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Laine, Teemu H.; Sedano, Carolina Islas – Educational Technology & Society, 2015
Pervasive worlds are computing environments where a virtual world converges with the physical world through context-aware technologies such as sensors. In pervasive worlds, technology is distributed among entities that may be distributed geographically. We explore the concept, possibilities, and challenges of distributed pervasive worlds in a case…
Descriptors: Games, Physical Activities, Information Technology, Design
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Wohlwend, Karen E. – Theory Into Practice, 2015
This article examines the digital literacy practices that emerge when young children play together with digital apps on touchscreen devices. Children's collaborative composing with a digital puppetry app on a touchscreen--with many hands all busy dragging, resizing, and animating puppet characters, and many voices making sound effects, narrating,…
Descriptors: Technological Literacy, Technology Uses in Education, Young Children, Puppetry
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Lundy, Sarah – Social Education, 2015
A thoughtfully designed digital text can provide classroom teachers with a powerful resource for addressing an enduring challenge of the K-12 classroom: how to simultaneously provide individualized and student-centered learning experiences for large class sizes and highly diverse student needs. The author describes how she relied on digital texts…
Descriptors: Electronic Publishing, Elementary Secondary Education, World History, Teaching Methods
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Lepp, Andrew; Barkley, Jacob E.; Karpinski, Aryn C. – SAGE Open, 2015
The cell phone is ever-present on college campuses and is frequently used in settings where learning occurs. This study assessed the relationship between cell phone use and actual college grade point average (GPA) after controlling for known predictors. As such, 536 undergraduate students from 82 self-reported majors at a large, public university…
Descriptors: Telecommunications, Handheld Devices, Academic Achievement, Grade Point Average
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Gao, Shang; Krogstie, John; Thingstad, Trond; Tran, Hoang – International Journal of Information and Learning Technology, 2015
Purpose: The purpose of this paper is to develop a mobile service, based on anonymous location-based data, to help students find available reading rooms on a university campus. To evaluate this mobile service, both a usability test and a technology acceptance test were carried out. Design/methodology/approach: The research followed a design…
Descriptors: Computer Software, Usability, Universities, Telecommunications
Shelton, Martin L. – ProQuest LLC, 2015
Digital technologies have fundamentally altered how journalists communicate with their sources, enabling them to exchange information through social media as well as video, audio, and text chat. Simultaneously, journalists are increasingly concerned with corporate and government surveillance as a threat to their ability to speak with sources in…
Descriptors: Information Technology, Interviews, Journalism, Information Sources
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MacKinnon, Teresa – Research-publishing.net, 2015
In the past 5 years, the Language Centre at the University of Warwick has designed and implemented a blended learning environment in order to meet two important challenges to our Institution-Wide Language Programme (IWLP) language teaching mission. These were to connect teachers and learners together online in order to better support progress…
Descriptors: Foreign Countries, Blended Learning, Educational Technology, Technology Uses in Education
Connolly, Mary – Association Supporting Computer Users in Education, 2015
FCC Chairman Tom Wheeler, speaking at the International Consumer Electronics Show in January, called for an open Internet which would make sure that ISPs had economic incentives to build better networks while still protecting consumers and innovators. His specific recommendations were shared with the other members of the FCC in February. One of…
Descriptors: Internet, Access to Information, Computer Mediated Communication, Controversial Issues (Course Content)
Passey, Don; Zozimo, Joana – International Association for Development of the Information Society, 2015
MLEARN, a European Union (EU)-funded project, is exploring and promoting teacher development of mobile learning practices in four member states--the Netherlands, the United Kingdom (UK) (England), Greece and Italy. This paper details the ways research findings have both fed into and been elicited from this pilot, supporting development and…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Telecommunications
Moreno Becerra, Tabita Alejandra – ProQuest LLC, 2015
The present study examines how mobile practices of social-media use are integrated into individuals' everyday lives as a way to manage their relationships. Mobile communication technologies and social-media use intersect in people's everyday communicative practices, allowing individuals to engage in continuous interactions that take place on the…
Descriptors: Telecommunications, Handheld Devices, Social Media, Communication Strategies
Wu, Yali – ProQuest LLC, 2011
Rapid advances in electronic communication devices and technologies have resulted in a shift in the way communication applications are being developed. These new development strategies provide abstract views of the underlying communication technologies and lead to the so-called "user-centric communication applications." One user-centric…
Descriptors: Telecommunications, Coordination, Comparative Analysis
Bergo, Rolv Alexander – ProQuest LLC, 2013
Technology development is moving rapidly and our dependence on information services is growing. Building a broadband infrastructure that can support future demand and change is therefore critical to social, political, economic and technological developments. It is often up to local policy makers to find the best solutions to support this demand…
Descriptors: Delphi Technique, Computer Simulation, Computer Software, Prediction
Xu, Yun – ProQuest LLC, 2013
Since information theory was developed by Claude E. Shannon, in addition to its primary role in communications and networking, it has broadened to find applications in many other areas of science and technology, such as microeconomics, statistics, and neuroscience. This thesis investigates the application of information theoretic viewpoints to two…
Descriptors: Microeconomics, Information Theory, Social Networks, Computer Networks
Bao, Fenye – ProQuest LLC, 2013
Trust management in mobile networks is challenging due to dynamically changing network environments and the lack of a centralized trusted authority. In this dissertation research, we "design" and "validate" a class of dynamic trust management protocols for mobile networks, and demonstrate the utility of dynamic trust management…
Descriptors: Telecommunications, Networks, Trust (Psychology), Social Networks
Scott, Shari – ProQuest LLC, 2013
This qualitative study sought to explore the shared essence of the lived experiences of early adopters of iOS devices as assistive technology by persons with visual impairments. The capstone question addressed the idea of whether any one device could fully meet the assistive technology needs of this population. Purposeful sampling methods were…
Descriptors: Assistive Technology, Visual Impairments, Blindness, Handheld Devices
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