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Gioiosa, Marie Elaine; Kinkela, Katherine – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this study is to propose an alternative approach to the think-pair-share active learning method and assess it for outcomes. Design/methodology/approach: This paper evaluates student knowledge of the course content presented in the study (data analytics and artificial intelligence) using a pre- and post-test process with…
Descriptors: Active Learning, Learning Activities, Cooperative Learning, Instructional Effectiveness
Zammit, Jacqueline – Asian-Pacific Journal of Second and Foreign Language Education, 2022
The EULALIA (Enhancing University Language courses with an App powered by game-based learning and tangible user interface activities) project aimed to enhance the learning methodologies of four university language courses for Erasmus students in Italy, Malta, Poland and Spain by developing innovative and effective learning tools based on mobile…
Descriptors: Handheld Devices, Game Based Learning, Semitic Languages, Foreign Countries
Mason, Lauren A.; Thomas, Ayanna K.; Taylor, Holly A. – Cognitive Research: Principles and Implications, 2022
Metacognition plays a role in environment learning (EL). When navigating, we monitor environment information to judge our likelihood to remember our way, and we engage in control by using tools to prevent getting lost. Yet, the relationship between metacognition and EL is understudied. In this paper, we examine the possibility of leveraging…
Descriptors: Metacognition, Environment, Learning Theories, Learning Motivation
O'Keefe-McCarthy, Sheila; Metz, Michael M.; Kahnert, Bernadette – LEARNing Landscapes, 2022
Employing applied theatre techniques of playbuilding, research-grounded scene development, and facilitated workshops has the potential to provide transformative learning. The He-ART-istic Journeys-Heart DIS-ease play is one example that invites learners to experience (living with heart disease). This aesthetic encounter creates a reflective space…
Descriptors: Transformative Learning, Experiential Learning, Theater Arts, Diseases
Perez, Omar D.; Vogel, Edgar H.; Naraslwodeyar, Sanjay; Soto, Fabian A. – Learning & Memory, 2022
Theories of learning distinguish between elemental and configural stimulus processing depending on whether stimuli are processed independently or as whole configurations. Evidence for elemental processing comes from findings of summation in animals where a compound of two dissimilar stimuli is deemed to be more predictive than each stimulus alone,…
Descriptors: Cues, Associative Learning, Stimuli, Prediction
Thanh Vu To; Diem Thi Ngoc Hoang; Linh Thuy Nguyen; Tien Tung Le – Policy Futures in Education, 2025
Interaction in online learning has a significant role in enhancing students' engagement and learning outcomes. Students' and teachers' perceptions of online learning interaction are essential for online learning success. Despite the various findings in students' and teachers' perceptions of online learning interaction, the perspective comparison…
Descriptors: Teacher Attitudes, Student Attitudes, Electronic Learning, Interaction
Beatriz González-Fernández – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
Second language acquisition (SLA) researchers have long searched for patterning in the development of linguistic elements (e.g., grammar and morphology). However, little attention has been given to the examination of systematicity in vocabulary acquisition, limiting our understanding about how overall vocabulary is learnt. The current study…
Descriptors: Vocabulary Development, Language Acquisition, Sequential Learning, Written Language
Funda Örnek; Shaima Alaam – Science & Education, 2025
This study analyzed Bahraini primary school science textbooks and workbooks from grades 1 to 6 in terms of their coverage of the five essential features of scientific inquiry. These features include the following: feature 1, engaging learners in scientifically oriented questions; feature 2, making learners give priority to evidence in responding…
Descriptors: Foreign Countries, Science Instruction, Textbooks, Content Analysis
Muhammad Ashraf Fauzi; Zuria Akmal Saad; Muhammad Ariff Aripin; Noraina Mazuin Sapuan – Journal of Computer Assisted Learning, 2025
Background Study: Gamification is an effective and interactive approach to engaging students in teaching and learning. As digital technology develops, higher education institutions (HEIs) must embrace and keep pace with gamification for interactive teaching and learning approaches. Objective: The purpose of this study is to review gamification in…
Descriptors: State of the Art Reviews, Gamification, Game Based Learning, Bibliometrics
Muhammad Farrukh Shahzad; Shuo Xu; Xin An; Hira Zahid; Muhammad Asif – European Journal of Education, 2025
The arrival of generative artificial intelligence (GAI) technologies marks a significant transformation in the educational landscape, with implications for teaching and learning performance. These technologies can generate content, simulate interactions, and adapt to learners' needs, offering opportunities for interactive learning experiences. In…
Descriptors: Artificial Intelligence, Learning Processes, Teaching Methods, Foreign Countries
Tomáš Kos – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
An increasing body of research has explored patterns of interaction and peer support among young learners. Although some studies suggest that young learners can engage in collaboration when interacting on tasks, other studies indicate the opposite. Moreover, despite the claims that peer collaboration is conducive to learning, studies have not paid…
Descriptors: Teaching Methods, Language Teachers, English (Second Language), Second Language Instruction
Whitney L. Figland-Cook; Richie Roberts; J. Joey Blackburn – Journal of Agricultural Education, 2025
Educators have a plethora of teaching methods that allow them to tailor the learning environment to meet students' needs. One novel instructional approach that has grown in popularity in U.S. higher education has been the flipped classroom approach, which has become a popular way to embrace a student-centered learning environment. Of the various…
Descriptors: Undergraduate Students, Agricultural Education, Cognitive Style, Student Motivation
Ni Wen; Songsak Phusee-orn – Higher Education Studies, 2025
This study aimed to evaluate the entrepreneurial ability of college students in China. According to the results of the evaluation, the causes of the problems were analyzed, and some suggestions for the reform of the instructional model of entrepreneurship education in China were given. The samples were 608 students in faculty of Entrepreneurship…
Descriptors: College Students, Entrepreneurship, Ability, Foreign Countries
Lars de Vreugd; Anouschka van Leeuwen; Marieke van der Schaaf – Journal of Computer Assisted Learning, 2025
Background: University students need to self-regulate but are sometimes incapable of doing so. Learning Analytics Dashboards (LADs) can support students' appraisal of study behaviour, from which goals can be set and performed. However, it is unclear how goal-setting and self-motivation within self-regulated learning elicits behaviour when using an…
Descriptors: Learning Analytics, Educational Technology, Goal Orientation, Learning Motivation
Mahmuda Ma'arif; Ridwan Santoso; Dikdik Baehaqi Arif; Zalik Nuryana – Journal of Education and Learning (EduLearn), 2025
This study aims to compare the impact of hybrid learning and online learning on students' understanding of concepts at the college level. The type of research used in this study was a quasi-experimental control group design. This research data collection technique was obtained from 100 students who attended civic education lectures. The number of…
Descriptors: Foreign Countries, College Students, Citizenship Education, Blended Learning

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