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Widjaja, Michael; Kim, Richard Y.; Donovan, Chantal – Biochemistry and Molecular Biology Education, 2023
This article describes strategies to adapt and ensure equivalency of content coverage for an existing protein assay laboratory practical for concurrent face-to-face and online deliveries during COVID-19 and beyond.
Descriptors: Blended Learning, In Person Learning, Educational Technology, Online Courses
Aldhafeeri, Fayiz M.; Alotaibi, Asmaa A. – SAGE Open, 2023
This research paper seeks to explore a newly proposed model to assist public educational systems with properly integrating digital technology into their currently practiced teaching and learning processes. Digital learning has been adopted for the past two decades under various forms of internet-based learning, such as online learning, e-learning,…
Descriptors: Public Schools, Elementary Secondary Education, Technology Integration, Electronic Learning
Koehler, Adrie A.; Vilarinho-Pereira, Daniela Rezende – Educational Technology Research and Development, 2023
Educators consider the development of problem-solving skills in learners to be a primary goal of contemporary teaching and learning efforts. Yet, participating in problem-centered instruction is challenging for learners, and educators have sought different ways of supporting learners as they make sense of complex content. Social media applications…
Descriptors: Social Media, Affordances, Problem Solving, Skills
Troussas, Christos; Giannakas, Filippos; Sgouropoulou, Cleo; Voyiatzis, Ioannis – Interactive Learning Environments, 2023
Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework…
Descriptors: Computer Assisted Instruction, Cognitive Style, Cooperative Learning, Models
Laura-De La Cruz, Kevin Mario; Noa-Copaja, Stefany Juliana; Turpo-Gebera, Osbaldo; Montesinos-Valencia, Cecilia Claudia; Bazán-Velasquez, Silvia Milagritos; Pérez-Postigo, Gerber Sergio – Journal of Technology and Science Education, 2023
Digital gamification is a dynamic technique for enhancing English learning and closing the barrier across student learning and pedagogical praxis. The review offers a summary of gamification in digital English learning environments. In addition, this review investigates the learning experiences and outcomes of foreign language students using…
Descriptors: Gamification, English (Second Language), Second Language Learning, Higher Education
Xia, Xiaona – Interactive Learning Environments, 2023
Learning interaction activities are the key part of tracking and evaluating learning behaviors, that plays an important role in data-driven autonomous learning and optimized learning in interactive learning environments. In this study, a big data set of learning behaviors with multiple learning periods is selected. According to the instance…
Descriptors: Behavior, Learning Processes, Electronic Learning, Algorithms
Falakfarsa, Galan; Brand, Denys; Bensemann, Joshua; Jones, Lea; Miguel, Caio F.; Heinicke, Megan R.; Mason, Makenna A. – Journal of Applied Behavior Analysis, 2023
Procedural fidelity is defined as the extent to which the independent variable is implemented as prescribed. Research using computerized tasks has shown that fidelity errors involving consequences for behavior can hinder skill acquisition. However, studies examining the effects of these errors once skills have been mastered are lacking. Thus, this…
Descriptors: Fidelity, Error Patterns, Mastery Learning, Task Analysis
Rhew, Nicholas D.; McKinney, Arlise P. – Management Teaching Review, 2023
General and strategic management courses frequently provide external analysis tools through which students identify, classify, and assess how changes in the general external environment impact industries and firms. In this exercise, we facilitate analysis of the general environment through a popular song from the 1980s. Through analyzing an event…
Descriptors: Music, Business Administration Education, Physical Environment, Change
Castro Santa, Juana – Journal of Economic Education, 2023
A novel game that captures the central dimensions of climate change mitigation as a social dilemma is presented. Students play the role of countries sharing a global atmosphere. In each round, carbon emissions are released and accumulated in the atmosphere, making climate change consequences more severe and difficult to mitigate over time. Without…
Descriptors: Climate, Change, Environmental Education, Game Based Learning
Lin, Jian-Wei; Huang, Hsieh-Hong; Tsai, Chia-Wen – Journal of Computer Assisted Learning, 2023
Background: Social network awareness (SNA) enables students to know the online learning context of peers in computer-supported collaborative learning (CSCL) and it has been used to improve peer interaction and participation in collaborative learning tasks. Mobile learning enables students to access learning content and discuss content with peers…
Descriptors: Electronic Learning, Handheld Devices, Cooperative Learning, Social Networks
Kerber, Noelle; Shea, Jacqueline; Tecedor, Marta – Foreign Language Annals, 2023
This study examines the impact of instructor-led (IL) versus self-access (SA) web-based pragmatic instruction on novice second language learners' (n = 28) awareness and oral production of Spanish apologies. Two sections of a second-semester Spanish course were assigned to either the IL or the SA group. The web-based resource "Dancing with…
Descriptors: Electronic Learning, Second Language Learning, Spanish, Oral Language
Gerhardt, Trevor; Annon, Paulette – International Journal of Work-Integrated Learning, 2023
Work-based learning (WBL) is used interchangeably with other concepts such as work-related learning (WRL) and workplace learning (WPL). Work-integrated learning (WIL) considers WBL a subset within WIL. Some scholars and practitioners argue that WBL as a mode of learning is pedagogically incompatible with WRL, WPL, and WIL. WBL and WIL…
Descriptors: Work Experience Programs, Workplace Learning, Higher Education, Differences
McKinney, Earl, Jr.; Niese, Bethany; Bhatia, Mantek Singh – Journal of Information Systems Education, 2023
Active learning pedagogy has many documented benefits, and while several positive examples of its recent use in STEM classes have led to better performance, greater diversity, more equity, and improved retention of underrepresented student populations, more research in IS and IT classrooms is needed. Most active learning exercises are in a…
Descriptors: Active Learning, Audience Response Systems, Teaching Methods, Data Analysis
Sobotka, Alex J.; Janney, Benjamin A.; Kidd, Aaron E. – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2023
Graphical representations appear everywhere in modern society. Their ubiquity has, in part, justified graph literacy as a core competency in education. Graph literacy - the capacity to read and interpret graphs - consists of understanding features, identifying variables, interpreting trends, and forming real-world connections. Experts and novices…
Descriptors: Graphs, Literacy, Interpretive Skills, Data Interpretation
Han, Songhee; Liu, Min; Pan, Zilong; Cai, Ying; Shao, Peixia – International Journal of Artificial Intelligence in Education, 2023
In this study, we examined interaction behaviors between a small number of participants in two massive open online courses (MOOCs) and an FAQ chatbot, focusing on the participants' native language markers. We used a binary native language marker (non-native English user vs. native English user) to distinguish between two groups in this multiple…
Descriptors: Artificial Intelligence, MOOCs, Native Language, Computer Mediated Communication

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