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Avilés-Cruz Carlos; Zúñiga-López Arturo; Benavides-Alvarez Cesar; Ferreyra-Ramírez Andrés; Aguilar-Sánchez Miriam – Discover Education, 2025
Distance learning has become a necessity and a common practice, using electronic devices and the Internet to facilitate online classes and exams. One course in undergraduate electrical engineering is the Digital Signal Processing (DSP) course, which requires exposure to theoretical concepts as well as simulations. In this paper, we propose a…
Descriptors: Engineering, Undergraduate Students, Teacher Improvement, Engineering Education
Juming Jiang; Patricia D. Simon; Luke K. Fryer – Journal of Computing in Higher Education, 2025
Learning management systems (LMS) have emerged as a standard component of higher education institutions for the web-based delivery and management of courses. The COVID-19 pandemic highlighted the value of LMS in facilitating online teaching and learning. However, the significance of examining the factors that impact LMS use success during the…
Descriptors: Learning Management Systems, Student Experience, Chinese, English
Ruofei Zhang; Gary Cheng; Di Zou – Language Learning & Technology, 2025
Digital game-based vocabulary learning (DGBVL) integrates key game elements such as Challenges, Rewards, Human-Computer Interactions (HCI), Multimedia, and Fantasy. Although the overall effectiveness of digital games in enhancing English-as-a-foreign-language (EFL) vocabulary knowledge development is well-established, the specific roles of…
Descriptors: Vocabulary Development, Computer Games, English (Second Language), Learner Engagement
Rasoul Bakhtiari; Farhad Seraji; Mohammadreza Farrokhnia; Zahra Habibzadeh; Omid Noroozi – Educational Technology Research and Development, 2025
This systematic review, utilizing the PRISMA framework, analyzes 248 international and 143 Iranian articles to provide an overview of studies on games in education. It examines five key themes: common terminology, methodology, type of study, variables studied, and technologies used, presenting findings in the same order of priority.…
Descriptors: Foreign Countries, International Education, Game Based Learning, Comparative Education
Suping Yi; Wenye Li; Yanyan Zhang; Rustam Shadiev – Educational Technology Research and Development, 2025
The purpose of the present study was to analyze the impact of technology on student foreign language learning, as it has been widely used to enhance language instruction over the past few decades. This multivariate meta--meta-analysis study aimed to examine the effects of technology on various aspects of language learning, including listening,…
Descriptors: Second Language Instruction, Second Language Learning, Meta Analysis, Language Skills
Sharday N. Ewell; Alayna Harvey; Amanda Clark; Megan E. Maloney; Laurie S. Stevison; Cissy J. Ballen – Journal of Research in Science Teaching, 2025
An inequitable distribution of resources and opportunities for marginalized students (i.e., opportunity gaps) leads to challenges in identifying effective study behaviors, metacognition, and academic help-seeking in higher education. While students benefit when these skills are taught explicitly through co-curricular workshops and courses, these…
Descriptors: Learning Strategies, Metacognition, Undergraduate Study, Undergraduate Students
Samuel Nii Boi Attuquayefio; David Aboagye-Darko; Amanda Quist Okronipa – International Journal of Educational Management, 2025
Purpose: Through the lens of the information systems success model, self-determination theory, and TAM2, this study proposes and tests an integrative model to investigate students' satisfaction with the use of e-learning systems in higher education institutions in a developing country context. Design/methodology/approach: This study adopted a…
Descriptors: Student Satisfaction, Electronic Learning, Learning Management Systems, Developing Nations
Fangli Xia; Mitchell J. Nathan; Kelsey E. Schenck; Michael I. Swart – Cognitive Science, 2025
Task-relevant actions can facilitate mathematical thinking, even for complex topics, such as mathematical proof. We investigated whether such cognitive benefits also occur for action predictions. The action-cognition transduction (ACT) model posits a reciprocal relationship between movements and reasoning. Movements--imagined as well as real ones…
Descriptors: Undergraduate Students, Geometry, Mathematical Concepts, Mathematics Instruction
Meenakshi Sharma; Divya Gangadin; Francy Gomez – Journal of Educational Research and Practice, 2025
We examined an outdoor, experiential learning approach within a science methods course for nontraditional adult learners who are often career changers or individuals transitioning into teaching later in life. Through immersive, nature-based experiences, the course connected adult learners to science via direct engagement with the natural world. We…
Descriptors: Adult Students, Outdoor Education, Experiential Learning, Nontraditional Students
Ricardo-Adán Salas-Rueda; Ricardo Castañeda-Martínez; Jesús Ramírez-Ortega; Selene-Marisol Martínez-Ramírez – Digital Education Review, 2025
The aim of this mixed research is to analyze the perception of the students about the use of Zoom and the Learning Management Systems such as Moodle and Google Classroom in the educational field during the COVID-19 pandemic considered data science. In particular, Zoom facilitates the communication, presentation of contents and resolution of…
Descriptors: Foreign Countries, Student Attitudes, Technology Integration, Educational Technology
Tran Ai Cam; Nguyen Huu Thanh Chung – Journal of Learning for Development, 2025
This study employs bibliometric methods to analyse impactful and emerging research topics in the digital education ecosystem, using Scopus data from 2019 to 2023. It introduces a new Impact Factor (IF) that considers productivity, growth rate, core papers, and citations to identify key research fronts. The top five areas identified were artificial…
Descriptors: Literature Reviews, Bibliometrics, Educational Research, Electronic Learning
Wendong Li; Yang Gong – Journal of Language, Identity, and Education, 2025
Studying abroad entails international students' identity (trans)formation and social network development, but individuals' decisions and choices while engaging in these processes remain underexplored. Informed by the notion of agency in second language socialization theory, this longitudinal case study examined the interplay of identity and social…
Descriptors: Foreign Countries, Study Abroad, Second Language Learning, Social Networks
Olufemi Timothy Adigun; Nhlanhla Mpofu; Mncedisi Christian Maphalala – Higher Education Quarterly, 2025
Higher education (HE) is considered to be the apex of all educational endeavours. Therefore, it is expected that student in various institutions of higher learning should be self-motivated for individualized synchronous and asynchronous learning. Lamentably, it seems that such expectation within the HE spaced is yet to be achieved. While…
Descriptors: Educational Environment, Blended Learning, Independent Study, Higher Education
Thiyaporn Kantathanawat; Anyamanee Ussarn; Mai Charoentham; Paitoon Pimdee – Educational Process: International Journal, 2025
Background/purpose: The increasing integration of digital technology in education underscores the need for instructional models that support personalized, skill-based, and problem-solving focused learning. While traditional pedagogies often fail to address these needs comprehensively, this study proposes that the Mastery Adaptive Problem-Solving…
Descriptors: Educational Technology, Technology Uses in Education, Problem Solving, Mastery Learning
Seolyung Choi; Eunryung Hyun – International Journal of Art & Design Education, 2025
In South Korea, the National Curriculum and textbooks, especially within design education, are closely intertwined. The Curriculum is critical in establishing educational goals and standards for each subject, acting as a blueprint for schooling. Textbooks, which must be approved, are designed to align with this Curriculum. This article introduces…
Descriptors: Design, Education, Classroom Environment, National Curriculum

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