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Roncagliolo Jones, Renzo – ProQuest LLC, 2010
How do educational opportunities influence students' academic achievement in the Dominican Republic? How do students grow, in knowledge and skills, as a result of their passage through the elementary grades? This study aims to explore and understand the differences between the implemented curriculum in public and private schools in 4th, 5th, and…
Descriptors: National Curriculum, Private Schools, Mathematics Activities, Mathematics Achievement
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Annetta, Leonard A.; Cheng, Meng-Tzu; Holmes, Shawn – Research in Science & Technological Education, 2010
As twenty-first century skills become a greater focus in K-12 education, an infusion of technology that meets the needs of today's students is paramount. This study looks at the design and creation of a Multiplayer Educational Gaming Application (MEGA) for high school biology students. The quasi-experimental, qualitative design assessed the…
Descriptors: Video Games, Educational Games, Computer Uses in Education, Secondary School Science
US Government Accountability Office, 2009
Under the No Child Left Behind Act (NCLBA), districts and schools must demonstrate adequate yearly progress (AYP) for all students. Because schools may spend more time improving students' academic skills to meet NCLBA's requirements, some are concerned that arts education might be cut back. To determine how, if at all, student access to arts…
Descriptors: Federal Legislation, Educational Indicators, Federal Programs, Art Education
Pastore, Raymond S. – ProQuest LLC, 2009
The purpose of this study was to examine the effects of visual representations and time-compressed instruction on learning and learners' perceptions of cognitive load. Time-compressed instruction refers to instruction that has been increased in speed without sacrificing quality. It was anticipated that learners would be able to gain a conceptual…
Descriptors: Learning Theories, Undergraduate Students, Prior Learning, Identification
Agee, Kelly, Ed. – Research and Curriculum Unit, 2009
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Vocational Education, Secondary School Curriculum, Auto Mechanics, Motor Vehicles
Johnston, J. Howard – Education Partnerships, Inc., 2009
The amount of time allocated for learning and the way that time is used is one of the few variables that can be influenced rather directly by school leaders. Fortunately, it is also a variable that has shown consistent links to student performance. Now that schools are focused directly, and in some cases exclusively, on student achievement, there…
Descriptors: Academic Achievement, Time on Task, Educational Opportunities, Time Factors (Learning)
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Kuh, George D. – Journal of College Student Development, 2009
In this paper, the author summarizes the role and contributions of the scholarship and institutional research about student engagement and its relevance for student development professionals and others committed to enhancing the quality of the undergraduate experience. The presentation is organized into four major sections. First, the author…
Descriptors: Student Personnel Services, Student Personnel Workers, Student Development, College Students
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Salter, Diane; Pang, Marco Y. C.; Sharma, Piyush – Journal of University Teaching and Learning Practice, 2009
This paper describes how new roles for instructors and learners can be integrated into course design and delivery by rethinking course design as part of a process-based staff development program. The goal of incorporating online learning tasks was to engage students with course resources prior to class time through active learning. The staff…
Descriptors: Outcome Based Education, Curriculum Design, Blended Learning, Active Learning
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Hamlen, Karla R. – Journal of Educational Computing Research, 2009
This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…
Descriptors: Elementary School Students, Creativity, Play, Video Games
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Frick, Theodore W.; Chadha, Rajat; Watson, Carol; Wang, Ying; Green, Pamela – Educational Technology Research and Development, 2009
Numerous instructional design models have been proposed over the past several decades. Instead of focusing on the design process (means), this study investigated how learners perceived the quality of instruction they experienced (ends). An electronic survey instrument containing nine a priori scales was developed. Students responded from 89…
Descriptors: Instructional Design, Course Objectives, Prior Learning, Time on Task
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Quyen, Do Thi Ngoc – Higher Education: The International Journal of Higher Education and Educational Planning, 2009
The number of contact hours, one of the important institutional context factors, was examined and compared between Dutch and Vietnamese higher education at institute and student levels in Psychology and Business and/or Economics specializations. The quantity of contact hours per credit point given by institutions was investigated in a number of…
Descriptors: Foreign Countries, Comparative Analysis, Time on Task, College Students
Agee, Kelly, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Vocational Education, Secondary School Curriculum, Auto Mechanics, Engines
Walkup, John R.; Jones, Ben S. – Online Submission, 2008
This article presents a mathematical algorithm that relates student achievement with directly observable, quantifiable teacher and student behaviors, producing a modified form of the Walberg model. The algorithm (1) expands the measurable factors that comprise the quality of instruction in a linear basis of research-based teaching components and…
Descriptors: Student Behavior, Observation, Educational Change, Mathematics
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Burke, Lisa A.; Ray, Ruth – Teaching in Higher Education, 2008
Evidence suggests that college students' concentration levels are limited and hard to maintain. Even though relevant in higher education, scant empirical research exists on interventions to "re-set" their concentration during a college lecture. Using a within-subjects design, four active learning interventions are administered across two…
Descriptors: Higher Education, Active Learning, Intervention, Student Attitudes
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Bowles, Melissa A. – Studies in Second Language Acquisition, 2008
Despite the frequency with which verbal reports are used in SLA to gather data on learners' cognitive processes (e.g., Bowles, 2003, 2004; Mackey, Gass, & McDonough, 2000; Rosa & Leow, 2004a, 2004b), only two studies (Bowles & Leow, 2005; Leow & Morgan-Short, 2004) have investigated verbal reports' reactivity (i.e., whether they alter cognitive…
Descriptors: Metalinguistics, Time on Task, Cognitive Processes, Second Language Learning
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