Er, Fikret; Demir, Bunyamin; Erdogan, Namik Kemal; Sonmez, Harun; Yilmaz, Rusen – Turkish Online Journal of Distance Education, 2021
Changes and developments that take place in technology also cause changes in education and learning. In defining the sufficiency, appropriacy and sustainability of new student services, knowing about the student satisfaction levels carry an imporant role. For this purpose, this study aimed to find about the student satisfaction level regarding the…
Descriptors: Foreign Countries, Student Satisfaction, College Students, Mathematics Instruction
Fernandez-Rio, Javier; Casey, Ashley – Physical Education and Sport Pedagogy, 2021
Background: A number of studies have contemplated aspects of cooperative learning that might emerge from a unit of sport education [Dyson, B., L. L. Griffin, and P. Hastie. 2004. "Sport Education, Tactical Games, and Cooperative Learning: Theoretical and Pedagogical Considerations." "Quest" 56 (2): 226-240; Dyson, B. P., N. R.…
Descriptors: Athletics, Physical Education, Cooperative Learning, Teaching Methods
Hadiyanto, Hadiyanto; Failasofah, Failasofah; Armiwati, Armiwati; Abrar, Mukhlash; Thabran, Yulhenli – Journal of University Teaching and Learning Practice, 2021
The application of blended learning in higher education has practically increased through the years, this is however aimed to develop the students rare 21st century skills. Furthermore, the present study investigates the differences in learning process across one semester, and the research design comprised of quasi experimental method without…
Descriptors: 21st Century Skills, Soft Skills, Skill Development, Conventional Instruction
Sun, Dan; Ouyang, Fan; Li, Yan; Zhu, Caifeng – International Journal of STEM Education, 2021
Background: Unplugged programming is proved to be an effective means to foster the learner-centered programming learning. In addition to the final tests, learners' programming knowledge, skills, and capacities are primarily demonstrated throughout the programming process, particularly in the situation when they encounter challenges and problems.…
Descriptors: Programming, Secondary School Students, Secondary School Teachers, Knowledge Level
Altindag, Duha Tore; Filiz, Elif S.; Tekin, Erdal – National Bureau of Economic Research, 2021
The pandemic has revived the longstanding debate about the effect of online versus face-to-face instruction on student achievement. The goal of this paper is to provide new evidence on the impact of online versus face-to-face instruction on student learning outcomes, using rich, transcript-level longitudinal data from a public university. We pay…
Descriptors: Electronic Learning, Web Based Instruction, Online Courses, Conventional Instruction
O'Brien, Nicole – ProQuest LLC, 2021
Background: Although there is some reported success in using gamification to improving engagement, others have critiqued that these video game like strategies are a mere "repackaging" of established classroom strategies. Many experiments with gamification, however, have only focused on those features that emphasize extrinsic rewards…
Descriptors: Educational Games, Video Games, Game Based Learning, Elementary School Teachers
Van Buskirk, Candida – ProQuest LLC, 2021
This quantitative study sought to learn if instructional mode (online, blended, traditional) had an impact on evidence-based reading and writing SAT scores for English Language Learners, as well as if WIDA (World-Class Instructional Design and Assessment) is a predictor of the evidence-based reading and writing SAT scores for ELL students. This…
Descriptors: English (Second Language), English Language Learners, Teaching Methods, Instructional Effectiveness

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