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Green, Marybeth; McNair, Lisa; Pierce, Carolyn; Harvey, Carl – Journal of Educational Multimedia and Hypermedia, 2019
Augmented reality (AR) is predicted to be one of the driving forces in education over the next five years. However, the success of this technology depends on the intelligent design of the apps. This research investigated commercially available augmented reality picture books to survey their digital features interactive features. The researchers…
Descriptors: Computer Simulation, Computer Oriented Programs, Picture Books, Instructional Design
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Bai, Hua – TechTrends: Linking Research and Practice to Improve Learning, 2019
The wide adoption of mobile technology has greatly influenced K-12 education. In teacher education programs, it is necessary for educators to train teacher education students to use mobile technology for educational purpose. This paper reports an exploratory effort in preparing elementary education students for mobile learning. The participants'…
Descriptors: Preservice Teachers, Technology Integration, Telecommunications, Handheld Devices
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Plunkett, Kyle N. – Journal of Chemical Education, 2019
This paper provides two demonstrations of how Augmented Reality (AR), which is the projection of virtual information onto a real-world object, can be applied in the classroom and in the laboratory. Using only a smart phone and the free HP Reveal app, content rich AR notecards were prepared. The physical notecards are based on Organic Chemistry I…
Descriptors: Computer Simulation, Educational Technology, Handheld Devices, Computer Oriented Programs
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Markelz, Andrew M.; Riden, Benjamin S. – Journal of Special Education Apprenticeship, 2019
Effective classroom management is pivotal in special education teachers' successful interactions with students who frequently engage in inappropriate and undesirable behaviors. One evidence-based strategy to promote positive social and academic outcomes is behavior specific praise (BSP). Yet, regardless of the evidential benefits of BSP, teachers…
Descriptors: Classroom Techniques, Positive Reinforcement, Handheld Devices, Technology Uses in Education
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Julia, J.; Hakim, Arif; Fadlilah, Afi – International Journal of Education and Practice, 2019
In order to teach songs properly, primary school teachers need to be equipped with various strategies in songs teaching, and develop an understanding about correct methods of songs teaching. These primary school teachers teach songs through traditional oral methods with their own voices as the role model, though they did not have a perfect pitch.…
Descriptors: Foreign Countries, Music Education, Music Teachers, Elementary School Teachers
Kolb, Liz – Educational Leadership, 2019
Many school leaders feel pressure to encourage teachers to integrate technology, yet they do not have a strong conceptual framework of how technology should be integrated. Kolb offers up her open-source Triple E Framework, a tool that helps administrators ask smart questions about how technology is being integrated into learning. Three key…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
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Zimmerle, Joanna C.; Wall, Anne S. – Computers in the Schools, 2019
Although the Children's Online Privacy Protection Act (COPPA) was enacted 20 years ago, the recently updated General Data Protection Regulation (GDPR) has renewed public interest in privacy policies. Under both COPPA and GDPR, companies must abide by strict regulations protecting children's personal data. Lengthy and oftentimes ambiguous policies…
Descriptors: Privacy, Computer Security, Computer Oriented Programs, Web Sites
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Squires, David R. – Journal of Educational Technology, 2019
This study details the second iterative data collection cycle of an Augmented Reality mobile application platform for three months at an Art Museum in the Southern United States. Data was collected utilizing a mobile Augmented Reality application implementation within the informal learning environment. The immersive experience campaign tracked…
Descriptors: Learning Experience, Technology Uses in Education, Educational Technology, Physical Environment
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Gómez-García, Salvador; Gil-Torres, Alicia; Carrillo-Vera, José-Agustín; Navarro-Sierra, Nuria – Comunicar: Media Education Research Journal, 2019
This paper explores the creation and content of apps about Donald Trump (n=412) published in Google Play between June 2015 and January 2018. The relevance of the study stems from both its objectives and its methodology. On the one hand, the aim was to characterise the profile, motivations and purposes of the developers of Donald Trump apps; and on…
Descriptors: Presidents, Current Events, Computer Oriented Programs, Handheld Devices
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Jeno, Lucas M.; Adachi, Paul J. C.; Grytnes, John-Arvid; Vandvik, Vigdis; Deci, Edward L. – British Journal of Educational Technology, 2019
From the lens of Self-Determination Theory, this study investigated the effects of a mobile application tool for identifying species on biology students' achievement and well-being. It was hypothesized that the mobile application, compared to a textbook, would enhance feelings of competence and autonomy and, in turn, intrinsic motivation, positive…
Descriptors: Electronic Learning, Student Motivation, Academic Achievement, Well Being
Lowrie, Tom; Logan, Tracy – Mathematics Education Research Group of Australasia, 2019
The Early Learning STEM Australia (ELSA) pilot was a year-long investigation involving 300 educators and 4 500 four-year old children in one hundred learning centres across Australia. This paper reports on a pedagogical and design framework that was constructed to promote children's STEM engagement across digital and non-digital learning…
Descriptors: STEM Education, Early Childhood Education, Foreign Countries, Learner Engagement
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Pinyo Wongthong – Journal of Educators Online, 2025
This study investigated the influence of synchronous online learning on students' and parents' perceptions of online learning. The research design was a mixed method approach that utilized survey questions administered to teachers, students, and parents at a demonstration school in Thailand. The findings revealed that Microsoft Teams and Zoom were…
Descriptors: Electronic Learning, Student Attitudes, Parent Attitudes, Synchronous Communication
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Fernandes, Jacks; Teles, Ariel; Teixeira, Silmar – Education Sciences, 2020
Health education is one of the knowledge areas in which augmented reality (AR) technology is widespread, and it has been considered as a facilitator of the learning process. In literature, there are still few studies detailing the role of mobile AR in neuroanatomy. Specifically, for the spinal cord, the teaching-learning process may be hindered…
Descriptors: Health Education, Computer Simulation, Telecommunications, Handheld Devices
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Fokides, Emmanuel; Chachlaki, Foteini – Technology, Knowledge and Learning, 2020
The study presents the results from a project in which a 3D multi-user virtual environment was used for informing students on issues related to the protection of the Mediterranean monk seal. The target group was 326, 10-12-years old students divided into three groups. The first one was taught using printed material, the second used a web-based…
Descriptors: Computer Simulation, Simulated Environment, Environmental Education, Conservation (Environment)
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Jennifer Gingerich; Michelle Adler – Kansas English, 2020
Research continues to demonstrate that motivated readers read more, yet too often students are not exposed to genres that might motivate them to continue reading. Further, students might not be encouraged to read outside their preferred reading genre. When students are unmotivated to read, they often do not read or do not finish the books they…
Descriptors: Literary Genres, Reading Motivation, Reading Achievement, Student Motivation
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