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Wallace, Keith M. – ProQuest LLC, 2023
As globalized industries evolve, leaders of today and tomorrow will need multifaceted skills for multilayered engagement in an international environment. One method to develop competencies built for a global setting is study abroad, where U.S. colleges embed students in a travel context beyond classroom walls and borders. Study abroad is made up…
Descriptors: Study Abroad, Transformative Learning, Experiential Learning, Outcomes of Education
ElSayary, Areej – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This study explores and explains teachers' perceptions and practices in using a reflective practice model to teach STEM education in a blended learning environment. The study was conducted before the COVID-19 lockdown and continued after the quarantine till the end of the semester. The transformative learning and the experiential learning theories…
Descriptors: Reflection, STEM Education, Blended Learning, Electronic Learning
Barghamadi, Maryam; Rogers, James; Muller, Amanda – Australian Journal of Applied Linguistics, 2022
Knowledge of multi-word units (MWUs) helps facilitate communicative fluency, and research on them has gained more and more attention in recent years concerning teaching methods and designing materials for second language (L2) acquisition. Incidental and intentional vocabulary learning are two dominant approaches to acquiring MWUs. In lexical…
Descriptors: Instructional Materials, Phrase Structure, Vocabulary Development, Teaching Methods
Magana, Alejandra J.; Karabiyik, Tugba; Thomas, Paul; Jaiswal, Aparajita; Perera, Viranga; Dworkin, James – Journal of Engineering Education, 2022
Background: We evaluated the effect of three teaching strategies to facilitate teamwork in a systems analysis and design course during the COVID-19 pandemic: (1) offering a HyFlex version of the course, (2) facilitating scheduled online teamwork sessions for all students, and (3) providing conflict resolution training to help teams overcome…
Descriptors: Teamwork, Teaching Methods, Systems Analysis, Design
Owens, A. D.; Hite, R. L. – Research in Science & Technological Education, 2022
Background: To prepare K-12 students for the globalizing Science, Technology, Engineering, and Mathematics (STEM) workplace, teachers must utilize pedagogies to improve students' 21st century skills, specifically in communication. Project Based Learning (PBL) has evidenced success in enhancing students' communication skills, while global…
Descriptors: Communication Skills, Competence, STEM Education, Electronic Learning
Carloni, Giovanna – Research-publishing.net, 2022
This essay illustrates how an online language education course, implemented within an online language teacher education programme offered at master's level at an Italian university, was designed to foster pre-service teachers' active learning through digitally-enhanced activities. The course was developed within a community of inquiry framework…
Descriptors: Online Courses, Electronic Learning, Distance Education, Second Language Learning
Pablo Serna-Gallén; Maria Fortuño-Morte; Héctor Beltrán-Mir; Eloísa Cordoncillo – Journal of Chemical Education, 2022
This article presents and discusses the results of an educational innovation that seeks to introduce the world of molecular gastronomy in chemistry lessons as a means to review stoichiometry and offer an alternative way to learn. In the literature to date, there is no evidence of haute cuisine having been employed to contextualize stoichiometry…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Game Based Learning
Haj-Bolouri, Amir; Master Östlund, Christian; Rossi, Matti; Svensson, Lars – Journal of Workplace Learning, 2021
Purpose: Although there is a large body of literature available on the foundations of workplace learning (WPL), little is known about designated research methods that systematically combine intervention, design and learning at work. The purpose of this study is to propose action design research as an alternative method for organizing WPL in…
Descriptors: Workplace Learning, Electronic Learning, Action Research, Learning Activities
Pishtari, Gerti; Rodríguez-Triana, María Jesús; Väljataga, Terje – International Journal of Mobile and Blended Learning, 2021
Promoted by the growing access to mobile devices and the emphasis on situated learning, location-based tools are being used increasingly in education. Multiple stakeholders could benefit from understanding the learning and teaching processes triggered by these tools, supported by data analytics. For instance, practitioners could use analytics to…
Descriptors: Learning Analytics, Situated Learning, Handheld Devices, Instructional Design
Dishon, Gideon – Educational Technology Research and Development, 2021
Video games' capacity to facilitate complex and interactive modes of engagement has led to their portrayal as particularly effective means for designing authentic and situated learning environments, which overcome the artificial and abstract nature of conventional teacher-centered schooling. Focusing on the intentional use of progressive-oriented…
Descriptors: Educational Games, Video Games, Design, Learning Processes
Johnson, Tanya; Parker, Francine – New Directions for Teaching and Learning, 2021
This article describes pedagogical teaching and learning strategies that facilitate transformative learning for RN-BSN students in the online program.
Descriptors: Teaching Methods, Learning Strategies, Transformative Learning, Nursing Students
Ruder, Phil; Maier, Mark H.; Simkins, Scott P. – Journal of Economic Education, 2021
Instructors of active-learning classes in economics face the challenges of motivating students to prepare before class and engaging fully in class activities. Team-based learning (TBL) pedagogy meets these challenges by (1) placing students in fixed, instructor-created teams that develop the ability to work productively together, (2) holding…
Descriptors: Cooperative Learning, Active Learning, Student Motivation, Learner Engagement
Jonathon Reinhardt; Yiting Han – Educational Linguistics, 2021
This chapter discusses the informal practice of learnful L2 gaming, that is, playing a vernacular (commercial, non-educational) game for the intentional, sometimes incidental purpose of L2 use and practice. The introduction discusses the reasons for this widespread practice and the background section surveys associated theory and research,…
Descriptors: Second Language Learning, Game Based Learning, Informal Education, Program Effectiveness
Becirovic, Senad; Dubravac, Vildana; Brdarevic-Celjo, Amna – SAGE Open, 2022
The importance of applying cooperative learning and aiming toward an increase in motivation to maximize the effectiveness of the learning process has not sparked an intense research interest in the Bosnian EFL context. Thus, the current study, conducted among 211 high-school participants, explores the impact of gender and grade level on students'…
Descriptors: Cooperative Learning, Learning Motivation, Academic Achievement, Learning Processes
Murphy, Carol; Thomas, Damon; Muir, Tracey – Mathematics Education Research Group of Australasia, 2023
In this study, we aim to investigate the role of language in small group peer collaboration. Based on the notion of symmetrical scaffolding, we draw on theories of dialogic space and functional linguistics to analyse a transcript of three six-year-old students as they explore a shared understanding of 'two more than'. Using Martin and White's…
Descriptors: Cooperative Learning, Problem Solving, Mathematics Instruction, Elementary School Students

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