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Thomas G. Farnsworth; Rachel H. Thompson – Journal of Applied Behavior Analysis, 2024
Email etiquette is an important skill, especially in professional settings. Research demonstrates that undergraduate students follow email rules when given written instructions plus an example. The purpose of the present study was to evaluate the effects of computer-based email instruction on undergraduate students' email etiquette and to assess…
Descriptors: Undergraduate Students, Communication Skills, Computer Mediated Communication, Electronic Mail
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Chunli Yang; Siti Ezaleila Mustafa – Eurasian Journal of Applied Linguistics, 2024
This study investigates the integration of advanced technologies to improve the translation and dissemination of Chinese museum culture through multimodal approaches. The primary aim is to incorporate Artificial Intelligence (AI) and big data to enhance the quality and accessibility of cultural exhibits. Current challenges in the translation and…
Descriptors: Museums, Technology Integration, Artificial Intelligence, Exhibits
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Tessa Consoli – Frontline Learning Research, 2024
Based on a national survey of 8,915 students, this study examines the prevalence of different types of media education practices in Swiss upper secondary schools and their relationship with students' online civic engagement and respectful online behavior. Descriptive statistics reveal that schools place little emphasis on media education and that…
Descriptors: Media Education, Teaching Methods, Differences, Citizen Participation
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Daniel M. Muepu; Franck M. Buhendwa; Joel K. Mumbanza; Jakin M. Kabongo; Dieu-Merci N. Kinguangu; David M. Kutangila – Discover Education, 2024
This paper evaluates the impact of an English and Business Computer Science program in the Democratic Republic of Congo (DRC), the world's second-largest French-speaking country after France. The program addresses the gap between academic training and market needs by combining English language proficiency with essential business and computer…
Descriptors: Foreign Countries, Program Evaluation, Business Administration Education, Computer Science Education
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Binod Prasad Pant; Niroj Dahal; Bal Chandra Luitel – Online Submission, 2024
Integrating information and communication technology (ICT) in mathematics education has been increasingly recognized as a powerful tool for increasing students' interest and performance. It is widely discussed that students' understanding of mathematical ideas is not satisfactory, especially in terms of conceptual understanding. Using narrative…
Descriptors: Concept Formation, Mathematical Concepts, Computer Software, Mathematics Instruction
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Dana Anderson – Montessori Life: A Publication of the American Montessori Society, 2024
My personal exploration of how digital technology can support my Montessori practice has been a 20+-year journey. This journey has taken me to many places-- some fascinating, some frustrating. One place I never imagined it would take me (because I didn't even know this place existed) was to a lake in Massachusetts.
Descriptors: Information Technology, Montessori Method, Water, Technology Uses in Education
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Ángela González-Villa; Adriana Gewerc – E-Learning and Digital Media, 2024
Social networks are colonised by a culture of confession that turns teenager privacy into a commodity to achieve recognition and social acceptance. This display accelerates the porosity of the boundaries between the public and the private and feeds surveillance capitalism. The aim of this systematic review is to examine the empirical evidence on…
Descriptors: Adolescents, Social Networks, Privacy, Interaction
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John Barrow; William Hurst; Joakim Edman; Natasja Ariesen; Caspar Krampe – Education and Information Technologies, 2024
Virtual Reality (VR) involves the coupling of visual communication hardware and software. The technology is capable of offering transformative educational practice and is increasingly being adopted within the biochemistry domain to better understand complex biochemical processes. This article documents a pilot study for the efficacy of VR in…
Descriptors: Computer Simulation, Biochemistry, Science Education, Cytology
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Shiv Krishna Madi Reddy; Meng Guo; Long Cai; Ralph E. White – Chemical Engineering Education, 2024
A method is presented which can be used to obtain analytical solutions for boundary value problems (BVPs) using the matrix exponential and Maple. Systems of second order, linear differential equations are expressed as two or more first order equations in matrix form, and their solutions are obtained using the matrix exponential, matrix…
Descriptors: Chemical Engineering, Engineering Education, Computer Software, Mathematics Instruction
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Riyan Hidayat; Tay Ying Qi; Putri Nur'Afrina Binti Tajul Ariffin; Mohamad Hafizullah Bin Mohd Hadzri; Lin Mei Chin; Jacqueline Lee Xuan Ning; Nurihan Nasir – International Electronic Journal of Mathematics Education, 2024
In contemporary education, game-based learning (GBL) has become a captivating instructional method applied across various academic subjects, including mathematics. The utilization of online GBL in mathematics education constitutes a segment of the activities that mathematics educators can employ during their lessons to teach students and enhance…
Descriptors: Game Based Learning, Mathematics Education, Age Groups, Literature Reviews
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Hyeon-Taek Hong; Seung-Il Song – Journal of Mental Health Research in Intellectual Disabilities, 2024
Introduction: This review aimed to synthesize and review computerized cognitive rehabilitation studies on children with disabilities to confirm their effectiveness. Methods: In 2021, an electronic search of academic articles was performed using PubMed, CINAHL, Science Direct, and Cochrane databases. Results: First, two experienced researchers…
Descriptors: Rehabilitation, Program Effectiveness, Cognitive Development, Cognitive Ability
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Hugo Curiel; Emily S. L. Curiel; Santos Villanueva; Carlos Eduardo Garza Ayala; Alexander S. Cadigan – Journal of Applied Behavior Analysis, 2024
This study demonstrates the use of two web-based programs, one to identify video preferences and the other to assess their reinforcing effects. We used the Multiple-Stimulus-Without-Replacement Preference Assessment Tool (MSWO PAT) to identify the video preference hierarchies of seven participants, ages 4-11 years old. We then used a customized…
Descriptors: Web Sites, Computer Software, Video Technology, Visual Aids
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Tenko Raykov; Lisa Calvocoressi; Randall E. Schumacker – Measurement: Interdisciplinary Research and Perspectives, 2024
This paper is concerned with the process of selecting between the increasingly popular bi-factor model and the second-order factor model in measurement research. It is indicated that in certain settings widely used in empirical studies, the second-order model is nested in the bi-factor model and obtained from the latter after imposing appropriate…
Descriptors: Factor Analysis, Decision Making, Computer Software, Measurement Techniques
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David Chesnet; Clara Solier; Benjamin Bordas; Cyril Perret – Reading and Writing: An Interdisciplinary Journal, 2024
To explore the dynamics of processing in manuscript production, it is necessary to possess a system for recording the writer's graphic activity. This work describes the new version of the Eye and Pen program (version 3.01). In addition to the fact that it is now freely available (https://www.eyeandpen.net), the improvements described focus on its…
Descriptors: Writing Processes, Writing (Composition), Handwriting, Writing Skills
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Hanqiang Liu; Xiao Chen; Feng Zhao – Education and Information Technologies, 2024
Massive open online courses (MOOCs) have become one of the most popular ways of learning in recent years due to their flexibility and convenience. However, high dropout rate has become a prominent problem that hinders the further development of MOOCs. Therefore, the prediction of student dropouts is the key to further enhance the MOOCs platform.…
Descriptors: MOOCs, Video Technology, Behavior Patterns, Prediction
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