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Farihah; Tanjung, Samsidar; Ampera, Dina; Sitompul, Harun; Jahidin, Ismail – International Journal of Education in Mathematics, Science and Technology, 2023
Some lecturers need suitable learning media and strategies in the learning process so that learning is effective. Previously, lecturers only used book media, handouts, and whiteboards as media, and only certain materials used media. It is also known that the obstacles in using media because there are still many lecturers who do not have the…
Descriptors: College Students, Learning Modules, Foreign Countries, Clothing
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Khong, Hang; Celik, Ismail; Le, Tinh T. T.; Lai, Van Thi Thanh; Nguyen, Andy; Bui, Hong – Education and Information Technologies, 2023
Recently, the coronavirus disease 2019 (COVID-19) pandemic has led to rapid digitalisation in education, requiring educators to adopt several technologies simultaneously for online learning and teaching. Using a large-scale survey (N = 1740), this study aims to construct a model that predicts teachers' extensive technology acceptance by extending…
Descriptors: Teacher Behavior, Distance Education, Electronic Learning, Technology Uses in Education
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Decuypere, Mathias; Hartong, Sigrid – Learning, Media and Technology, 2023
Over the past years, there has been an increasing prevalence of 'nudge thinking' in the educational field. While (critical) research on the rising adoption of nudging has increasingly proliferated in the broader social sciences over the past decades, nudging in education -- what we designate here as "Edunudge" -- is, however, only…
Descriptors: Cues, Prompting, Educational Technology, Technology Uses in Education
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Karunanayaka, Shironica Priyanthi – Journal of Learning for Development, 2023
The increased use of digital learning environments augments the adoption of open practices in education which contributes to SDG4. The COVID-19 pandemic has compelled an accelerated move towards technology-enhanced learning, prompting educators to re-think and re-design learning environments grounded in innovative pedagogy and technology. In the…
Descriptors: Instructional Innovation, Technology Uses in Education, COVID-19, Pandemics
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Buitrago-Ropero, Mauricio Esteban; Ramírez-Montoya, María Soledad; Laverde, Andrés Chiappe – Interactive Learning Environments, 2023
Digital footprints (DF) offer relevant information about educational activities and processes related to strategies of academic assessment, identification of skills and psychological traits of students, and permanence and dropout trends, etc. This study analyzes scientific evidence on the use of DF in education, and shows the results of a…
Descriptors: Educational Technology, Technology Uses in Education, Learning Analytics, Social Networks
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Wert, Jodi – Childhood Education, 2023
Visual documentation (videography and photography) can facilitate children's full participation in the stories and plans of their work and thereby invite a deeper literacy of agency and belonging. The shared medium of still and moving images invites shared power in the design and ongoing decisions about learning. Jodi Wert refers to using visual…
Descriptors: Video Technology, Photography, Documentation, Early Childhood Education
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Al-Ansi, Abdullah M.; Fatmawati, Indah – International Journal of Learning and Change, 2023
Information and communication technology (ICT) became an alternative approach to tackle the challenges rising of COVID-19 pandemic. Online learning depends on availability of internet, suitable infrastructure, learning management systems (LMSs) and the effective educational policies. This research aims to investigate e-learning factors in…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, COVID-19
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Kassens-Noor, Eva; Durst, Noah; Decaminada, Travis; Parcell, Jake – Active Learning in Higher Education, 2023
Digital software has been proliferating in the classroom, frequently replacing students' hands on experiences. This article reports on a study that tested how hands on experiences with physical emerging technology, namely personal robots, drones, cameras, and echo dots, may improve or impair student learning and enhance or diminish the classroom…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Experiential Learning
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Jiaheng Chen; Shicheng Chen – International Journal of Information and Communication Technology Education, 2023
Multimedia network technology refers to multimedia network teaching based on text data communication, which can make better use of sports resources in college physical education teaching. Multimedia technology combines computer and video technology. It refers to the combination of two or more sounds and images to form a system that can transmit…
Descriptors: Physical Education, Educational Change, Team Sports, Computer Networks
Eko Nurhaji Purnomo; Ali Imron; Bambang Budi Wiyono; Ahmad Yusuf Sobri; Zummy Anselmus Dami – Pegem Journal of Education and Instruction, 2023
This study seeks to understand better how e-leadership, technology acceptance and technological self-efficacy contribute to improved teacher attitudes in using virtual learning environments. The method used was quantitative with structural equation modeling with SmartPLS 3.2.8. The population of this study consisted of 1,570 teachers in the Malang…
Descriptors: Teacher Attitudes, Virtual Classrooms, Educational Technology, Self Efficacy
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Sarah Cacicio; Rachel Riggs – Adult Literacy Education, 2023
Generative AI (GenAI) refers to the production of entirely new creative works, such as text, pictures, music, or poetry, in response to simple prompts (Lanxon et al., 2023). Some view GenAI as a disruption to our education system, pointing to biases in the training data, concerns about misleading or inaccurate information, challenges to educators,…
Descriptors: Adult Education, Artificial Intelligence, Educational Technology, Adult Educators
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Jose M. Barlis Jr.; Josefin D. Fajardo III; Benjie M. Manila – SAGE Open, 2023
Teachers can increase the retention of their students' attention and lead them to be engrossed in new, different, and innovative ways using videos. In the present condition wherein, all educational institutions are implementing hybrid learning due to the COVID-19 pandemic, technologies are becoming an inseparable part of students' life. This study…
Descriptors: Video Technology, Technology Uses in Education, Science Education, College Freshmen
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Christopher Bridge; Dell Horey; Birgit Loch; Brianna Julien; Belinda Thompson – Australasian Journal of Educational Technology, 2023
Realising the full potential for educational technologies to improve the student experience is a challenge for higher education institutions. Although academic resistance is often blamed for poor dissemination of teaching technologies, recent literature has more satisfactorily framed the issue in terms of intransigent organisational culture.…
Descriptors: Educational Technology, Innovation, Higher Education, Organizational Culture
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Sunday Olaleye; Richard Agjei; Biliaminu Jimoh; Prince Adoma – International Journal of Education and Development using Information and Communication Technology, 2023
The Modular Object-Oriented Dynamic Learning Environment (Moodle), a type of Learning Management System (LMS), is growing globally. Across the world, the student population keeps growing, making it challenging for the existing physical infrastructure to accommodate all the students. Despite the enormous potential significance of Analytics Graphs,…
Descriptors: Foreign Countries, Learning Management Systems, Usability, Technology
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Joan Richardson – Learning Professional, 2023
This article describes the power of using a brief video clip during one-on-one coaching conversations, which provides teachers intense personal attention about the work that matters to them the most, as even 30 seconds of video can highlight teachers' effective practices. This idea emerged as the most influential component of the…
Descriptors: Video Technology, Time Factors (Learning), Visual Aids, Educational Technology
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