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Bunning, Karen; Kwiatkowska, Gosia; Weldin, Nick – Assistive Technology, 2012
Computer usage features in everyday life for the majority of people in developed countries. Access is a problem for many users with intellectual disability. Action-research was conducted to develop and explore the potential of specially adapted, computer readable symbols for choosing and accessing media on a computer. Five people with profound and…
Descriptors: Computers, Action Research, Video Technology, Mental Retardation
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Kay, Robin; Kletskin, Ilona – Computers & Education, 2012
Problem-based video podcasts provide short, web-based, audio-visual explanations of how to solve specific procedural problems in subject areas such as mathematics or science. A series of 59 problem-based video podcasts covering five key areas (operations with functions, solving equations, linear functions, exponential and logarithmic functions,…
Descriptors: Video Technology, Higher Education, Mathematics Education, Calculus
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Tomas, Louisa; Ritchie, Stephen M. – Research in Science Education, 2012
In order to understand better the role of affect in learning about socio-scientific issues (SSI), this study investigated Year 12 students' emotional arousal as they participated in an online writing-to-learn science project about the socio-scientific issue of biosecurity. Students wrote a series of hybridised scientific narratives, or BioStories,…
Descriptors: Video Technology, Science Projects, Environmental Education, Self Efficacy
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Kaale, Anett; Smith, Lars; Sponheim, Eili – Journal of Child Psychology and Psychiatry, 2012
Background: Deficits in joint attention (JA) and joint engagement (JE) represent a core problem in young children with autism as these affect language and social development. Studies of parent-mediated and specialist-mediated JA-intervention suggest that such intervention may be effective. However, there is little knowledge about the success of…
Descriptors: Video Technology, Intervention, Autism, Preschool Teachers
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Fletcher, Edward C., Jr.; Djajalaksana, Yenni; Eison, James – Journal of Career and Technical Education, 2012
Despite the need to provide differentiated instruction to diverse learners in contemporary CTE programs across institutes of higher education, little research has explored the actual classroom instructional strategies employed in postsecondary settings. To that end, this study found 387 CTE faculty most frequently use interactive lecture,…
Descriptors: Vocational Education, College Instruction, Postsecondary Education, College Faculty
Oh, Jeong Ha – ProQuest LLC, 2010
Models of user generated content (UGC) creation such as Facebook, MySpace, and YouTube are facing robust growth accelerated by the adoption of Web 2.0 technologies and standards. These business models offer a fascinating avenue for exploring the role of social influence online. This dissertation is motivated by the success of YouTube, which is…
Descriptors: Video Technology, Social Influences, Access to Information, Social Networks
Gill, Kathleen – ProQuest LLC, 2010
Behavioral and academic interventions for individuals with developmental disabilities have been based primarily on behavior theory and principles of applied behavior analysis, with a recent emphasis on positive behavioral supports and the use of nonaversive interventions. Despite the wide acceptance of applied behavior analysis technology within…
Descriptors: Video Technology, Behavior Theories, Intervention, Developmental Disabilities
Harris, Mark A. – ProQuest LLC, 2010
Information security research states that corporate security policy and information security training should be socio-technical in nature and that corporations should consider training as a primary method of protecting their information systems. However, information security policies and training are predominately technical in nature. In addition,…
Descriptors: Computer Security, Job Training, Video Technology, Technical Support
Esposito, Mary P. – ProQuest LLC, 2010
The purpose of this qualitative inquiry was to determine how the viewing of phonemic awareness video clips impacted teachers' metacognitive processes related to the instruction of phonemic awareness. This study examined the background knowledge of phonemic awareness that the teachers brought to their instruction of phonemic awareness. The impact…
Descriptors: Technology Education, Curriculum Development, Inquiry, Phonemic Awareness
Park-Doob, Mischa Alan – ProQuest LLC, 2010
Most previous work examining co-speech gestures (the spontaneous bodily movements and configurations we engage in during speaking) has emphasized the importance of their most "salient" or energetically expressive moments, known as gesture "strokes" (Kendon 1980). In contrast, in this dissertation I explore the potential functions of intervals of…
Descriptors: Cues, Intervals, Nonverbal Communication, Speech Communication
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Forman, George E. – Early Childhood Research & Practice, 2010
In this article, which includes three video clips, the author argues that the small experiments, inventions, strategies, and pauses in young children's play seen in the clips reveal a legitimate form of scientific thinking. He notes that science and play both represent a frame of mind, an attitude toward the events one observes. (Contains 3…
Descriptors: Play, Experiments, Inquiry, Video Technology
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Field, Tiffany; Nadel, Jacqueline; Diego, Miguel; Hernandez-Reif, Maria; Russo, Kelly; Vchulek, Diane; Lendi, Kim; Siddalingappa, Vijaya – Early Child Development and Care, 2010
Children with autism (mean age = 6 years) were videotaped first interacting with a parent and then with an unfamiliar researcher who imitated the child's behaviours. The researcher showed more imitative and playful behaviours than the parents. In turn, the children showed more imitative behaviour when playing with the imitative researcher than…
Descriptors: Autism, Parent Child Relationship, Imitation, Adults
Liston, Samuel – Computers in Libraries, 2010
The first sale doctrine says that after a copyright holder first sells a copy of his or her work, the new owner may do whatever he or she pleases with that copy (assuming that use is legal). This concept came up through common law and was eventually codified in the Copyright Act of 1976. In 2010, two cases were working their way through the U.S.…
Descriptors: Copyrights, Courts, Libraries, Federal Legislation
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Blum-Dimaya, Alyssa; Reeve, Sharon A.; Reeve, Kenneth F.; Hoch, Hannah – Education and Treatment of Children, 2010
Children with autism have severe and pervasive impairments in social interactions and communication that impact most areas of daily living and often limit independent engagement in leisure activities. We taught four children with autism to engage in an age-appropriate leisure skill, playing the video game Guitar Hero II[TM], through the use of (a)…
Descriptors: Play, Video Games, Autism, Scheduling
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Robson, Sue – International Journal of Early Years Education, 2010
This paper looks at ways in which a group of children aged three-four years exhibited evidence of self-regulation and metacognition. Videotaped episodes of children's activities and audiotaped dialogues between children and practitioners about the activities were analysed using an observational framework. The data here show children of three and…
Descriptors: Young Children, Metacognition, Self Control, Play
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