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Peer reviewedCarr-Chellman, Alison A. – TechTrends, 1999
In a recent attempt to infuse her instructional design course at Penn State with the problem-based approach, the author began using real-world cases as the centerpiece for the class. This article describes the course requirements, how cases work, and probably pitfalls to this approach. Two sidebars include an Occupational Hearing Conservation…
Descriptors: Active Learning, Course Content, Designers, Experiential Learning
James, Carol S. – Zip Lines: The Voice for Adventure Education, 2000
Yoga creates a union of the body, mind, and spirit, and develops in the participant a conscious awareness of self. Noting that adventure education programs give participants the opportunity to come to a greater awareness of self, an experiential educator started combining yoga with adventure activities. Several anecdotes illustrate the mind/body…
Descriptors: Adventure Education, Educational Philosophy, Educational Strategies, Experiential Learning
Burns, Marilyn – Instructor (Primary), 1998
This mathematics activity for K-3 students has students plant and measure the growth of bulbs. The activity teaches them to measure, collect, and graph data. The article presents a list of materials needed, instructions for creating a chart, and sample discussion questions. (SM)
Descriptors: Creative Teaching, Elementary School Mathematics, Elementary School Students, Experiential Learning
Peer reviewedDavies, David – Journal of Workplace Learning: Employee Counselling Today, 1998
The key features of continuous lifelong learning are open access, recognition of learning wherever it takes place, and new learning networks and partnerships. Lifelong learning is at the heart of the development of the virtual university, which must be a real university offering opportunities otherwise unavailable. (SK)
Descriptors: Access to Education, Competence, Experiential Learning, Higher Education
Peer reviewedSimmt, Elaine; Davis, Brent – Mathematics Teacher, 1998
Presents an activity using fractal cards--eye-catching pop-up cards--by applying simple iterative processes to single sheets of paper. This activity incorporates the concepts of measurement, number systems, sequences, series, limits, recursion, iteration, self-similarity, and fractional dimensions. Contains 12 references. (ASK)
Descriptors: Experiential Learning, Fractals, Fractions, Geometry
Peer reviewedBrownell, Mary T.; Thomas, Chris Walther – Intervention in School and Clinic, 1998
An interview with Margo Mastropieri, special-education-teacher educator, discusses science instruction for students with learning disabilities in inclusive settings. The value of activity-based approaches to science instruction for these students is emphasized. Ways of adapting both textbook-based approaches and activity-based approaches are…
Descriptors: Active Learning, Disabilities, Elementary Secondary Education, Experiential Learning
Peer reviewedHovelynck, Johan – Journal of Experiential Education, 1998
Metaphors are guiding images that influence one's approach to problem solving. Experiential learning is a process of metaphor change; the task of educators is to facilitate development of new metaphors that generate new potential when old metaphors don't work. Discusses stages of metaphor development, creating an open learning space, and…
Descriptors: Adventure Education, Cognitive Style, Experiential Learning, Group Dynamics
Peer reviewedThole, Werner; Kuster-Schapfl, Ernst-Uwe – Zeitschrift fur Padagogik, 1996
Examines the job-oriented interpretative patterns, plans of action, and professional knowledge of sociopedagogical actors working with children and adolescents out of school. Concludes that actors working with children and adolescents out of school usually rely more on their own biographical resources than on academic or professional knowledge.…
Descriptors: Adolescents, Child Care Occupations, Child Caregivers, Children
Peer reviewedToyama, Noriko; Lee, Yuu Mei; Muto, Takashi – Early Childhood Research Quarterly, 1997
Studied whether 41 Japanese 6-year olds' voluntary participation in animal care activities in school was associated with children's understanding of animal care procedures. Found that children experienced in such activities had better understanding of animal care procedures than those who were not, but levels of participation were not associated…
Descriptors: Animals, Biology, Experiential Learning, Foreign Countries
Peer reviewedPeters, Helen – Innovations in Education and Training International, 1998
Describes the experience of a group of refugees going through the process of Accreditation of Prior (Experiential) Learning --AP(E)L-- and how through its creative synthesis they achieve a new resolve, a renewed impetus to go forward, and a new confidence. Relates their situation to Boud and Walker on the reflection process, the barriers present,…
Descriptors: Credits, Cultural Differences, Eligibility, Employment Experience
Morris-Scott, Jo Ann; Smolowe, Ann; Demas, Ken; Panicucci, Jane – Zip Lines: The Voice for Adventure Education, 1996
Four adventure and experiential educators discuss ethical dilemmas encountered in their work: participants coerced by their employer to attend diversity workshops, facilitator responsibilities, conflict between practitioner and client values, school requirements for student evaluation in an adventure physical education class, and correcting a…
Descriptors: Adventure Education, Corporate Education, Ethics, Experiential Learning
Bazley, Martin – PSSI Forum (Past Sixteen Science Issues), 1997
Describes "Challenge of Materials," a gallery where visitors can experience a wide variety of materials in different ways. Materials include familiar structural items such as steel and glass, and new materials that can change form and color. The gallery also provides opportunities for work with schools in materials science and…
Descriptors: Cooperative Learning, Experiential Learning, Higher Education, Museums
Peer reviewedBond, Christopher; Wilson, Valerie – Lifelong Learning in Europe, 1998
Britain's National Health Service has a flexible program for achieving professional qualifications in information management/technology in health care. It is based on the concept of professional artistry, a constructivist view of professional practice as a practical art. (SK)
Descriptors: Allied Health Occupations Education, Case Studies, Experiential Learning, Foreign Countries
Cassidy, Kate; Lacey, Mark – Taproot, 1998
Effective adventure programming is explained in terms of the "significant learning" experience, involving periods of tension, questioning, and transfer during personal and social learning. Adventure programming that is supportive, adaptive, and properly sequenced maximizes the potential of significant learning. Trust- and…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Learning Processes
Peer reviewedBoyle, Diane K.; Wambach, Karen A. – Journal of Professional Nursing, 2001
Web-based instruction in graduate nursing courses was built on learner-centered and adult learning philosophies and interaction at several points: precourse, course start-up, course maintenance, and course closure. Students were relatively satisfied, found the courses convenient, were moderately engaged in active learning, and felt prepared for…
Descriptors: Course Organization, Experiential Learning, Graduate Study, Higher Education


