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Ilin, Vladislav – E-Learning and Digital Media, 2022
Digital technology in education has become a staple of many contemporary classrooms. Educational technology offers many benefits, including access to knowledge, mobility, multiple means of engagement, accessibility, distance learning, as well as the ability to connect in unprecedented ways. There is a growing body of research that examines digital…
Descriptors: Preferences, Learner Engagement, Electronic Learning, Educational Technology
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Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
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Baragash, Reem Sulaiman; Al-Samarraie, Hosam; Moody, Louise; Zaqout, Fahed – Journal of Special Education Technology, 2022
Augmented reality (AR) has the potential to support individuals with special needs and to enable their development of daily living skills. This meta-analysis study examined the effect of AR on functional skills acquisition across individuals affected by different disabilities. Group design studies based on a random-effects model alongside the…
Descriptors: Computer Simulation, Daily Living Skills, Disabilities, Program Effectiveness
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DiGiacomo, Daniela Kruel; Greenhalgh, Spencer; Barriage, Sarah – TechTrends: Linking Research and Practice to Improve Learning, 2022
ClassDojo is a classroom communication and behavior management app intended to "bring every family into [the] classroom" (www.classdojo.com). The features of the platform include a points system to facilitate classroom management, instant teacher-parent communication (on the individual or class level), and student portfolios (among…
Descriptors: Student Attitudes, Administrator Attitudes, Principals, Classroom Techniques
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Mystakidis, Stylianos; Christopoulos, Athanasios; Pellas, Nikolaos – Education and Information Technologies, 2022
While there is an increasing interest in Augmented Reality (AR) technologies in Primary and Secondary (K-12) Education, its application in Higher Education (HE) is still an emerging trend. This study reports findings from a systematic mapping review, based on a total of forty-five (n = 45) articles published in international peer-reviewed journals…
Descriptors: Computer Simulation, Higher Education, STEM Education, Educational Research
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Abdu, Rotem; Olsher, Shai; Yerushalmy, Michal – Digital Experiences in Mathematics Education, 2022
This article queries how learning analytics systems can support content-specific group formation to develop students' thinking about a specific mathematical concept. Automated group formation requires identifying personal characteristics, designing tasks to probe students' perceptions, and grouping them to increase individual learning chances.…
Descriptors: Teaching Methods, Grouping (Instructional Purposes), Learning Analytics, Mathematics Education
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McDermott-Dalton, Geraldine – International Journal of Technology and Design Education, 2022
The use of portfolios is deeply embedded in practice within Design education. However, as trends change and technology improves, tensions often arise in the interpretation and presentation of the portfolio activity. Additionally, as more and more digital artefacts are produced by design students, the question arises as to whether the traditional…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Educational Technology, Technology Uses in Education
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Gobert, Geoffrey N. – Biochemistry and Molecular Biology Education, 2022
An optional electronic resource (e-resource) that requiring subscription was offered to 2nd year students studying university cell biology. An online survey attitudes identified cost, the relative (lack) ease of use, and a "general preference", as primary reasons for not utilizing the e-resource. The ability to access graphics, videos,…
Descriptors: Cytology, Science Instruction, College Science, Undergraduate Students
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Chatterjee, Suparna; Parra, Julia – Journal of Educational Technology Systems, 2022
The purpose of this qualitative case study is to examine the evidence of formal and informal learning of students in an undergraduate educational technology course for preservice teachers. The research question was, "How do undergraduate students in an educational technology course bridge formal and informal learning using Twitter?" The…
Descriptors: Undergraduate Students, Learner Engagement, Informal Education, Educational Technology
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Bulut, Derman; Samur, Yavuz; Cömert, Zeynep – Smart Learning Environments, 2022
In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce…
Descriptors: Grade 5, Grade 6, Creative Thinking, Educational Technology
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Bissonnette, Steve; Boyer, Christian – Journal of Computer Assisted Learning, 2022
Tingir et al. (2017) concluded from their meta-analysis that the subject areas taught through mobile devices had significantly higher achievement scores (d = 0.48) than the ones taught with traditional teaching methods. Given the relatively high positive effect of mobile devices on student achievement, we carefully analysed the selected research…
Descriptors: Meta Analysis, Electronic Learning, Handheld Devices, Academic Achievement
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de Mooij, Susanne M. M.; Dumontheil, Iroise; Kirkham, Natasha Z.; Raijmakers, Maartje E. J.; van der Maas, Han L. J. – Developmental Science, 2022
The ability to monitor and adjust our performance is crucial for adaptive behaviour, a key component of human cognitive control. One widely studied metric of this behaviour is post-error slowing (PES), the finding that humans tend to slow down their performance after making an error. This study is a first attempt at generalizing the effect of PES…
Descriptors: Electronic Learning, Educational Technology, Educational Games, Error Patterns
Graban, Stefanie – ProQuest LLC, 2022
Teachers in K-12 education are increasingly using technology in their courses. However, teachers may struggle to implement technology effectively in their specific subject areas. Existing research demonstrates that there was a need to better support in-service science teachers' technological content knowledge. Accordingly, the purpose of this…
Descriptors: Secondary School Teachers, Science Teachers, Pedagogical Content Knowledge, Technological Literacy
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Al-Emran, Mostafa; Al-Maroof, Rana; Al-Sharafi, Mohammed A.; Arpaci, Ibrahim – Interactive Learning Environments, 2022
Wearable technologies are becoming more pervasive with the development of high computational capability devices such as smartwatches, smart glasses, smart pills, and sensors. The emergence of these technologies may offer unique opportunities for both students and academics by allowing ubiquitous communication. Accordingly, the current study…
Descriptors: Educational Technology, Assistive Technology, Technology Uses in Education, Handheld Devices
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Yaprak, Zeynep – International Journal of Progressive Education, 2022
As traditional education has evolved with the Internet and technology, e-learning has shown rapid and significant growth. Many studies have emphasized the positive effects of technology and online resources in foreign and second language education. Because of its role in reducing foreign language anxiety, the use of digital technology has an…
Descriptors: Learning Management Systems, Educational Technology, English (Second Language), Second Language Learning
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