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Wen Jia; Liping Zhang; Austin Pack; Yi Guan; Bin Zou – Language Learning & Technology, 2024
Although digital game-based vocabulary learning (DGBVL) has received increasing attention in the past two decades, the impacts of DGBVL on the depth of word knowledge are still not well understood, especially in regard to productive vocabulary learning and DGBVL's long-term efficacy. This study leverages a quasiexperimental research design to…
Descriptors: Game Based Learning, Video Games, Vocabulary Development, Receptive Language
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Peter Johannesson; Anette Olin – Scandinavian Journal of Educational Research, 2024
Although action research has a history of bridging gaps between research and school practice, challenges emerge when aligning a scientific approach with development work in schools and in collaboration between research and school practice. In this article, we aim to deepen the knowledge on teachers' action research as social learning in…
Descriptors: Research and Development, Theory Practice Relationship, Action Research, Secondary School Teachers
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Shaghayegh Fateh; Oluwatobiloba Theresa Ayangbola; Joshua W. Reid; Sylvia W. Zakher; Zubeyde Demet Kirbulut Gunes; Amy J. Phelps; Aspen Malone; Gregory T. Rushton – Journal of Chemical Education, 2024
Collaboration is an aspect of engagement that focuses on learning through group work and having discussions with other learners. Active learning approaches are a way to foster collaborative engagement because they provide more opportunities for interaction among learners. Process Oriented Guided Inquiry Learning (POGIL), a socially mediated active…
Descriptors: English Language Learners, Inquiry, Cooperative Learning, Active Learning
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Chi-Tung Chen; Chih-Ming Chen; Hsiao-Ting Tsai – Interactive Learning Environments, 2024
This study utilised the instant semantic analysis and feedback system (ISAFS) to assist learners in the online discussion learning activities of socio-scientific issues (SSIs) and to document their learning process behaviours for behavioural analyses. The aim was to understand the learners' discussion behaviours during the ISAFS assisted learning…
Descriptors: Behavior Patterns, Electronic Learning, Discussion, Instructional Effectiveness
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Desiree Forsythe; Rebecca M. Green; Jeremy L. Hsu – CBE - Life Sciences Education, 2024
Office hours are an integral component of science, technology, engineering, and math (STEM) courses at nearly all colleges and universities. Despite their ubiquity as a support mechanism, there has only been limited work examining how instructors approach office hours and what shapes these approaches. Here, we conduct a phenomenographic study to…
Descriptors: STEM Education, College Faculty, Teacher Behavior, Teacher Student Relationship
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Reza Dashtestani; Ahmad Mohamadi – Interactive Learning Environments, 2024
Educational directors and teachers have shown tremendous interest in developing interactive learning environments in educational contexts. This study examined the conceptualization of face-to-face teachers (n = 35) and online teachers (n = 26) in implementing interactive learning. A mixed-methods design using questionnaires and interviews was…
Descriptors: Interaction, Electronic Learning, In Person Learning, Barriers
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Jon-Chao Hong; Chien-Hung Lin; Chin-Chieh Juh – Interactive Learning Environments, 2024
Referring to the advantages of intelligent personal assistants, or virtual agents, Charades can be implemented with a Chatbot to enhance students' vocabulary mastery. However, only a few studies have addressed the effectiveness of learning through practice with chatbots based on the Charades approach. We designed a Charades game using Google…
Descriptors: Artificial Intelligence, Computer Uses in Education, Games, Vocabulary Development
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Chi-Jen Lin; Husni Mubarok – Interactive Learning Environments, 2024
Fostering young learners' computational thinking in AI-based robots is a crucial issue in educational settings. However, there was the complexity of technology in supporting learning activities and the gender gap issue, so an appropriate strategy is needed to guide students to achieve the learning goals. In this study, an AI (Artificial…
Descriptors: Computation, Thinking Skills, Blended Learning, Artificial Intelligence
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Nitesh Kumar Jha; Plaban Kumar Bhowmik; Kaushal Kumar Bhagat – Educational Technology Research and Development, 2024
A majority of research in Computational Thinking (CT) mainly focuses on teaching coding to school students. However, CT involves more than just coding and includes other skills like algorithmic thinking. The current study developed an Online Inquiry-based Learning Platform for Computational Thinking (CT-ONLINQ) that follows Inquiry-Based Learning…
Descriptors: Thinking Skills, Computer Science Education, Comparative Analysis, Problem Solving
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Ahmet Acar – Journal of English Teaching, 2024
In this paper, I propose a model of plurimethodological approach in ELT textbook design, in which one unit is based on the communicative PPP unit model, where the unit ends with a final communicative task, and the following unit is based on the action-oriented unit model, where the unit is a mini-project unit as a whole. Such a textbook model is…
Descriptors: Textbook Preparation, English (Second Language), Second Language Learning, Second Language Instruction
OECD Publishing, 2024
How prepared are students for life-long learning? Students learn many things at school, but one of the most crucial is learning how to learn. For students to continue learning independently beyond the classroom, three key aspects are essential: understanding effective learning strategies, staying motivated to learn, and having confidence in their…
Descriptors: Lifelong Learning, Learning Strategies, Learning Motivation, Self Concept
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Silvia Corral-Robles; José Luis Ortega-Martín; Nazaret Martínez-Heredia; Gracia González-Gijón – Iranian Journal of Language Teaching Research, 2024
In today's interconnected world, increasing longevity has elevated the societal role of older adults, fostering their active participation. Education, particularly language learning supported by technology, empowers this demographic to thrive in a globalized society. Integrating Information and Communication Technologies (ICT) into language…
Descriptors: Older Adults, Second Language Learning, Second Language Instruction, Foreign Countries
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Alessio Massa – Language Teaching Research Quarterly, 2024
The aim of this work is to investigate and describe the teaching methods in the field of the German language that emphasize cooperation and interaction, demonstrating how participants in a case study benefit from these approaches, ultimately enhancing their linguistic skills. The initial section of this paper will establish a theoretical framework…
Descriptors: Second Language Learning, Second Language Instruction, German, Teaching Methods
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Katie Crossman; Jason Andrews; Iftu Hargaaya; Rida Abboud – BC TEAL Journal, 2024
To address linguistic, social, and settlement needs among professional and highly educated newcomer language learners in Canada, a Service Learning program was established at an urban community college. It incorporated field-specific language instruction, cultural humility and intercultural communication training, and meaningful Service Learning…
Descriptors: Service Learning, Cultural Awareness, Second Language Learning, Community College Students
Melissa Riley – ProQuest LLC, 2024
The purpose of this phenomenological study was to explore the adult students' perceptions of Game-Based Learning's mitigation of math anxiety in a STEM math course at a mid-sized university in Southeast Texas. The participants in this study included 11 students who identified as adult learners with math anxiety taught by the researcher in a STEM…
Descriptors: Student Attitudes, Game Based Learning, Mathematics Anxiety, Adult Students
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