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Risinger, C. Frederick – Social Education, 2000
Explains what "portal" sites are on the World Wide Web stating that they often provide services or information that people frequently utilize. Contends that teachers and schools should consider creating a social studies portal site. Discusses different Web sites and offers two examples of social studies portals. (CMK)
Descriptors: Computer Uses in Education, Educational Benefits, Educational Practices, Educational Technology
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Wilson, Elizabeth K.; Rice, Margaret L.; Bagley, William; Rice, M. Keith – Social Education, 2000
Describes two exercises that utilize computers and the Internet in the social studies classroom: (1) virtual field trips; and (2) the virtual newsroom. Offers an example virtual field trip focusing on Mount Vernon (Virginia) and includes a virtual field trip guide. Presents an example of the virtual newsroom exercise on the Civil Rights movement.…
Descriptors: Civil Rights, Computer Uses in Education, Educational Strategies, Field Trips
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Mandefrot, Kefyalew – Journal of Research on Technology in Education, 2001
Presents differing views on the meanings of learning as they relate to the use of computers in modern education. Reviews the literature, identifies problem areas, and concludes with recommendations on combining technology and learning as school districts move forward in the information age. (Contains 65 references.) (Author/AEF)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Education, Educational Development
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Sheumaker, Fritzie; Slate, John R.; Onwuegbuzie, Anthony J. – Journal of Research on Technology in Education, 2001
The Georgia Framework for Integrating Technology in the Student-Centered Classroom (InTech) was created as a staff development program to prepare teachers to integrate technology, student learning, and academic goals. Findings from a survey of 68 middle school teachers, 10 with InTech training, 58 without, revealed InTech teachers showed increases…
Descriptors: Computer Uses in Education, Educational Practices, Educational Technology, Elementary Secondary Education
Lo, Erika – Instructor, 2001
Presents seven mathematics games, located on the World Wide Web, for elementary students, including: Absurd Math: Pre-Algebra from Another Dimension; The Little Animals Activity Centre; MathDork Game Room (classic video games focusing on algebra); Lemonade Stand (students practice math and business skills); Math Cats (teaches the artistic beauty…
Descriptors: Algebra, Computer Uses in Education, Educational Games, Elementary Education
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Pata, Kai; Sarapuu, Tago; Lehtinen, Erno – Learning and Instruction, 2005
This study investigated tutoring during collaborative role-play dealing with environmental dilemmas in a synchronous network environment. The relationships of different tutor scaffolding styles with students' discourse acts and their decision-making variables were studied. A role-play with a jigsaw design was developed using the model of real-life…
Descriptors: Tutors, Role Playing, Cooperative Learning, Scaffolding (Teaching Technique)
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Voithofer, Rick – Journal of Educational Multimedia and Hypermedia, 2004
Through a critical analysis of Classroom Connect's Quest experiences from 1998-2002, this study provides a framework for using narrative theory to guide the design and evaluation of educational multimedia and online education. Narrative theory, derived from literary and media studies and influenced by cultural studies, offers numerous parallels to…
Descriptors: Learning Theories, Computer Uses in Education, Educational Technology, Instructional Design
Taylor, Lydotta M.; Walls, Richard T. – Learning & Leading with Technology, 2005
Phase 9, a teacher-designed, classroom centered model, takes teachers through a nine-step process that results in the development of integrated instructional units. Teams of teachers come to an intensive five-day training with lessons they know work well with students. In interdisciplinary teams, they fold technology, state and national standards,…
Descriptors: Models, Units of Study, Faculty Development, Academic Standards
van Hover, Stephanie; Van Horne, Meghan – Learning & Leading with Technology, 2005
The National Council for the Social Studies (NCSS) standards identify the primary purpose of the social studies as helping "young people develop the ability to make informed and reasoned decisions for the public good as citizens of a culturally diverse, democratic society in an interdependent world." To sustain and improve our democracy, future…
Descriptors: Democracy, Social Studies, Inquiry, Democratic Values
Conley, Kate – Learning & Leading with Technology, 2004
Integrating technology into curricula requires more than just placing the latest and greatest hardware and software in a classroom. Effective integration requires leadership. In Part 2 of this series on essential resources, the focus is on resources related to leadership. As with Part 1 ("L&L," March 2004, pp. 10-13), these resources were compiled…
Descriptors: Leadership, Educational Technology, Computer Uses in Education, Technical Institutes
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Jenson, Jill D. – College Teaching, 2004
Although most college faculty are aware of the problems that students encounter when conducting research using the Internet, fewer recognize why their students lack success when using the electronic databases and indexes to which the institution's library subscribes. In this article, I point to teachers' assumptions about their students' "computer…
Descriptors: Computer Literacy, Internet, College Students, Computer Uses in Education
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Kukulska-Hulme, Agnes; Foster-Jones, Juanita; Jelfs, Anne; Mallett, Elizabeth; Holland, Dawn – Journal of Educational Media, 2004
The paper gives a brief overview of the use of digital video in distance education, the background to The Open University's Digital Video Applications (DiVA) Project, the contexts in which the Digital Video Library system is being used and some evaluation findings. Through DiVA, the university is investigating how it can use its video assets…
Descriptors: Residential Schools, Open Universities, Online Courses, Library Networks
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Voigt, Christian; Swatman, Paula M. C. – Journal of Educational Media, 2004
The evaluation of solutions is a major unresolved issue for all those involved in e-learning. In this paper we illustrate the importance of context by means of a qualitative comparison of two e-learning prototype implementations--an action research case undertaken in conjunction with a major German insurance company; and a more experimental…
Descriptors: Evaluation Methods, Computer Uses in Education, Evaluation Research, Context Effect
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Dickey, Michele D. – Interactive Learning Environments, 2005
Three-dimensional virtual worlds are an emerging medium currently being used in both traditional classrooms and for distance education. Three-dimensional (3D) virtual worlds are a combination of desk-top interactive Virtual Reality within a chat environment. This analysis provides an overview of Active Worlds Educational Universe and Adobe…
Descriptors: Computer Simulation, Distance Education, Computer Mediated Communication, Electronic Mail
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Bostock, Stephen J.; Lizhi, Wu – Innovations in Education and Teaching International, 2005
In a large online course, students were divided into 18 asynchronous online discussion groups with different gender mixes. The number and cognitive content of student messages were analysed. Females wrote more messages than males with no difference in the cognitive quality of message content. In mixed groups, females wrote fewer messages than in…
Descriptors: Online Courses, Gender Differences, Discussion Groups, Higher Education
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