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Ergün, Aysegül; Kiyici, Gülbin – Pegem Journal of Education and Instruction, 2019
The purpose of this study was to determine the effect of Design Based Science Education (DBSE) applications on the perceptions of science teacher candidates about engineering education and engineers. In the quantitative part of the study in which the mixed method was involved, a semi-experimental design with single group pre-test post-test was…
Descriptors: Design, Preservice Teachers, Engineering Education, Technical Occupations
Arnab, Sylvester; Clarke, Samantha; Morini, Luca – Electronic Journal of e-Learning, 2019
This article discusses the application of game design thinking as a learning process for scaffolding co-creativity in Higher Education based on the GameChangers initiative (gamify.org.uk) part-funded by the Higher Education Funding Council of England (HEFCE). Taking into account the relationship between play, technology and learning, the game…
Descriptors: Creativity, Video Games, Design, Teaching Methods
Abío, Gemma; Alcañiz, Manuela; Gómez-Puig, Marta; Rubert, Glòria; Serrano, Mònica; Stoyanova, Alexandrina; Vilalta-Bufí, Montserrat – Innovations in Education and Teaching International, 2019
Students who have to retake courses at university are often not only low achieving, but also unmotivated and lacking in self-confidence. In this study, we present the first report of a teaching strategy based on the implementation of the flipped classroom model, team-based learning, and frequent testing strategies in groups of students retaking a…
Descriptors: Instructional Innovation, Repetition, Economics Education, Teaching Methods
Blau, Gary; Petrucci, Tony; Rivera, Michael; Ghate, Rujuta – Journal of Education for Business, 2019
The authors explored using a mobile application called DevelapMe for 278 business undergraduates in 54 teams to give real-time peer-based feedback during a 5-week group project. Two online surveys, Time 1 (T1) and Time 2 (T2), were administered. Results included finding three promising, new give-feedback scales: positive rating with comments,…
Descriptors: Telecommunications, Handheld Devices, Peer Evaluation, Feedback (Response)
Wu, Bian; Hu, Yiling; Ruis, A. R.; Wang, Minhong – Journal of Computer Assisted Learning, 2019
Computational thinking (CT), the ability to devise computational solutions for real-life problems, has received growing attention from both educators and researchers. To better improve university students' CT competence, collaborative programming is regarded as an effective learning approach. However, how novice programmers develop CT competence…
Descriptors: Thinking Skills, Problem Solving, Teaching Methods, College Students
Giordano, Keri; LoCascio, Steven; Inoa, Rafael – Journal of Cases in Educational Leadership, 2019
This case is designed to help school leaders develop skills needed to work with interdisciplinary groups while demonstrating the complex issues faced while considering the special education needs of students. The case further examines a child study team meeting from the lens of different participants, including the principal, teacher, school…
Descriptors: Special Education, Student Placement, Interdisciplinary Approach, Teamwork
Thyroff, Anastasia – Marketing Education Review, 2019
The demand for marketing researchers is at an all-time high and continues to grow. Yet a disconnect exists between marketing research in industry and in academia; qualitative research is standard in the former, but often is overlooked in the latter's curricula. I argue that qualitative marketing research is an ideal topic for applying experiential…
Descriptors: Marketing, Researchers, Industry, Teaching Methods
Pereira, Ana Paula Silva; Oliveira, Sandra Cristina Pinto – Early Child Development and Care, 2019
In Portugal, the individual intervention plan (IIP) is an essential component of early intervention (EI) services for families with children aged 0-6 who have special needs or are at risk. In this paper, we aim to analyse: (a) the benefits of the IIP for families in EI programmes and (b) the type of barriers and difficulties in the process of…
Descriptors: Foreign Countries, Early Intervention, Young Children, Program Implementation
Meyer-Looze, Catherine; Richards, Suzanne; Brandell, Sharalyn; Margulus, Lisabeth – International Journal of Educational Leadership Preparation, 2019
Successful schools have a clearly defined vision for student success, usually measured by college and career readiness standards. They are able to articulate success indicators for student performance as well as success indicators for the staff performance needed to meet those student indicators. Successful schools are able to describe a theory of…
Descriptors: Educational Change, Change Strategies, Educational Improvement, Theories
Lee, Jeongmin; Jung, Yeonji; Yoon, Seonghye – Knowledge Management & E-Learning, 2019
The purpose of this study was to develop team projects in design thinking, for promotion and examination with the cultivation of group creativity. Research was conducted during the spring of 2017, with sixteen graduate students. Using artifact-based interviews, we analyzed the development of group creativity during the five stages of design…
Descriptors: Design, Creativity, Thinking Skills, Teamwork
Hosseini, Hadi; Hartt, Maxwell; Mostafapour, Mehrnaz – ACM Transactions on Computing Education, 2019
Game-based learning has received significant attention in educational pedagogy as an effective way of increasing student motivation and engagement. The majority of the work in this area has been focused on digital games or games involving technology. We focus on the use of traditional game design in improving student engagement and perception of…
Descriptors: Game Based Learning, Computer Science Education, Learner Engagement, Higher Education
Klempin, Serena; Pellegrino, Lauren; Lopez, Andrea G.; Barnett, Elisabeth A.; Lawton, Julia – Community College Research Center, Teachers College, Columbia University, 2019
A range of efforts are underway to improve the effectiveness and efficiency of advising and student supports. Among these is the Integrated Planning and Advising for Student Success (iPASS) initiative. Launched in 2015, the initiative provided three years of financial, technical, and change management support to 26 two- and four-year institutions…
Descriptors: Academic Advising, Community Colleges, Two Year College Students, Technology Integration
Simonsen, Brandi; Sugai, George; George, Heather P.; Freeman, Jennifer; Evanovich, Lauren – Technical Assistance Center on Positive Behavioral Interventions and Supports, 2019
Restraint and seclusion are crisis or emergency responses, which should only be used in extreme situations (e.g., a student engaging in repeated forceful physical aggression toward self or others) when risk of serious and imminent physical harm or injury is high and when an emergency response may reduce that risk. Restraint and seclusion are not…
Descriptors: Discipline, Behavior Modification, Behavior Problems, Student Behavior
Fisher, Amy E.; Fisher, Benjamin W.; Railey, Kirsten S. – Race, Ethnicity and Education, 2021
Exclusionary discipline practices in the United States are used disproportionately in the punishment of Black students with a disability compared to White and Black students with or without a disability. One potential mechanism leading to the disproportionate use of exclusionary discipline is a process called 'manifestation determination reviews'…
Descriptors: Discipline, Suspension, Punishment, African American Students
Osofsky, Joy D.; Goldman Fraser, Jenifer; Huffer, Amy – ZERO TO THREE, 2021
Structural racism in the United States through federal and state legislation and public policies has systematically disadvantaged families of color leading to societal inequities and generations of families living in poverty. Further, racist ideas have led to the exclusion of families of color from systems of support that could prevent involvement…
Descriptors: Racial Bias, Social Justice, Child Welfare, Social Bias

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