Publication Date
| In 2026 | 0 |
| Since 2025 | 8553 |
| Since 2022 (last 5 years) | 52871 |
| Since 2017 (last 10 years) | 113742 |
| Since 2007 (last 20 years) | 196315 |
Descriptor
Source
Author
| Hwang, Gwo-Jen | 164 |
| Ediger, Marlow | 160 |
| Fuchs, Lynn S. | 151 |
| Tsai, Chin-Chung | 147 |
| Vaughn, Sharon | 139 |
| Mayer, Richard E. | 127 |
| Swanson, H. Lee | 117 |
| Fuchs, Douglas | 108 |
| Graham, Steve | 108 |
| Slavin, Robert E. | 98 |
| Levin, Joel R. | 93 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 25991 |
| Teachers | 22537 |
| Researchers | 3961 |
| Students | 3479 |
| Administrators | 2311 |
| Policymakers | 1631 |
| Parents | 1091 |
| Media Staff | 844 |
| Counselors | 329 |
| Community | 275 |
| Support Staff | 148 |
| More ▼ | |
Location
| Australia | 8745 |
| Canada | 6981 |
| United Kingdom | 6079 |
| China | 6071 |
| Turkey | 5994 |
| United States | 3945 |
| Indonesia | 3567 |
| California | 3322 |
| United Kingdom (England) | 3042 |
| Japan | 2944 |
| Taiwan | 2823 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 165 |
| Meets WWC Standards with or without Reservations | 266 |
| Does not meet standards | 214 |
Region 17 Comprehensive Center, 2024
eLearning can be a powerful tool for state education agencies (SEAs) to effectively meet their training goals and support the diverse needs of busy educators. When designed, developed, and implemented effectively, eLearning can transform training content into engaging, impactful learning experiences. By considering various delivery methods,…
Descriptors: Program Development, Program Implementation, Outcomes of Education, Guides
Jože Brecl; Metka Kordigel Aberšek; Borut Campelj; Andrej Flogie – Journal of Baltic Science Education, 2024
This research addresses the problem of how to tackle STEM education and its transformation into STEAM education in an inclusive school. It highlights the need for communication competence in collaborative teaching supported by problem-based (PBL), project-based (PrBL) and game-based (GBL) learning. At the same time, it is necessary to highlight…
Descriptors: STEM Education, Art Education, Interdisciplinary Approach, Skill Development
Kayleen Wood – Accounting Education, 2024
This paper traces the researcher's development of, and reflection on, the experience of developing a gamified learning experience for the time value of money, as a pedagogical resource for student learning and engagement with threshold concepts. A constructivist methodology was adopted to support the social and collaborative activity of learning…
Descriptors: Gamification, Accounting, Business Administration Education, Fundamental Concepts
Nicole L. Weber; Kristen Gay – Online Learning Consortium, 2024
As the higher education landscape undergoes rapid transformation, educators continue to seek best practices for creating quality digital, blended, and online learning experiences. However, disparate definitions of quality and differing instructor and student preferences complicate this work. This report addresses the pressing need to bridge the…
Descriptors: Higher Education, Educational Change, Student Attitudes, In Person Learning
Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Teaching Methods
Yueh-Hui Vanessa Chiang; Maiga Chang; Nian-Shing Chen – Educational Technology & Society, 2024
Generative Artificial Intelligence (AI), especially machine learning models that autonomously generate human-like content, has recently attracted significant attention in the education sector. This paper explores the potential of generative AI, including tools like ChatGPT, to shift from traditional outcome-oriented educational practices to a more…
Descriptors: Artificial Intelligence, Educational Practices, Process Education, Educational Objectives
Curtis Chu; Mariko Takahashi – Journal of Interdisciplinary Studies in Education, 2024
While various innovative pedagogical methods have been proven effective in facilitating the development of students' English language skills in different contexts, this study explores the implementation of several innovative methods in one EMI course, which includes collaborative online international learning (COIL), content language integrated…
Descriptors: English (Second Language), Second Language Learning, Instructional Innovation, Teaching Methods
Tom Olney; Daphne Chang; Lin Lin – Distance Education, 2024
Higher education institutions are increasingly looking to implement online and distance learning (ODL) options for students. Professional development for the design of ODL is needed to support these strategies. This study explores how, in what ways, and to what extent, design for ODL approaches from a series of Learning Design & Course…
Descriptors: Distance Education, Instructional Design, Professional Development, Workshops
Sarah L. Cresswell; Wendy A. Loughlin; Tak H. Kim – Chemistry Education Research and Practice, 2024
The rise of technology and online approaches has challenged the traditional learning and teaching model for first year chemistry of formal face-to-face lectures and in-person laboratory sessions. The COVID-19 pandemic since 2020 has created a rapidly changing environment in assessment and learning experiences for students and led to rapid adoption…
Descriptors: Chemistry, Science Instruction, Online Courses, Teaching Methods
The Implementation of Group Investigation E-Task in Activities Learning (GIETAL) in Higher Education
Ningsih, Sri Restu; Suryani, Ade Irma; Maulana, Ilham Tri – Electronic Journal of e-Learning, 2022
This study aimed to implement a learning model developed by the Group Investigation E-Task in Activities Learning (GIETAL) model for theoretical learning during the COVID-19 pandemic. The learning process that previously used conventional methods has been changed to online learning. For this reason, a practical and effective learning model is…
Descriptors: Cooperative Learning, Electronic Learning, Learning Activities, College Students
Reid, Joshua W.; Kirbulut Gunes, Zubeyde Demet; Fateh, Shaghayegh; Fatima, Adan; Macrie-Shuck, Michael; Nennig, Hannah T.; Quintanilla, Fabrizzio; States, Nicole E.; Syed, Ahmad; Cole, Renee; Rushton, Gregory T.; Shah, Lisa; Talanquer, Vicente – Chemistry Education Research and Practice, 2022
Several studies have highlighted the positive effects that active learning may have on student engagement and performance. However, the influence of active learning strategies is mediated by several factors, including the nature of the learning environment and the cognitive level of in-class tasks. These factors can affect different dimensions of…
Descriptors: Learner Engagement, Cooperative Learning, Learning Activities, Undergraduate Students
Baars, Martine; Viberg, Olga – International Journal of Mobile and Blended Learning, 2022
This paper discusses the possibilities of using and designing mobile technology for learning purposes coupled with learning analytics to support self-regulated learning (SRL). Being able to self-regulate one's own learning is important for academic success but is also challenging. Research has shown that without instructional support, students are…
Descriptors: Electronic Learning, Independent Study, Learning Analytics, Metacognition
Liu, Shijuan – Language Learning Journal, 2022
This case study examines the journey of a successful Chinese language learner who has become a Chinese language instructor. His path of learning Chinese is found to be different than that of most non-heritage Chinese instructors. Key factors contributing to his success include prior experience of learning Spanish as a second language, strong…
Descriptors: Chinese, Second Language Learning, Learning Motivation, Independent Study
Sidi, Yael; Blau, Ina; Shamir-Inbal, Tamar – Journal of Computer Assisted Learning, 2022
Background: Hyper-video technology allows reflection on learning materials by writing personal notes and by interactions with lecturers and peers through shared posts and replies. While research shows that integrating hyper-videos in educational systems can promote the learning processes and outcomes, an open question remains regarding its actual…
Descriptors: Active Learning, Cooperative Learning, College Students, Documentation
Baskas, Richard S. – Online Submission, 2022
Adults learn simply through life experience and possibly by pursuing an education. Pursuing an education would depend on the setting of the experience. This project aimed to explore the theories and frameworks that inform the field of adult learning today. A course project was constructed of seven individual projects, each exploring different…
Descriptors: Adult Learning, Learning Processes, Learning Theories, Adult Development

Peer reviewed
Direct link
