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Barefah, Allaa; McKay, Elspeth – International Association for Development of the Information Society, 2016
Courseware designers aim to innovate information communications technology (ICT) tools to increase learning experiences, spending many hours developing eLearning programmes. This effort gives rise to a dynamic technological pedagogical environment. However, it is difficult to recognise whether these online programmes reflect an instructional…
Descriptors: Electronic Learning, Courseware, Instructional Design, Quasiexperimental Design
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Simeunovic, Vlado; Milic, Sanja – Asian Journal of Education and Training, 2018
The basic idea of the research was to take advantage of IT and establish a direct contact between businesses (employers) and universities in order to exchange relevant data on the knowledge, skills and competencies of students who got their first job in the economy. We used the best practices from previous papers that dealt with designing web…
Descriptors: Questionnaires, Courseware, Competency Based Education, Best Practices
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Bayar, M. Furkan; Kurt, Murat; Hasiloglu, M. Akif – Universal Journal of Educational Research, 2018
The FATIH project is a project put in place by a protocol signed between the Ministry of National Education and the Ministry of Transport in order to obtain the highest level of efficiency and equal opportunities in education and training activities. Today, remote education applications have become compulsory in order to reach the rapidly changing…
Descriptors: Qualitative Research, Video Technology, Multimedia Materials, Content Analysis
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Schlegelmilch, Bodo B. – Journal of Marketing Education, 2020
Business education is undergoing paradigmatic changes, and business schools are feeling the brunt of these changes. This article proposes that "business as usual" is over for traditional business schools. Using Ohmae's 3Cs--customers, competitors, and company--as an analytical framework, I examine important changes from different vantage…
Descriptors: Business Schools, Business Administration Education, Educational Change, Competition
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Igoe, D. P.; Parisi, A. V. – Physics Education, 2015
Solar current is an increasingly important aspect of modern life and will be even more so crucial in the students' future. Encouraging students to be the "toolmakers" allows students to take ownership of scientific investigations, as well as forcing them to refine their research questions and hypothesis, including the design and…
Descriptors: Physics, Student Developed Materials, Courseware, Class Activities
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Hašek, Roman; Zahradník, Jan – International Journal for Technology in Mathematics Education, 2015
The use of the dynamic mathematics software GeoGebra to solve geometric problems on conics and loci from an 18th century textbook will be presented. In particular, examples will be shown of how the use of this program helped the authors to understand the method that our predecessors used to deal with conic sections together with solving loci…
Descriptors: Mathematics Activities, Problem Solving, Courseware, Computer Uses in Education
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Miller, Cynthia L. – Journal of Family and Consumer Sciences, 2015
The primary purpose of this paper is to explain how a digital tool, "LiveBinder," can be used for organizing online content and learning. The article explains why this digital tool should be utilized as a teaching resource and describes common uses. It also addresses how LiveBinders can be organized using shelves. A model LiveBinder of…
Descriptors: Consumer Science, Courseware, Electronic Learning, Multimedia Materials
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Ihmeideh, Fathi Mahmoud – British Journal of Educational Technology, 2015
Developmentally appropriate courseware can play a crucial role in enhancing children's learning and development. Research studies have demonstrated that early childhood educators face major challenges in selecting and updating developmental courseware that supports young children's development. The primary purpose of this study was to assess…
Descriptors: Courseware, Developmentally Appropriate Practices, Kindergarten, Teaching Methods
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Lyddon, Paul A. – Research-publishing.net, 2015
The past decade has seen a growing interest in "flipped teaching", an inversion of traditional teaching methods, whereby instruction formerly taking place in the classroom is made accessible online and lesson time is spent on interaction. Until very recently, flipped learning was largely limited to the Science, Technology, Engineering,…
Descriptors: Teaching Methods, Online Courses, Interaction, Blended Learning
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Chen, Yu-ching – Journal of Educational Computing Research, 2019
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with interesting visual experiences. Since related empirical research is limited in investigating the effects of using free mobile AR apps integrating Keller's ARCS…
Descriptors: Handheld Devices, Computer Simulation, Mathematics Anxiety, Visual Learning
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Günes, Kardelen; Tapan-Broutin, Menekse Seden – Educational Research and Reviews, 2017
The study aims to determine the views of final-year pre-service mathematics teachers towards their experience of the use of dynamic geometry software in teaching, following the implementation processes that they carried out when using this software in a real classroom environment. The study was designed as a case study, which is one of the…
Descriptors: Preservice Teacher Education, Preservice Teachers, Teaching Experience, Geometry
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Camilleri, Patrick – Informatics in Education, 2017
Notwithstanding the hype surrounding the enthusiasm and rush that characterises the employment of robotics in formal educational contexts, their use is described as nothing less than fragmented. In the circumstances that processes of adoption and application of digital tools are clearly outpacing their accommodation and enactment in formal…
Descriptors: Robotics, Elementary School Curriculum, Active Learning, Student Projects
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Varela Mato, Veronica; Yates, Thomas; Stensel, David; Biddle, Stuart; Clemes, Stacy A. – Measurement in Physical Education and Exercise Science, 2017
This study explored the validity of ActiGraph-determined sedentary time (<50 cpm, <100 cpm, <150 cpm, <200 cpm, <250 cpm) compared with the activPAL in a free-living sample of bus drivers. Twenty-eight participants were recruited between November 2013 and February 2014. Participants wore an activPAL3 and ActiGraph GT3X+ concurrently…
Descriptors: At Risk Persons, Bus Transportation, Leisure Time, Daily Living Skills
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Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
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Magdin, Martin – Turkish Online Journal of Educational Technology - TOJET, 2016
In the last decade, e-learning has been a standard part of the educational process at all types of schools--primary, secondary, and high schools. When used, e-learning can achieve significant savings not only in terms of time as well as operating costs. However, e-learning is also often criticized. This is mainly due to direct absence of teachers…
Descriptors: Electronic Learning, Notetaking, Courseware, Usability
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