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Moss, Robin – Learning, Media & Technology, 2006
This is a brief historical review of the key content and influence of the three predecessor publications to "Learning, Media and Technology," the "NECCTA Bulletin" (1968-1975), the "Journal of Educational Television" (1975-1995), and the "Journal of Educational Media" (1996-2004). Study of these publications…
Descriptors: Literature Reviews, Educational Media, Educational Television, Educational History
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Bruce, Christine; Buckingham, Lawrence; Hynd, John; McMahon, Camille; Roggenkamp, Mike; Stoodley, Ian – Journal of Information Technology Education, 2004
The research reported here investigates variation in first year university students' early experiences of learning to program, with a particular focus on revealing differences in how they go about learning to program. A phenomenographic research approach was used to reveal variation in how the act of learning to program may be constituted amongst…
Descriptors: Programming, Computer Science Education, College Freshmen, Learning Experience
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Carroll, Noel – Journal of Aesthetic Education, 2001
In this essay, the author intends to review some of the leading proposals concerning the putative ontological differences between TV and film. The author attempts to undermine these alleged distinctions, generally arguing that they are based on too narrow a conception of TV (and sometimes of film). Specifically, the recurring problem is that these…
Descriptors: Nonprint Media, Television, Films, Philosophy
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Cheang, Brenda; Kurnia, Andy; Lim, Andrew; Oon, Wee-Chong – Computers & Education, 2003
Practise is one of the most important steps in learning the art of computer programming. Unfortunately, human grading of programming assignments is a tedious and error-prone task, a problem compounded by the large enrolments of many programming courses. As a result, students in such courses tend to be given fewer programming assignments than…
Descriptors: Grading, Programming, Foreign Countries, Feedback (Response)
Clark, Jason A. – Computers in Libraries, 2006
The author of this article suggests that to refresh Web pages and online library catalogs in a more pleasing way, Ajax, an acronym for Asynchronous JavaScript and XML, should be used. Ajax is the way to use Web technologies that work together to refresh sections of Web pages to allow almost instant responses to user input. This article describes…
Descriptors: Programming Languages, Technological Advancement, Internet, Web Sites
Richardson, Will – School Library Journal, 2006
Podcasting is just one of a suite of new tools that are taking the Internet and its users to new heights. Podcasting involves the creation of digital audio files and the distribution of those files in a way that makes it easy for visitors to listen to them wherever and whenever it is convenient. In schools, podcasts have been quick to take root.…
Descriptors: Audio Equipment, Internet, Programming (Broadcast), Radio
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Orey, Michael; And Others – Computers and Education, 1994
Describes the use of a commercial hypermedia package for the development of an intelligent tutoring system (ITS) for the Army's Mobile Subscriber Remote Telephone. Time comparisons with an ITS developed by programmers are discussed; users' evaluations of the two versions are described; and questionnaires used in the study are appended. (Contains…
Descriptors: Artificial Intelligence, Authoring Aids (Programming), Comparative Analysis, Computer Assisted Instruction
Baytak, Ahmet – ProQuest LLC, 2009
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study…
Descriptors: Elementary School Science, Environmental Education, Computer Software, Interviews
Cetintas, Suleyman; Si, Luo; Xin, Yan Ping; Hord, Casey – International Working Group on Educational Data Mining, 2009
This paper proposes a learning based method that can automatically determine how likely a student is to give a correct answer to a problem in an intelligent tutoring system. Only log files that record students' actions with the system are used to train the model, therefore the modeling process doesn't require expert knowledge for identifying…
Descriptors: Programming, Evidence, Intelligent Tutoring Systems, Regression (Statistics)
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Mitrovic, Antonija; Martin, Brent; Suraweera, Pramuditha; Zakharov, Konstantin; Milik, Nancy; Holland, Jay; McGuigan, Nicholas – International Journal of Artificial Intelligence in Education, 2009
Over the last decade, the Intelligent Computer Tutoring Group (ICTG) has implemented many successful constraint-based Intelligent Tutoring Systems (ITSs) in a variety of instructional domains. Our tutors have proven their effectiveness not only in controlled lab studies but also in real classrooms, and some of them have been commercialized.…
Descriptors: Foreign Countries, Investment, Intelligent Tutoring Systems, Artificial Intelligence
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Botsios, Sotirios; Georgiou, Dimitrios A. – International Journal of Distance Education Technologies, 2009
Adaptation and personalization services in e-learning environments are considered the turning point of recent research efforts, as the "one-size-fits-all" approach has some important drawbacks, from the educational point of view. Adaptive Educational Hypermedia Systems in World Wide Web became a very active research field and the need of…
Descriptors: Electronic Learning, Educational Research, Literature Reviews, Standards
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Chu, Hui-Chun; Hwang, Gwo-Jen; Tsai, Chin-Chung; Chen, Nian-Shing – Interactive Learning Environments, 2009
Although Web 2.0 technologies have been recognized as effective means of conducting group learning activities, a critical and challenging issue of Web 2.0-based learning is the lack of mechanisms for promoting information exchanges and sharing among participating students. To cope with this problem, an intelligent blog system is proposed in this…
Descriptors: Web Sites, Electronic Publishing, Learning Activities, Teaching Methods
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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Najjar, Mehdi – International Journal of Distance Education Technologies, 2008
Despite a growing development of virtual laboratories which use the advantages of multimedia and Internet for distance education, learning by means of such tutorial tools would be more effective if they were specifically tailored to each student needs. The virtual teaching process would be well adapted if an artificial tutor can identify the…
Descriptors: Scaffolding (Teaching Technique), Virtual Classrooms, Prompting, Teaching Methods
Swarlis, Linda L. – ProQuest LLC, 2008
The test scores of spatial ability for women lag behind those of men in many spatial tests. On the Mental Rotations Test (MRT), a significant gender gap has existed for over 20 years and continues to exist. High spatial ability has been linked to efficiencies in typical computing tasks including Web and database searching, text editing, and…
Descriptors: Females, Visualization, Genetics, Information Seeking
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