NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 6,346 to 6,360 of 355,418 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ahmet Çekiç – Computer Assisted Language Learning, 2024
Despite increasing number of studies on incidental vocabulary learning through viewing in a foreign language, glosses, which have been proven to have facilitative effects in incidental vocabulary learning via other modes of input, have remained underexplored in audiovisual input. The current study investigates the effects of (1) traditional gloss…
Descriptors: Incidental Learning, Linguistic Input, Audiovisual Instruction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Michelle Bedeker; Assylzhan Ospanbek; Marius Simons; Akerke Yessenbekova; Manas Zhalgaspayev – Language, Culture and Curriculum, 2024
There is extensive CLIL research on stakeholders' practices, integration of content and language, and pedagogies. However, limited studies report on teachers' pre-existing knowledge before CLIL implementation and how it influences their classroom pedagogy. Using a third space frame, this study examined CLIL implementation in Kazakhstan. It…
Descriptors: Turkic Languages, Language Usage, English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Robson M. Araujo-Junior; Alec M. Bodzin – Interactive Learning Environments, 2024
Digital game-based and gamified technologies hold much promise to promote the development of learners' conceptual knowledge. This efficacy study used desktop virtual reality (dVR) to investigate how the place-based digital gameful learning experience (DGLE) "Watershed Explorers", implemented as a curriculum enhancement activity, impacted…
Descriptors: Game Based Learning, Place Based Education, Learning Experience, Middle School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
David Besong Tataw – Journal of the Scholarship of Teaching and Learning, 2024
This study analyzed individual peer-review assessment data to understand the contributions of individual team members to in-class permanent-team outcomes, social loafing and loss of social interdependence among team members, and the achievement of team-lecture hybrid (TLH) instructional strategy learning outcomes in a team learning environment. A…
Descriptors: Blended Learning, Educational Strategies, Teamwork, Universities
Rachel Parker; Amy Berry; Kellie Picker; David Jeffries; Prue Anderson; Oksana Zabolotna – Australian Council for Educational Research, 2024
The Learning Through Play at School Research Study Ukraine was a four-year longitudinal intervention study funded by the LEGO Foundation and implemented by the Australian Council for Educational Research (ACER) and the Ukrainian Educational Research Association (UERA). The study was implemented between 2019 and 2024, during COVID-19 and the…
Descriptors: Program Implementation, War, Armed Forces, Play
Peer reviewed Peer reviewed
Direct linkDirect link
Ramos, David Brito; Ramos, Ilmara Monteverde Martins; Gasparini, Isabela; Teixeira de Oliveira, Elaine Harada – International Journal of Distance Education Technologies, 2021
This work presents a new approach to the learning path model in e-learning systems. The model uses data from the database records from an e-learning system and uses graphs as representation. In this work, the authors show how the model can be used to represent visually the learning paths, behavior analysis, help to suggest group formation for…
Descriptors: Electronic Learning, Models, Graphs, Integrated Learning Systems
Peer reviewed Peer reviewed
Direct linkDirect link
Sáiz-Manzanares, María Consuelo; Marticorena-Sánchez, Raúl; Rodríguez-Díez, Juan José; Rodríguez-Arribas, Sandra; Díez-Pastor, José Francisco; Ji, Yi Peng – Journal of Computing in Higher Education, 2021
Monitoring students in Learning Management Systems (LMS) throughout the teaching--learning process has been shown to be a very effective technique for detecting students at risk. Likewise, the teaching style in the LMS conditions, the type of student behaviours on the platform and the learning outcomes. The main objective of this study was to test…
Descriptors: Integrated Learning Systems, Teaching Methods, Instructional Effectiveness, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Lindsay, Euan D.; Morgan, James R. – European Journal of Engineering Education, 2021
CSU Engineering is the new civil engineering school at Charles Sturt University in Australia. Established at an institution that has not previously offered Engineering, CSU Engineering has taken the opportunity to design and implement a radically different model for its degree, drawing upon the frontier trends and themes in engineering education…
Descriptors: Engineering Education, Problem Based Learning, Workplace Learning, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Musgrove, Hannah B.; Ward, William M.; Hiatt, Leslie A. – Journal of Chemical Education, 2021
A Quantitative Analysis Lab class was developed that began with 9 weeks of student preparation for the Quant Escape Game (QEG) where the students learned the fundamentals of quantitative analysis. The preparation was followed by the four-week QEG, an active-learning, cooperative-learning, and problem-based learning experience in which the students…
Descriptors: Learner Engagement, Student Motivation, Student Projects, Undergraduate Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Grittner, Alison L. – LEARNing Landscapes, 2021
Drawing upon Heron and Reason's (1997) participatory inquiry paradigm and extended epistemology, this article explores how six Master of Social Work (MSW) students engaged in sensory arts-based critical reflection concerning their social location, identities, social justice, and social policy. We share our process for creating sensory arts-based…
Descriptors: Graduate Students, Masters Programs, Social Work, Story Telling
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bahri, Arsad; Idris, Irma Suryani; Muis, Hasmunarti; Arifuddin, Muh.; Fikri, Muh. Jibran Nidhal – International Journal of Instruction, 2021
Technological, Pedagogical, and Content Knowledge (TPACK) is a teaching framework to integrate technology in teaching. Integrating technology into the curriculum becomes an inseparable part of the best teaching practice. This study aims to produce learning tools on blended learning integrated with the PBLRQA strategy in the form of the lesson…
Descriptors: Blended Learning, Learning Strategies, Problem Based Learning, Science Education
Derenowski, Marek – Multilingual Matters, 2021
This book examines the unique characteristics of teaching foreign languages to senior learners. It discusses the potential age-related barriers and learning difficulties which may be encountered in senior foreign language education as well as solutions to overcome these challenges. The author describes the processes of human aging from different…
Descriptors: Second Language Instruction, Older Adults, Adult Education, Barriers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Katharine Janzen – Canadian Journal for the Scholarship of Teaching and Learning, 2021
This paper addresses a gap in the literature about the study of the implementation of cooperative/collaborative group learning, and the assessment of its efficacy in facilitating transformative learning in the context of graduate studies. These topics have been widely discussed in the scholarly literature at the K-12 and post-secondary (college…
Descriptors: Cooperative Learning, Group Activities, Group Dynamics, Graduate Students
Nayrie Smith – ProQuest LLC, 2021
Adult learners are returning to school to acquire and enhance workplace essential skills needed to meet changing job market expectations. Adequately preparing adult learners for the workforce necessitates understanding their views and experiences. The problem explored in this study was the lack of research regarding business school stakeholders'…
Descriptors: Community Colleges, Job Skills, Adult Learning, Labor Force Development
Peer reviewed Peer reviewed
Direct linkDirect link
Xinyi Wang; Mohd Nazri Bin Abdul Rahman; Mohd Shahril Nizam Shaharom – Cogent Education, 2024
Augmented reality (AR) technology is increasingly utilized in cognitive development and education of preschoolers. The Augmented Reality Integrated STEM Preschooler (ARISP) module combines AR technology with STEM (Science, Technology, Engineering, and Mathematics) in teaching and learning activity. This study aims to assess the impacts of the…
Descriptors: Foreign Countries, Preschool Education, STEM Education, Learning Activities
Pages: 1  |  ...  |  420  |  421  |  422  |  423  |  424  |  425  |  426  |  427  |  428  |  ...  |  23695