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Jones, Janine M.; Lee, Lisa H. – Psychology in the Schools, 2022
As schools are increasingly tasked with improving student outcomes related to both academic and social and emotional wellbeing, digital interventions are becoming utilized as viable tools for successful outcomes. This study aimed to measure the effectiveness of a culturally responsive, art-based mindfulness intervention called L.A.U.G.H.® (Let Art…
Descriptors: Culturally Relevant Education, Educational Technology, Computer Oriented Programs, Handheld Devices
Phetsut, Piyaporn; Waemusa, Zainee – International Journal of Technology in Education, 2022
With the rapid growth of digital technology, mobile phones are widely used for EFL teaching and learning. However, little is known about the effectiveness of integrating a mobile application into EFL classrooms to improve oral accuracy in Thai school contexts. An instructional intervention grounded with Mobile Assisted Language Learning (MALL) and…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Pretests Posttests
Tan, Seng Chee; Cheung, Yin Ling; Looi, Chee Kit – Australasian Journal of Educational Technology, 2022
This paper reports a case study of 20 university peer tutor-tutee dyads which engaged in online synchronous peer tutoring using MENTOR, a mobile application developed to support peer tutoring. Despite years of research, peer tutoring still attracts significant attention and an emerging area of research is online peer tutoring. This study aimed to…
Descriptors: Peer Teaching, Case Studies, Synchronous Communication, Student Attitudes
Xue, Sijia – Interactive Learning Environments, 2022
Due to a range of different affordances, mobile technologies can be used pedagogically for language teaching and learning. However, the connection of technology to education needs to be grounded in theoretical frameworks and methodological principles. Task-based language teaching (TBLT), as an optimal approach to language teaching and learning,…
Descriptors: Teaching Methods, Technology Integration, Telecommunications, Handheld Devices
Gil, Einat, Ed.; Mor, Yishay, Ed.; Dimitriadis, Yannis, Ed.; Köppe, Christian, Ed. – Understanding Teaching-Learning Practice, 2022
As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences -- how does it intersect and interact with other…
Descriptors: Blended Learning, Educational Technology, Electronic Learning, Higher Education
Panagiotis Panagiotidis – European Journal of Education (EJED), 2022
New technological developments, such as 5G networks, smart and interconnected devices, and the development of the Internet of Things (IoT), lead to a new reality in which the secure flow of data is non-negotiable. In this new reality, blockchain technology can play a crucial role, as it has the ability to provide the necessary background for the…
Descriptors: Second Language Learning, Second Language Instruction, Telecommunications, Handheld Devices
Aguilar, Horacio Munguía – Physics Education, 2016
A new experiment using mobile phones is proposed in which its audio frequency response is analyzed using the audio port for inputting external signal and getting a measurable output. This experiment shows how the limited audio bandwidth used in mobile telephony is the main cause of the poor speech quality in this service. A brief discussion is…
Descriptors: Science Instruction, Telecommunications, Handheld Devices, Internet
Daud, Wan Ab Aziz Wan; Ghani, Mohammad Taufiq Abdul; Rahman, Ahmad Abdul; Yusof, Mohd Akashah Bin Mohamad; Amiruddin, Ahmad Zaki – Journal of Language and Linguistic Studies, 2021
This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and…
Descriptors: Semitic Languages, Vocabulary Development, Computer Simulation, Computer Software
Huang, Hui-Wen – Australasian Journal of Educational Technology, 2021
This study examined how smartphone-based collaborative video projects influenced English as a Foreign Language (EFL) learners' speaking performance and learning engagement using blended learning in China. The collaborative video projects helped students engage in two smartphone-based video filming tasks to combine language learning with real-life…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Second Language Instruction
Richardson, Brittany Paige; van der Linde, Jeannie; Pillay, Bhavani; Swanepoel, De Wet – Health Education Journal, 2021
Introduction: Inadequate caregiving conditions interfere with successful health and development outcomes. Access to appropriate information can result in improved health and development outcomes in children. Health promotion text messaging, a primary mHealth strategy, has been implemented in various countries to reach communities where the…
Descriptors: Telecommunications, Handheld Devices, Access to Information, Access to Health Care
Yildiz, Ayla – Research in Pedagogy, 2021
The aim of this study is to determine the relationship between high school students' digital addiction levels and their inquiry skills. The sample of the study consists of 319 9th, 10th, 11th, and 12th grade high school students chosen by random sampling. Of these students studying in Sivas province schools of Turkey, two are Anatolian High…
Descriptors: Correlation, High School Students, Adolescents, Addictive Behavior
Hawi, Roxanne; Heinrich, Eva; Lal, Sunil – Journal of Open, Flexible and Distance Learning, 2021
Kenyan public universities primarily provide classroom-based courses. However, socioeconomic realities prevent many rural learners from attending classes regularly. Interestingly, because of the willingness of Kenyans to further their education, informal education is picking up fast. Individuals are forming informal learning circles and have…
Descriptors: Informal Education, Access to Education, Access to Computers, Disadvantaged
Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2021
This study developed an online observable augmented reality dynamics experimental system that can be used in the current COVID-19 pandemic, where face-to-face experiments are difficult to conduct. The developed system enables the broadcast of mass point and rigid body measurements using an online depth camera, and remote observation using mobile…
Descriptors: COVID-19, Pandemics, School Closing, Educational Technology
Limniou, Maria – Education Sciences, 2021
The aim of this investigation was to explore student behaviour when students brought their own digital devices into a lecture theatre. A total of 361 undergraduate psychology students from the University of Liverpool who used at least one digital device during lecture time fully completed an online questionnaire (159 first-, 124 second- and 78…
Descriptors: Academic Achievement, Handheld Devices, Telecommunications, Laptop Computers
Chang, Wei-Lun; Yeh, Yu-chu – Technology, Pedagogy and Education, 2021
This study proposed a game-based instruction approach by using bingo games and a mobile application to investigate its effects on motivation, knowledge sharing and critical thinking ability during the learning of information management. The participants were 86 undergraduate students who participated in an 18-week experimental instruction of…
Descriptors: Blended Learning, Game Based Learning, Teaching Methods, Computer Software

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