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Amy L. Foree – ProQuest LLC, 2023
Understanding and navigating college rules, resources, and expectations is a considerable barrier for students accessing and transitioning to college (Conley, 2007; Williams, 1996; Hooker & Brand, 2010; Ardoin, 2013; Sheppard, 2012). To improve students' acquisition of pertinent, time-sensitive information, many institutions have implemented…
Descriptors: Community College Students, School Orientation, College Programs, Independent Study
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Hyang-il Kim – SAGE Open, 2023
The present study is aimed at examining the links between L2 self-guides and self-determination theory (SDT). 429 Korean university students participated in the study and their responses to the questionnaires on L2 self-guides in the 2 x 2 model and autonomous motivation of SDT were analyzed. The results show that, first, promotion focused L2…
Descriptors: Foreign Countries, Second Language Learning, Independent Study, Self Determination
Jhunisa Ann A. Merueña – Online Submission, 2023
In response to the evolving landscape of language education, the "Dynamic Language Learning Framework" is conceived as a progressive pedagogical approach informed by key principles from notable works in the field. Inspired by the communicative language teaching philosophy proposed by Hymes (1971) and expanded upon by Canale and Swain…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Models
Brittany D. Anthony – ProQuest LLC, 2023
This qualitative study will explore how MSW faculty describe a community in online courses and what strategies they use in fostering a sense of community within courses from an online Master of Social Work program at the University of South Florida. There is an imperative need to ensure online courses provide a sense of community to support…
Descriptors: Sense of Community, Electronic Learning, Online Courses, Interpersonal Relationship
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Joseph Osunde; Liz Bacon; Lachlan Mackinnon – Electronic Journal of e-Learning, 2023
Research has shown that e-learning games do not have the same level of appeal to girls, as they do to boys; particularly in the crucial 11-14 age group. In the United Kingdom, this is typically when they start to make subject choices that impact their future studies and careers. Given the shortage of females who choose computer science as a…
Descriptors: Educational Games, Electronic Learning, Gender Differences, Females
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Lee, Sangmin-Michelle – IEEE Transactions on Learning Technologies, 2023
EFL students often struggle with second language (L2) learning, particularly because they learn L2 out of context, which they find unmeaningful and demotivating. To provide a meaningful context for L2 learning and make learning more interesting, the present study utilized a customizable metaverse platform. First, we developed a scenario of a rose…
Descriptors: Second Language Learning, English (Second Language), Computer Simulation, Technology Uses in Education
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Choi, Soonri; Song, Jihoon – International Journal of Educational Methodology, 2023
We propose a plan to facilitate the development of backward constituent skills within a complex learning process through the manipulation of emphasis sequencing. To achieve this, we utilized perceptual offloading cues as supportive information in emphasis sequencing, taking into consideration principles of information processing and cognitive…
Descriptors: Transfer of Training, Learning Processes, Cognitive Processes, Stimuli
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Shabnam Ara S. J.; Tanuja R. – Journal of Education and e-Learning Research, 2024
Understanding the factors that influence students' results in hybrid learning environments is becoming increasingly important in today's educational environment. The goal of this research is to examine factors that influence students' academic performance as well as their level of participation in blended learning environments. A comprehensive…
Descriptors: Academic Achievement, Blended Learning, Learning Analytics, Technology Education
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Pavlou, Victoria – International Journal of Art & Design Education, 2022
It was widely expected that the academic year 2020-2021 would be a different experience for all involved in educational processes. Everybody had to readjust and reimagine their practice in order to respond to the new reality of teaching university courses online due to the COVID-19 pandemic. This article focuses on the challenges and opportunities…
Descriptors: Museums, Nonschool Educational Programs, Preservice Teachers, Internet
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de Sousa, Joana – European Early Childhood Education Research Journal, 2022
This paper focuses on the plural uses of pedagogical documentation, particularly the uses in the development of processes of Context-Based Participatory Professional Development for continuous professional development. It sits in the realm of participatory pedagogies, specifically the Pedagogy-in-Participation approach (Oliveira-Formosinho and…
Descriptors: Documentation, Faculty Development, Praxis, Early Childhood Education
González, Carlos; López, Dany; Calle-Arango, Lina; Montenegro, Helena; Clasing, Paula – ECNU Review of Education, 2022
Purpose: This study aims to explore Chilean students' digital technology usage patterns and approaches to learning. Design/Approach/Methods: We conducted this study in two stages. We worked with one semester learning management systems (LMS), library, and students' records data in the first one. We performed a k-means cluster analysis to identify…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Use Studies
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Hershkovitz, Arnon; Tabach, Michal; Cohen, Anat – Journal of Educational Computing Research, 2022
In a large-scale quantitative study that adopted a learning analytics approach, we searched for associations between students' activity in a game-based online mathematics learning environment and their mathematics achievements on a national standardized test. Students were active in the environment throughout the school year, and particularly…
Descriptors: Electronic Learning, Learning Activities, Mathematics Achievement, Elementary School Students
Wen, Bo – ProQuest LLC, 2022
This dissertation investigates an overarching research question: how can recognition-type incentives, such as gamification and peer gifting, motivate users' knowledge seeking and contributions in e-learning and online Q&A (question and answer) communities? To address this question, I conducted three studies. In Chapter 2, I examine how social…
Descriptors: Gamification, Recognition (Achievement), Incentives, Learning Motivation
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Zhang, Yuan; Taylor, Jonathan E. – American Association for Adult and Continuing Education, 2022
Whether an adult is motivated or unmotivated to learn depends on the actual learning experience. To further our understanding of English as a second language (ESL) learners and their language learning experience, this paper delves into the intricate realm of learning resistance. Ultimately, we seek to provide a comprehensive perspective on…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Learning Motivation
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Alotumi, Mohialdeen – Education and Information Technologies, 2022
Blended learning combines face-to-face instruction and online learning experiences. It capitalizes on online learning management systems, one of which is Google Classroom (GC). Nevertheless, empirical investigations have mirrored literature gaps in understanding how the GC platform affects students' behavioral intention to harness it for web-based…
Descriptors: Graduate Students, Student Behavior, Intention, Electronic Learning
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