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Hong, Jon-Chao; Tsai, Chi-Ruei; Tai, Kai-Hsin – Research in Science & Technological Education, 2023
Background: Students need to practice their hands-on skills when they are young to develop confidence for their future careers. Nowadays, iSTEAM (integrated science, technology, engineering, arts and mathematics) contests provide opportunities for participants to experience meaningful and challenging hands-on tasks that may foster learning, and to…
Descriptors: Art Education, STEM Education, Self Esteem, Learning Activities
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Pacholek, Kamila; Prostean, Madalina; Burris, Sarah; Cockburn, Lynn; Nganji, Julius; Nadège, Anya Ngo; Mbibeh, Louis – Interactive Learning Environments, 2023
A violent conflict, known as the Anglophone Crisis has been occuring in the Northwest and Southwest Regions of Cameroon since 2016. This conflict and associated consequences have affected the way healthcare is provided. To help meet the needs of healthcare workers and other service providers, a community of practice called 'The Forum' was…
Descriptors: Computer Mediated Communication, Critical Thinking, Counselor Training, Mental Health Workers
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van den Beemt, Antoine; van de Watering, Gerard; Bots, Michael – European Journal of Engineering Education, 2023
Increasingly higher education programs are made learner centred and flexible to face societal changes. Challenge-based learning (CBL) is an educational concept shaping these open and flexible programs. This article aims to articulate a framework for analysing CBL characteristics within and between study components in academic curricula. It…
Descriptors: Problem Based Learning, Higher Education, Student Centered Learning, Curriculum Implementation
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Utamachant, Piriya; Anutariya, Chutiporn; Pongnumkul, Suporn – Smart Learning Environments, 2023
Apart from good instructional design and delivery, effective intervention is another key to strengthen student academic performance. However, intervention has been recognized as a great challenge. Most instructors struggle to identify at-risk students, determine a proper intervention approach, trace and evaluate whether the intervention works.…
Descriptors: Intervention, Learning Analytics, Learning Management Systems, Programming
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Zhang, Ning; Ouyang, Fan – International Journal of Educational Technology in Higher Education, 2023
Collaborative knowledge construction (CKC) involved students' sharing of information, improvement of ideas, and construction of collective knowledge. In this process, knowledge extraction and analysis can provide valuable insights into students' knowledge capacities, depths, and levels in order to improve the CKC quality. However, existing studies…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Concept Mapping, Learning Activities
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Zakariya, Yusuf Feyisara; Nilsen, Hans Kristian; Bjørkestøl, Kirsten; Goodchild, Simon – International Journal of Mathematical Education in Science and Technology, 2023
Approaches to learning have been identified as crucial factors that influence students' mathematics performance. However, there have been mixed findings on which of the different approaches improve performance in undergraduate mathematics. Thus, this study aimed to unravel the specific effects of prior mathematics knowledge and approaches to…
Descriptors: Prior Learning, Learning Processes, Mathematics Achievement, Engineering Education
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Zheng, Lanqin; Long, Miaolang; Chen, Bodong; Fan, Yunchao – International Journal of Educational Technology in Higher Education, 2023
Online collaborative learning is implemented extensively in higher education. Nevertheless, it remains challenging to help learners achieve high-level group performance, knowledge elaboration, and socially shared regulation in online collaborative learning. To cope with these challenges, this study proposes and evaluates a novel automated…
Descriptors: Learning Analytics, Computer Assisted Testing, Cooperative Learning, Graphs
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Wolf, Kerrin C.; Previti, Michele – Journal on Excellence in College Teaching, 2023
This study examines a student-created "pop-up museum" about the opioid epidemic that was part of a project-based service-learning (PBSL) experience in a college course. A survey of student perceptions of the learning experience, a course evaluation, and a survey of museum visitors' perceptions of their experiences with the museum…
Descriptors: Student Projects, Active Learning, Service Learning, Museums
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Sahin, Seyma; Ökmen, Burcu; Kiliç, Abdurrahman – Excellence in Education Journal, 2023
The purpose of this research was to evaluate the effectiveness of the brain-based learning style cycle. In the research, a pre-test and post-test quasi-experimental design without a control group was used. The research study group consisted of sophomore (2nd year) students studying at Duzce University Faculty of Education, Psychological Counseling…
Descriptors: Brain, Cognitive Style, Metacognition, Attitude Measures
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Ravana, Venosha; Heng, Chua Kah; Yue, Wong Seng – Malaysian Online Journal of Educational Sciences, 2023
The Malaysian Education Blueprint 2013-2025 has increased emphasis on learning using projects and group work to support 21st century education goals in Malaysian secondary schools. In response to that, the current lower secondary science textbooks following the Integrated Curriculum for Secondary School (KSSM) have been revamped to include a…
Descriptors: Foreign Countries, Teacher Attitudes, Science Education, Secondary School Science
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Saadati, Zohreh; Zeki, Canan Perkan; Barenji, Reza Vatankhah – Interactive Learning Environments, 2023
The study of online higher education learning and academic achievement has increasingly emphasized self-regulated learning (SRL). Few studies so far have investigated the blockchain-based learning management system (LMS) and adaptive SRL intervention in online higher education. This paper aimed to develop a blockchain-enabled LMS as a…
Descriptors: Graduate Students, Metacognition, Programming, Technology
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Crosling, Glenda; Lee, Angela Siew Hoong; Passey, Don; Azizan, Siti Norbaya – Journal of Educators Online, 2023
Blended learning (BL) tools are increasingly used in higher education (HE) due to global technological advancements. BL tools for this study are online tools integrated with face-to-face teaching that support program management and expedite some educational processes like assignment submission. Importantly, BL can enhance the development of…
Descriptors: Use Studies, Blended Learning, Electronic Learning, Educational Technology
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Dorland, AnneMarie – Collected Essays on Learning and Teaching, 2023
Meaningful and impactful learning experiences are rife with failure. And yet, students struggle with framing, tolerating and attributing failure in a positive manner within the post-secondary learning context. This paper explores whether using design thinking as a pedagogical approach might help students learn to tolerate, reframe and attribute…
Descriptors: Undergraduate Students, Business Administration Education, Marketing, Design
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Kazu, Ibrahim Yasar; Kuvvetli, Murat – Education and Information Technologies, 2023
This research aimed to explore the views of 8th grade students on digital game-based English language learning as a foreign language (EFL). A total of 69 students between the ages of 12 and 14 participated in the study. Students' vocabulary acquisition skills were tested using a web 2.0 application called "Quizziz." The study utilized a…
Descriptors: Instructional Effectiveness, Evaluation Methods, Video Games, Game Based Learning
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Zheng, Lanqin; Niu, Jiayu; Zhong, Lu; Gyasi, Juliana Fosua – Innovations in Education and Teaching International, 2023
Computer-supported collaborative learning (CSCL) has been widely adopted in the field of education. However, most studies focus on collaborative learning outcomes rather than collaborative learning processes. It is still unclear why some groups fail in CSCL. Therefore, this study extracted four process variables, namely, knowledge-building,…
Descriptors: Metacognition, High Achievement, Low Achievement, Electronic Learning
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