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Son, Jiseong; Kim, Jeong-Dong; Na, Hong-Seok; Baik, Doo-Kwon – Educational Technology & Society, 2016
In this research, we propose a Social Learning Management System (SLMS) enabling real-time and reliable feedback for incorrect answers by learners using a social network service (SNS). The proposed system increases the accuracy of learners' assessment results by using a confidence scale and a variety of social feedback that is created and shared…
Descriptors: Integrated Learning Systems, Feedback (Response), Social Networks, Accuracy
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McMahon, Don D.; Cihak, David F.; Wright, Rachel E.; Bell, Sherry Mee – Journal of Research on Technology in Education, 2016
The purpose of this study was to examine the use of an emerging technology called augmented reality to teach science vocabulary words to college students with intellectual disability and autism spectrum disorders. One student with autism and three students with an intellectual disability participated in a multiple probe across behaviors (i.e.,…
Descriptors: Intellectual Disability, Autism, Science Instruction, College Students
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Shi, Wei-Zhao; Sun, Jiajun; Xu, Chong; Huan, Weiliang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
In this study, smartphone was used to alter the traditional procedure by involving students in active learning experiences prior to the laboratory meeting. The researcher surveyed students' view on the effect of using smartphone to enhance learning in the general physics laboratory. The use of smartphone was evaluated by having 120 students who…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Active Learning
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Chang, Kuo-En; Wu, Lin-Jung; Lai, Shing-Chuang; Sung, Yao-Ting – Interactive Learning Environments, 2016
The purpose of this research is to develop a hands-on spatial geometry learning system to facilitate the learning of geometry. The development of this system was based on Duval's four critical elements of geometric learning: perceptual apprehension, sequential apprehension, operative apprehension, and discursive apprehension. The system offers…
Descriptors: Telecommunications, Handheld Devices, Spatial Ability, Geometry
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Boshrabadi, Abbas Mehrabi; Sarabi, Sepideh Bataghva – Interactive Technology and Smart Education, 2016
Purpose: Research has shown that the discursive patterns students use in their email interactions with their teachers are not linguistically and socio-culturally appropriate. Accordingly, the purpose of this paper is to try to explore how socio-cultural conventions influence the Iranian English as a foreign language (EFL) learners' choices of…
Descriptors: Electronic Mail, Teacher Student Relationship, College Students, College Faculty
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Beckmann, Elizabeth A.; Mahanty, Sango – Australasian Journal of Educational Technology, 2016
This paper presents selected findings from a 5-year design-based research case study of the evolution of an online role play that allows postgraduate students to explore the complexities inherent in land rights negotiations between indigenous peoples and others. In the context of Laurillard's (2002) conversational framework and a design-based…
Descriptors: Foreign Countries, Graduate Students, Role Playing, Integrated Learning Systems
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Bester, Susanna Jacoba – Africa Education Review, 2016
Today's learners are born into a multimedia world and feel quite comfortable in an electronic learning environment. The high-quality sound, realistic colour images, graphics, narrations, real-time recordings and full motion videos from multimedia, which are integrated in History lessons, are what the learners of today want and need in their…
Descriptors: History Instruction, Teaching Methods, Multimedia Instruction, Elementary School Teachers
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Stephens, Gregory – CEA Forum, 2016
This essay develops a theory of "digital liminality" as a way to analyze the role of technology in the classroom and in students' lives. It is also a report on the English as a Second Language (ESL) classroom as a site of intercultural exchange between instructors and Muslim students. The role of digital media in higher education was a…
Descriptors: Influence of Technology, Information Technology, Handheld Devices, Telecommunications
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Duvall, Matthew; Matranga, Anthony; Foster, Aroutis; Silverman, Jason – International Journal of Game-Based Learning, 2016
This study reports on the effects of a mobile game designed in conjunction with an art museum to develop children's understanding of line, shape, and color. Four researchers (two graduate students and two professors at a private university in the mid-Atlantic region of the United States) examined 8 children, ages 6 to 13, for conceptual change in…
Descriptors: Electronic Learning, Educational Experience, Grounded Theory, Research Methodology
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Kukolja Taradi, S.; Taradi, M. – Advances in Physiology Education, 2016
The goal of the present study was to determine whether an active learning/teaching strategy facilitated with mobile technologies can improve students' levels of memory retention of key physiological concepts. We used a quasiexperimental pretest/posttest nonequivalent group design to compare the test performances of second-year medical students (n…
Descriptors: Physiology, Medical Education, Handheld Devices, Telecommunications
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Lu, Lucia Y. – Journal on English Language Teaching, 2016
On April 8, 2016 when the class was discussing "digital literacy," a shocking news story from London AP intrigued us. The news was about a brief text message delivered by Ahmed, a refugee Afghan boy of 6-year old. His text message flashed on the cellphone of Liz Clegg, a volunteer at a migrant camp in France. Clegg and other volunteers…
Descriptors: Technological Literacy, English (Second Language), Second Language Learning, Second Language Instruction
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Soleimani, Neda; Razmjoo, Ayatollah – Anatolian Journal of Education, 2016
Classroom management is one of the most contributing yet challenging issues in a teaching career. In a language-learning classroom where foreign language is used as both the medium and the content of the teaching, EFL teachers may experience unique classroom management challenges (Linse & Nunan, 2005). This basic qualitative study focused on…
Descriptors: Classroom Techniques, Private Education, Behavior Problems, English (Second Language)
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Johannessen, B. Gloria Guzman; Thorsos, Nilsa; Dickinson, Gail – Education and Society, 2016
This study addresses public universities' policies and practices in the USA (United States of America) with a focus on public bilingual teacher preparation in Spanish-English programs (initial credential licensure and Masters of Education programs with, or without, endorsements). We questioned: "What do bilingual programs look like in public…
Descriptors: Bilingual Education Programs, Teacher Education Programs, Program Implementation, Spanish
Gordesky, Joshua Todd – ProQuest LLC, 2016
The purpose of this research was to determine what type of correlations existed between student and parent attitudes towards using smartphones in school and the resulting impact on achievement, specifically for low-achieving students. Participants in the study were third-grade students and their parents from a primary school in Singapore. The…
Descriptors: Telecommunications, Handheld Devices, Personal Autonomy, Parent Attitudes
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Tan, Esther; So, Hyo-Jeong – IEEE Transactions on Learning Technologies, 2015
This paper investigates the relationship between activity design and discourse on a mobile learning trail, considering the physical affordances of the real world platform in designing contextual learning experiences. We adopted a "context-oriented" and "process-oriented" pedagogical approach in designing the mobile learning…
Descriptors: Learning Activities, Instructional Design, Telecommunications, Handheld Devices
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