NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 3,691 to 3,705 of 81,233 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ali Ardalan – Decision Sciences Journal of Innovative Education, 2025
In response to a large backlog of demand for data analytics expertise, universities are adding analytics courses and/or programs. Data visualization and exploration are among the pillars of the analytics curriculum and should be included in analytics programs. This article presents the philosophy, structure, and content of a data visualization and…
Descriptors: Models, Data Analysis, Visualization, Statistics Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Luke K. Fryer; Chunqi Li; Zhixing Guo; Lishi Liang; Yuchun Zhong – Studies in Second Language Learning and Teaching, 2025
Self-efficacy is essential for persistence in learning across formal education. There are few subjects in formal education that demand more persistence than learning a new language. Researchers have noted this intersection, resulting in a burgeoning body of research examining self-efficacy's role within foreign/second (L2) classroom language…
Descriptors: Self Efficacy, Second Language Instruction, Second Language Learning, Research Reports
Adam B. Lockwood – Communique, 2025
School psychologists constantly seek innovative ways to support students and colleagues. They understand the unique challenges within schools, including complex student needs, systemic pressures, and ever-increasing paperwork. What if they could create custom digital tools like games, interactive simulations, or decision-making aids, all tailored…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Computer Oriented Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Selçuk Dogan – Asian Journal of Distance Education, 2025
This article explores the integration of ChatGPT into instructional design, utilizing a backward planning framework to align learning objectives, assessments, and activities for enhanced educational outcomes. Grounded in the principles of Understanding by Design (UbD) the paper introduces a threestep human-AI hybrid co-design model that enables…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Ibrahim Bozan; Erdal Taslidere – Education and Information Technologies, 2025
Coding and digital game design activities have been used in recent years to contribute to students' academic achievement and twenty-first century skills. This study aimed to investigate the effect of the 5E model enriched with coding and digital game design activities (5EECD) on gifted students' academic achievement and problem-solving skills. A…
Descriptors: Models, Coding, Computer Games, Educational Games
Peer reviewed Peer reviewed
Direct linkDirect link
Parama Kwangmuang; Anucha Somabut; Pornpisut Duangngern; Sukruetai Changpetch; Chamas Dhithjaroen; Orawan Techapornpong; Paritchaya Sarakan; Sumalee Chaijaroen; Charuni Samat – Education and Information Technologies, 2025
Despite the advancements in blockchain and FinTech, more research must be done on the strategies and processes used to develop curricula for advanced professions, particularly in collaboration with industry partners. This study investigates the methods and processes used to develop an online "Blockchain & FinTech" curriculum for…
Descriptors: Artificial Intelligence, Technology Uses in Education, Information Technology, Financial Literacy
Peer reviewed Peer reviewed
Direct linkDirect link
Lavyne L. Rada; Scott W. Smalley – Journal of Agricultural Education, 2025
High-quality professional development programs are important to all agricultural education teachers, regardless of their stage in the teaching profession. The purpose of this study was to evaluate the perception of Minnesota SBAE teachers in the areas of program design and management, leadership, and Supervised Agricultural Experience (SAE)…
Descriptors: Agricultural Education, Teacher Workshops, Faculty Development, Educational Needs
Peer reviewed Peer reviewed
Direct linkDirect link
Frank Wehrmann; Raphael Zender – Journal of Computer Assisted Learning, 2025
Background: The role of virtual reality (VR) in education is increasing, which raises questions about VR learning in multi-user settings. While collaborative VR learning, characterised by shared goals and low division of labour, is well-researched, cooperative VR learning, which emphasises role differentiation and task interdependence, remains…
Descriptors: Cooperative Learning, Computer Simulation, Learning Processes, Individualized Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Aaron W. Beger; Sarah Hannan; Riya Patel; Eva M. Sweeney – Advances in Physiology Education, 2025
Virtual escape rooms (ERs) require learners to solve puzzles and answer riddles while trying to "escape" a digital room. Although the educational merit of such gamified learning activities continues to be realized, guides on the development of ERs are lacking, as well as student perceptions on how, if, and where they should be integrated…
Descriptors: Anatomy, Computer Simulation, Gamification, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Caroline Gilleran Stephens; Sarpong Hammond Antwi; Suzanne Linnane – Discover Education, 2025
Environmental Education (EE) remains marginalised in Irish primary schools despite its formal inclusion in the curriculum. This study investigates the barriers to EE integration and explores how Universal Design for Learning (UDL)-based Science Festival events can support teachers and students in overcoming these challenges. Survey and interview…
Descriptors: Access to Education, Program Design, Environmental Education, Outreach Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nurettin Güz; Israfil Yücel – International Journal on Social and Education Sciences, 2025
The rapid development following the emergence of web technologies has facilitated users' access to information. The design processes of web platforms are of great importance to ensure that all users can access these platforms. Within this process, it can be said that the use of web accessibility in the field of web technologies has become a key…
Descriptors: Foreign Countries, Access to Internet, Accessibility (for Disabled), Computer System Design
Colin W. Jones; Holley Nichols; Sarah Deal – Belk Center for Community College Leadership and Research, 2025
Effective student onboarding provides a powerful tool for fostering student success, particularly for the diverse community college student population, including adult learners, full-time workers and dually-enrolled students. This brief explores how Catawba Valley Community College (Catawba Valley) redesigned its onboarding process by expanding…
Descriptors: College Freshmen, School Orientation, Community College Students, Program Design
Peer reviewed Peer reviewed
Direct linkDirect link
Tony Cawthon; R. Bradley Johnson; Dena Kniess – Journal of College and University Student Housing, 2025
Creating a sense of community and belonging for students is a desired outcome for residence life staff. This qualitative study explored how campus housing directors defined a sense of belonging and how they implemented curriculum, programs, and services to enhance residents' sense of connection and community. Utilizing semi-structured interviews,…
Descriptors: Sense of Belonging, College Students, College Housing, Administrator Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
E. Helin Yaban; Robert Gaschler – European Journal of Psychology of Education, 2025
Students in distance education face high demands for self-regulation, within which goal focus can play varying roles. The current study examined the (in)congruence between outcome and process-focused goals, and whether the nature and degree of this (in)congruence are associated with academic engagement in distance higher education, considering the…
Descriptors: Learner Engagement, Distance Education, Undergraduate Students, Online Courses
Pages: 1  |  ...  |  243  |  244  |  245  |  246  |  247  |  248  |  249  |  250  |  251  |  ...  |  5416