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Krull, G. E.; Mallinson, B. J.; Sewry, D. A. – Journal of Computer Assisted Learning, 2006
The development of Internet technologies has the ability to provide a new era of easily accessible and personalised learning, facilitated through the flexible deployment of small, reusable pieces of digital learning content over networks. Higher education institutions can share and reuse digital learning resources in order to improve their…
Descriptors: Higher Education, Online Courses, Metadata, Internet
Dawson, Kara – Journal of Research on Technology in Education, 2006
This study describes and analyzes a four-year effort to provide curriculum-based, technology-enhanced field experiences for prospective teachers. These field experiences and this associated study espouse the notion that experiences and reflective activity must coalesce to yield professional growth for prospective teachers. The study suggests that…
Descriptors: Educational Technology, Field Experience Programs, Preservice Teacher Education, Reflective Teaching
Novak, Joseph D. – Research in Science Education, 2005
This paper describes the methods and outcomes of a 12-year longitudinal study into the effects of an early intervention program, while reflecting back on changes that have occurred in approaches to research, learning and instruction since the preliminary inception stages of the study in the mid 1960s. We began the study to challenge the prevailing…
Descriptors: Longitudinal Studies, Early Intervention, Concept Mapping, Science Education
McLester, Susan – Technology & Learning, 2005
In this final of three Special 25th Anniversary Reports, the authors attempt to paint a picture of what the future of education should, could, or might be. They asked readers, industry experts, authors, tech gurus and scientists, "What will "school" look like in the year 2030?" This compendium reflects their varied predictions,…
Descriptors: Public Opinion, Futures (of Society), Educational Trends, Role of Education
Adams, Stephen T. – Journal of Technology and Teacher Education, 2005
This case study evaluates a field-based strategy for training in-service elementary teachers to use technology. The strategy, which was incorporated into the Long Beach Professional Development School for Educators (LBPDSE), involved a technology course taken by a cohort of students in an on-site M.A. program in Curriculum and Instruction.…
Descriptors: Technology Integration, Computer Uses in Education, Elementary School Teachers, Inservice Teacher Education
Havelock, Bruce – AACE Journal, 2004
Though the concept of online community has been heralded as a promising tool to support teacher professional development, a robust and meaningful definition remains elusive. This review draws together research on community, teaching, and learning in traditional and online settings. Examples of current efforts in the field of online learning…
Descriptors: Professional Development, Guidelines, Educational Principles, Community
Lee, Mark J. W.; Eustace, Ken; Fellows, Geoff; Bytheway, Allan; Irving, Leah – Australasian Journal of Educational Technology, 2005
This paper reports on the first stage of a project to develop and test the use of massively multiplayer online role playing games (MMORPGs) for promoting computer supported collaborative learning through instructional gaming in the high school classroom. Teachers and students of English and Science at Swan View Senior High School, Western…
Descriptors: Video Games, Role Playing, Foreign Countries, Educational Games
LeLoup, Jean W.; Ponterio, Robert – Language Learning & Technology, 2005
While the debate over the optimal age for second language (L2) acquisition continues into the 21st century--that is, whether or not there is a clearly established critical period beyond which L2 learning cannot take place--most people believe (rightly or wrongly) that "earlier is better." In this article, the authors begin with the premise that…
Descriptors: Animals, Student Motivation, Second Language Learning, Recreational Facilities
Duncan, Mike R.; Birrell, Bob; Williams, Toni – College Quarterly, 2005
Virtual Reality (VR) is primarily a visual technology. Elements such as haptics (touch feedback) and sound can augment an experience, but the visual cues are the prime driver of what an audience will experience from a VR presentation. At its inception in 2001 the Centre for Advanced Visualization (CFAV) at Niagara College of Arts and Technology…
Descriptors: Cues, Computer Simulation, Land Use, Foreign Countries
Simsek, Nurettin – Educational Technology & Society, 2005
Perceptions related to "educational technology" have been continuously changing throughout the century. At this point, educational technology seems to be a confusing or an incomprehensible concept for most people. Perceptions of professional educational technologists in the relevant field can provide individuals who build their career in…
Descriptors: Opinions, Educational Technology, Definitions, Educational History
Phelps, Renata; Fisher, Kath; Ellis, Allan – Australasian Journal of Educational Technology, 2006
Over the last three decades new technologies have emerged that have the capacity to considerably streamline the research and publication process and enhance the efficiency and effectiveness of research. This paper argues that to achieve high quality research training in the context of today's government and industry priorities, there must be a…
Descriptors: Researchers, Technological Literacy, Research Skills, Skill Analysis
Villano, Matt – Campus Technology, 2006
For years, doing laundry at Columbia University (New York) was just as labor-intensive as it is at most universities. Fortunately, as of last spring, laundry life at Columbia has changed dramatically. Today, with the help of a real-time Web-based service called LaundryView, students can log on to the system via the LaundryView Web site from a link…
Descriptors: Technical Support, Information Systems, Higher Education, Service Occupations
Dillon, Teresa – International Journal of Educational Research, 2003
Across all UK secondary school subject areas the proliferation of information and communication technologies (ICTs) has changed the nature of learning. Music education now includes the use of digital tools, such as programmable keyboards and computers, as key learning and music making instruments. Despite such usage there is relatively little…
Descriptors: Music Education, Music Activities, Youth, Creative Thinking
Negotiating Roles and Meaning while Learning Mathematics in Interactive Technology-Rich Environments
Bookman, Jack; Malone, David – Journal of Scholarship of Teaching and Learning, 2006
The authors examined how undergraduate students negotiated roles and developed a shared understanding of mathematics while working together on computer-based modules. The subjects were videotaped while working on these modules and their computer output was simultaneously collected on a separate videotape. Examination of the data tentatively…
Descriptors: Undergraduate Students, Mathematics Instruction, Mathematics Education, Algebra
Baillie-de Byl, Penny – Educational Technology & Society, 2004
This paper outlines the architecture for an online assessment management system implemented at the University of Southern Queensland. The system assists teams of academics in the management and marking of electronically submitted student assignments in large-scale classes. The system designed to provide a flexible yet structured method for…
Descriptors: Feedback (Response), Assignments, Computer Uses in Education, Educational Assessment

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