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Henrike Frye; Shirley Balar; Aung Si – Language Documentation & Conservation, 2022
Language-focused ethnobiological research can be a challenging endeavour, even when research teams are able to access their field sites and talk to consultants in person. The challenges are compounded when research must be carried out remotely. In this paper, we present our experiences in carrying out remote linguistic-ethnobiological research on…
Descriptors: Field Studies, Zoology, Ethnography, Animals
Daquane L. Triplett – ProQuest LLC, 2022
The central focus of this dissertation is to provide an overview of many areas of telepsychology and the lived experiences of doctoral students using teletherapy during the COVID-19 pandemic. Therefore, the origins of telemental health, and its development since the COVID-19 pandemic are discussed. The cost and benefit of these services is…
Descriptors: Doctoral Students, Telecommunications, Therapy, COVID-19
Tracy, Lauren F.; Segina, Roxanne K.; Cadiz, Manuel Diaz; Stepp, Cara E. – Journal of Speech, Language, and Hearing Research, 2020
Purpose: Communicating remotely using audio and audiovisual technology is ubiquitous in modern work and social environments. Remote communication is increasing in medicine and in voice therapy delivery, and this evolution may have an impact on speakers' voices. This study sought to determine whether these communication modalities impact the voice…
Descriptors: Speech Communication, Telecommunications, Audiovisual Communications, Acoustics
Leorke, Dale – American Journal of Play, 2020
In 2009, Markus Montola, Jaakko Stenros, and Annika Waern published "Pervasive Games: Theory and Design," based on research conducted during the Integrated Project on Pervasive Games (IPerG) and funded by the European Union (E.U.) from 2005 to 2008. They wrote it--the first book-length treatise on the topic--before the widespread use of…
Descriptors: Games, Play, Vocabulary, Validity
Rios, Denice; Schenk, Yannick A.; Eldridge, Rebecca R.; Peterson, Stephanie M. – Journal of Behavioral Education, 2020
In the present study, we sought to extend the current literature on utilizing behavioral skills training (BST) to teach practitioners how to implement functional analyses (FA). We used a non-concurrent multiple baseline design across ten participants to measure the effects of a remote BST package on accuracy of implementing FA procedures. The…
Descriptors: Behavior Modification, Skill Development, Telecommunications, Functional Behavioral Assessment
Ferreira, Renata C.; Frota, Mirna A.; de Vasconcelos Filho, José E.; Bastos, Antônio P. F.; Luna, Geisy L. M.; Rolim, Karla M. C. – Journal of School Health, 2020
Background: At a time and educational context favorable to technologies and innovations, we took the initiative to mobile phone applications (apps) relevant to school violence in an effort to be responsive to a growing public health problem in multiple countries. Methods: In this study, we compared and verified the features of 10 apps for…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Violence
Nurudeen, Mohammed; Abdul-Samad, Siddique; Owusu-Oware, Emmanuel; Koi-Akrofi, Godfred Yaw; Tanye, Hannah Ayaba – Education and Information Technologies, 2023
With the advent of smartphones and fourth generation mobile technologies, the effect of social media on society has stirred up some debate and researchers across various disciplines have drawn different conclusions. Social media provides university students with a convenient platform to create and share educational content. However, social media…
Descriptors: Social Media, Grade Point Average, Academic Achievement, Prediction
Chadwick, Darren D.; Buell, Susan; Burgess, Emma; Peters, Vince – British Journal of Learning Disabilities, 2023
Background: COVID-19 is a life-threatening virus which has circulated the globe resulting in unprecedented effects on the daily lives of people across the world. Countries across the globe have advocated measures, including self-isolation and maintaining social distance to reduce the spread of COVID-19. The pandemic has seen an increase in the use…
Descriptors: Adults, Intellectual Disability, Information Technology, Telecommunications
Nicolaidou, Iolie; Pissas, Petros; Boglou, Dimitrios – Interactive Learning Environments, 2023
Virtual Reality applications are predicted to create a paradigm shift in education, but there is little empirical evidence of their educational value. Virtual Reality affordances to support language learning have not yet been realized. This quasi-experimental study investigated the effect of a Virtual Reality application on foreign language…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Handheld Devices
Gnanasagaran, Durga; Rahim, Suzieleez Syrene Abdul; DeWitt, Dorothy – Malaysian Online Journal of Educational Sciences, 2023
Numerous learning opportunities have been opened up by the progress of mobile technology to fulfil the need for students' learning of Mathematics. The rapid development of mobile technologies has made it possible for mobile learning to play an essential role in learning. Due to the ability of mobile learning to make the process of learning…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Educational Technology
Goswami, Rekha; Garner, Shelby L.; George, Carol Elizabeth – Health Education Journal, 2023
Objective: Mobile health (mHealth) technologies are a rapidly evolving field in India and are increasingly being used to address noncommunicable diseases, such as type 2 diabetes mellitus (T2DM). However, few studies have addressed user perceptions of T2DM mHealth applications (apps) in India. The purpose of this study was to determine the…
Descriptors: Diabetes, Telecommunications, Handheld Devices, Health Services
Smith, Joseph R.; Snapp, Bart; Madar, Savva; Brown, Jonathan R.; Fowler, Jim; Andersen, Maeve; Porter, Christopher D.; Orban, Chris – PRIMUS, 2023
We present a free student-facing tool for creating 3D plots and smartphone-based virtual reality (VR) visualizations for STEM courses. Visualizations are created through an in-browser interface using simple plotting commands. Then QR codes are generated, which can be interpreted with a free smartphone app, requiring only an inexpensive Google…
Descriptors: STEM Education, Telecommunications, Handheld Devices, Computer Simulation
Fung, Ka-Yan; Perrault, Simon Tangi; Lee, Lik-Hang; Fung, Kwong-Chiu; Song, Shenghui – IEEE Transactions on Learning Technologies, 2023
Dyslexia is a specific learning difficulty that affects primary school students, which is difficult to tackle through traditional school learning due to limited resources. To this end, large-scale digital learning presents new opportunities to address the need for inclusive education. A unique challenge for students with dyslexia in Hong Kong is…
Descriptors: Dyslexia, Inclusion, Students with Disabilities, Chinese
Xiao, Jun; Jiang, Zhujun – International Journal of Mobile and Blended Learning, 2023
Mobile learning provides more flexibility and holds considerable promise for improving the learning process and promoting lifelong learning. In order to reduce the sense of isolation felt by the learners, this research integrates mobile learning in the blended synchronous learning environment (BSLE). This study proposed a mobile learning model in…
Descriptors: Telecommunications, Handheld Devices, Blended Learning, Synchronous Communication
Stierle, Jordan; Ryan, Joseph B.; Katsiyannis, Antonis; Mims, Pamela; Carlson, Alex; Allen, Abigail – Journal of Applied Research in Intellectual Disabilities, 2023
Background: Individuals with intellectual disabilities need continued supports in completing daily living tasks to increase the likelihood of achieving independence. Fortunately, research has shown that assistive technology, and particularly video prompting helps support independent living for individuals with intellectual disabilities. Aims: This…
Descriptors: Intellectual Disability, Young Adults, Cooking Instruction, Postsecondary Education

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