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Nitchot, Athitaya; Wettayaprasit, Wiphada; Gilbert, Lester – Education and Information Technologies, 2019
This research proposes a Web-based system for constructing knowledge structures and suggesting study materials links. Within Web-based learning, it is still difficult for learners to identify and choose study materials that match their current and desired abilities. In addition, learners may fail to recognize missing prerequisite learning, and may…
Descriptors: Management Systems, Instructional Materials, Media Selection, Web Based Instruction
Yuan, Rongjie – Interpreter and Translator Trainer, 2022
Material development is important for training beginner student interpreters, as it guides the direction of interpreting learning. One key principle is difficulty progression, which requires a good knowledge of the indicators of difficulty. Since text structure outweighs words and sentences in the information processing of consecutive…
Descriptors: Translation, Oral Language, Language Processing, Memory
Demir, Ö.; Taskin, B.; Seferoglu, S. S. – Journal of Educational Technology, 2020
This study aimed at examining the COTS (Commercial off the Shelf) games having strong potential for helping to enhance intrinsic motivation and computational thinking skills. To this end, STEAM game store was searched with the keywords of "programming, coding, computing, and algorithm". This search yielded 1,249 games. After eliminating…
Descriptors: Media Selection, Selection Criteria, Computer Games, Game Based Learning
Gray, Lucinda; Lewis, Laurie – National Center for Education Statistics, 2021
This report is based on the public school survey "Use of Educational Technology for Instruction." The survey was conducted by the National Center for Education Statistics (NCES). This report shows national data from a sample survey of public schools about their use of technology for teaching and learning during the 2019-20 school year.…
Descriptors: Educational Technology, Technology Uses in Education, Public Schools, School Surveys
Eman Gamal Eldin Ibrahim Mohamed – Online Submission, 2023
This study aimed to investigate the effect of using media in EFL classes on enhancing EFL university learners' oral fluency and global awareness. It adopted the one-group pre-experimental design, with a one-group pre-post interview along with a mixed research approach integrating both quantitative and qualitative assessment. A group of 30 Arabic…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Foreign Countries
Fenner, Sofia – Journal of Political Science Education, 2018
Content warnings--notices to students that class material may evoke their past traumas--have become entangled in (over)heated debates about the role of free speech on campus. Critics denounce content warnings as silencing tools intended to promote censorship, preclude discussion of difficult topics or punish professors who hold unpopular views.…
Descriptors: Classroom Techniques, Classroom Environment, Posttraumatic Stress Disorder, Controversial Issues (Course Content)
Seah, Rebecca – Australian Primary Mathematics Classroom, 2018
Using the correct materials and manipulatives appropriately allows the richness of geometrical concepts to be fully investigated to enable students to explore and reason about shapes. This article explores some of the key ideas involved in learning about two dimensional shapes and discusses how materials can be used to support learning.
Descriptors: Geometric Concepts, Plane Geometry, Media Selection, Resource Materials
Bolkan, San – Communication Education, 2019
This study examined students' ability to select and pay attention to appropriate learning material when exposed to an instructional lesson delivered with an animated PowerPoint presentation (i.e., information presented one part at a time instead of all at once). A total of 169 students were randomly assigned to watch a multimedia presentation that…
Descriptors: Multimedia Instruction, Visual Aids, Teaching Methods, Attention
Buller, Ryan – portal: Libraries and the Academy, 2017
This paper will outline the process and discussions undertaken at the University of Denver's University Libraries to implement a lending service providing video game consoles. Faculty and staff at the University Libraries decided to pursue the new lending service, though not a traditional library offering, to support the needs of a video game…
Descriptors: College Libraries, Library Services, Video Games, Program Implementation
Pedgley, Owain; Rognoli, Valentina; Karana, Elvin – International Journal of Technology and Design Education, 2016
An important body of research has developed in recent years, explaining ways in which product materials influence user experiences. A priority now is to ensure that the research findings are adopted within an educational context to deliver contemporary curricula for students studying the subject of materials and design. This paper reports on an…
Descriptors: Media Selection, Design, Active Learning, Research Design
Sweeney, Joe; Milewski, Amanda; Amidon, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
Teacher educators understand that the preparation of teachers needs to be rooted in the practice of teaching. This understanding, paired with the advancement in digital technologies capable of delivering practice based teaching experiences, requires that those charged with preparing teachers consider how to best to position these technologies…
Descriptors: Media Selection, Teacher Education Programs, Computer Uses in Education, Field Experience Programs
Foster, Elizabeth – Learning Professional, 2018
Engaging with materials can shape the teaching experience, teachers' practices and mindsets, and, ultimately, students' learning experiences. This issue of "Learning Professional" looks at an area of emerging interest: curriculum materials and the role they play in the daily work of educators and leaders. Educators, researchers, and…
Descriptors: Design Requirements, Instructional Material Evaluation, Media Selection, Teaching Guides
Rebecca D. Silverman; Lauren Artzi; Daniel M. McNeish; Anna M. Hartranft; Melinda Martin-Beltran; Megan Peercy – Grantee Submission, 2019
The goal of the present study was to compare children's word learning through print text, video, and electronic text in the context of a cross-age peer-learning program implemented in linguistically diverse kindergarten and fourth grade classrooms that included English Learners (ELs) and their non-EL peers. Children were assessed at pre- and…
Descriptors: Kindergarten, Grade 4, Printed Materials, Audiovisual Aids
Nilsen, Katy; Tyler, Burr; Arnett, Elizabeth; Britton, Ted; Estrella, Denise; Luttgen, Kim; Moyle, Patrick; Montoya, Robin – WestEd, 2020
The California Next Generation Science Standards (CA NGSS) Toolkit for Instructional Materials Evaluation (TIME) is a suite of tools and processes for evaluating and selecting instructional materials aligned with the CA NGSS. This 11th report in the NGSS Early Implementers Initiative evaluation series is intended for school and district…
Descriptors: Vignettes, Media Selection, Science Instruction, Statewide Planning
Miller, Michelle D. – Change: The Magazine of Higher Learning, 2017
Educational technology has fueled a revolution in higher education. Technology-based models such as blended learning, fully online courses, online degree programs, and MOOCs (massive open online courses) are redefining what teaching looks like. They also greatly expand who gets to learn and where and when that learning can take place. The ed tech…
Descriptors: Educational Technology, Blended Learning, Online Courses, Educational Change

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