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Masson, Steve; Legendre, Marie-Francoise – International Journal of Environmental and Science Education, 2008
This study examines the effects of using historical microworlds on conceptual change in mechanics. Historical microworlds combine history of science and microworld through a computer based interactive learning environment that respects and represents historic conceptions or theories. Six grade 5 elementary students participated individually to…
Descriptors: Concept Formation, Grade 5, Computer Uses in Education, Elementary Education
Debolt, David – Chronicle of Higher Education, 2008
This article reports MyCaseSpace, a Web-based program used to present clinical cases to students in health-related professions to test their critical thinking skills. The creator of MyCaseSpace, David Segal, an assistant professor in the College of Health and Public Affairs at the University of Central Florida, has created various characters to…
Descriptors: Patients, Computer Simulation, Case Method (Teaching Technique), Clinical Experience
Trotter, Andrew – Education Week, 2008
For educators who think real life does not offer enough opportunities to practice their profession, there is Second Life, an Internet-based virtual environment that counts thousands of educators among its enthusiasts. Second Life bears a passing resemblance to an online game, with users represented by digitally drawn characters, called avatars,…
Descriptors: Elementary Secondary Education, Virtual Classrooms, Internet, Elementary School Teachers
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McGill, T. J.; Hobbs, V. J. – Journal of Computer Assisted Learning, 2008
Virtual learning environments (VLEs) are widespread in higher education today, typically used to deliver instructional materials and facilitate communication within a course. This study aimed to investigate the task-technology fit of VLEs for their two main groups of users: instructors and students, using the VLE WebCT. Task-technology fit, user…
Descriptors: Use Studies, Virtual Classrooms, Student Attitudes, Teacher Attitudes
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Kraglund-Gauthier, Wendy L.; Chareka, Ottilia; Orr, Anne Murray; Foran, Andrew – Canadian Journal for the Scholarship of Teaching and Learning, 2010
Across Canada and around the world, online technologies are becoming widely used and accepted as effective modes of learning. This essay traces the initial forays into teaching online classes by three Faculty of Education professors at one small Canadian university and an instructional designer/teacher who joined part-way through the research…
Descriptors: Inquiry, Online Courses, Classroom Techniques, Classroom Environment
Watson, John; Gemin, Butch; Coffey, Marla – International Association for K-12 Online Learning, 2010
Online learning continues to grow rapidly across the United States and the world, opening new learning opportunities for students and families. Informed estimates put the number of K-12 students in online courses at over 1 million, as parents and students are choosing online courses and schools for a variety of reasons that grow out of their…
Descriptors: Parent Materials, Elementary Secondary Education, Athletes, Learning Experience
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Heyman, Errin – Online Journal of Distance Learning Administration, 2010
Pressure exists to attract and retain students in higher education. Online educational programs have the potential to increase the number of students who can enroll in degree-bearing institutions. Explored in the qualitative study using a modified three-round Delphi technique was the phenomenon of consistently lower student retention rates in…
Descriptors: Delphi Technique, Reaction Time, Academic Persistence, School Holding Power
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Havice, Pamela A.; Davis, Taurean T.; Foxx, Kerry W.; Havice, William L. – Quarterly Review of Distance Education, 2010
The digital revolution has ushered in a generation shaped by the integration of emerging communication technology into everyday life, including today's traditional-aged college students. While research on how this generation utilizes technology is prevalent, research and reflection on the effective integration of technology into the learning…
Descriptors: Undergraduate Students, Distance Education, Educational Environment, Learner Engagement
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Currie, Nikki S. – Educational Considerations, 2010
Virtual schools are increasing in popularity as a method of providing formal education for a growing number of students in the United States. The economy, coupled with technological advances and parental demand for a more personalized, innovative, individually tailored, and high quality education alternative for their children has led to the…
Descriptors: Counseling Services, Distance Education, Confidentiality, Counselor Training
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Andreas, Konstantinidis; Tsiatsos, Thrasyvoulos; Terzidou, Theodouli; Pomportsis, Andreas – Computers & Education, 2010
In this paper we examine the transferability of the Jigsaw and Fishbowl collaborative learning techniques to the Second Life platform. Our aim is to assess the applicability of Second Life for collaborative learning by developing virtual tools and metaphors and exploiting the representational richness of this novel medium. In order to enhance the…
Descriptors: Computer Mediated Communication, Teaching Methods, Cooperative Learning, Figurative Language
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Hew, Khe Foon; Cheung, Wing Sum – British Journal of Educational Technology, 2010
In this paper, we review past empirical research studies on the use of three-dimensional immersive virtual worlds in education settings such as K-12 and higher education. Three questions guided our review: (1) How are virtual worlds (eg, "Active Worlds", "Second Life") used by students and teachers? (2) What types of research methods have been…
Descriptors: Higher Education, Educational Research, Elementary Secondary Education, Research Methodology
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Kerr, Shantia – Journal of Educational Technology Systems, 2011
This multiple case study explores how three online, high school teachers used technological tools to create meaningful learning activities for their students. Findings reveal that teachers use a wide variety of tools and approaches to online learning. Tools are categorized as content, communication, and management tools. Approaches include…
Descriptors: Electronic Learning, Student Projects, Online Courses, Active Learning
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Lin, Ming-Chao; Tutwiler, M. Shane; Chang, Chun-Yen – Learning, Media and Technology, 2011
This study investigated the relationship between the use of a three-dimensional Virtual Reality Learning Environment for Field Trip (3DVLE[subscript (ft)]) system and the achievement levels of senior high school earth science students. The 3DVLE[subscript (ft)] system was presented in two separate formats: Teacher Demonstrated Based and Student…
Descriptors: Field Trips, Intervention, Student Attitudes, Computer Simulation
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Page, Tom; Thorsteinsson, Gisli – Turkish Online Journal of Educational Technology - TOJET, 2009
This article presents and discusses some theoretical starting points and design considerations for addressing emotional and aesthetic aspects of virtual learning environments (VLEs) for support of ubiquitous teaching, studying and learning. In this article, we note that a VLE should be viewed upon as an interactive and sensations arousing…
Descriptors: Educational Environment, Teaching Methods, Instructional Design, Social Distance
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Cheney, Amelia W.; Sanders, Robert L.; Matzen, Nita J.; Bronack, Stephen C.; Riedl, Richard E.; Tashner, John H. – Themes in Science and Technology Education, 2009
Participation in learning communities, and the construction of knowledge in communities of practice, are important considerations in the use of 3D immersive worlds. This article describes the creation of this type of learning environment in AETZone, an immersive virtual environment in use within graduate programs at Appalachian State University…
Descriptors: Computer Simulation, Communities of Practice, Educational Environment, Virtual Classrooms
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