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Barbara Humberstone; Geoff Cooper; Di Collins – Journal of Adventure Education and Outdoor Learning, 2024
This study examines the perspectives and experiences of older lifelong participants in outdoor education/recreation. 32 participants, women (11) and men (21), aged 60-84 provided narratives of their lifelong engagements in the outdoors in nature-based activities. They were invited to write freely on their early experiences and their current…
Descriptors: Lifelong Learning, Outdoor Education, Recreational Activities, Older Adults
Berk Ceviz; Aytekin Albuz – Pegem Journal of Education and Instruction, 2024
This study aimed to demonstrate sustainable education practices in the field of amateur guitar education during the COVID-19 pandemic, emphasizing that all lessons were conducted entirely online. The goal of the study was to enhance economic, social, and environmental performance through a comprehensive approach that assessed the effectiveness of…
Descriptors: Sustainability, Educational Practices, Music Education, COVID-19
Explaining Trace-Based Learner Profiles with Self-Reports: The Added Value of Psychological Networks
Jelena Jovanovic; Dragan Gaševic; Lixiang Yan; Graham Baker; Andrew Murray; Danijela Gasevic – Journal of Computer Assisted Learning, 2024
Background: Learner profiles detected from digital trace data are typically triangulated with survey data to explain those profiles based on learners' internal conditions (e.g., motivation). However, survey data are often analysed with limited consideration of the interconnected nature of learners' internal conditions. Objectives: Aiming to enable…
Descriptors: Psychological Patterns, Networks, Profiles, Learning Processes
Victor Canella; Maria Batista; Áurea Sousa; Maria Rocha; Luisa Canella – International Journal of Education and Development using Information and Communication Technology, 2024
This study addresses the integration of Digital Information and Communication Technologies (DICT) in higher education in Brazil. The objective was to present teaching practices and skills necessary to effectively use DICT. Eight interviews were carried out with teachers experienced in integrating DICT in both face-to-face teaching and e-learning.…
Descriptors: Educational Practices, Teaching Skills, Information Technology, Technology Integration
Sashi Ranjan; V. P. Joshith; K. Kavitha; Shana Chittakath – Knowledge Management & E-Learning, 2024
Integrating artificial intelligence (AI) with knowledge management (KM) practices presents a promising avenue for advancing sustainable learning in higher education. However, empirical research exploring this synergy remains limited, particularly in developing countries. This study aimed to investigate the impact of AI-enhanced KM practices on…
Descriptors: Artificial Intelligence, Technology Uses in Education, Knowledge Management, Sustainability
Gilbert Dizon – The EUROCALL Review, 2024
Video streaming is a common social practice in modern society, especially among today's youth. Many people are also using these services as a resource for informal learning. However, few studies have examined the use of video streaming for self-directed foreign language (FL) learning beyond the classroom. The present study addresses this research…
Descriptors: Case Studies, Video Technology, Informal Education, Second Language Learning
Eric Kennedy – Journal of Instructional Pedagogies, 2024
This paper explores a pedagogical approach to marketing research -- an oft required and not desired course for marketing undergraduate students. Marketing research can become a mundane and not-exciting topic of marketing compared to it's siblings of consumer behavior, social media, advertising, and the like. However, incorporating the approach of…
Descriptors: Undergraduate Students, Business Education, Marketing, Research
Chatchadaporn Pinthong; Natpawee Poungkaew; Titapa Ampaipis; Jirapipat Thanyaphongphat; Panu Pimviriyakul; Somchart Maenpuen – Journal of Chemical Education, 2024
The coronavirus (COVID-19) pandemic prevented students from attending on-site classes. Consequently, their face-to-face interactions decreased. Thus, it became crucial to design learning activities to enhance the motivation of students and inspire them to achieve the desired learning outcomes during the long disruption of on-site classes. Mobile…
Descriptors: Undergraduate Study, Educational Games, Game Based Learning, Learning Activities
Madalyn Wilson-Fetrow; Vanessa Svihla; Abhaya K. Datye; Jamie R. Gomez; Eva Chi; Sang M. Han – International Journal of Designs for Learning, 2024
Engineering is fundamentally about design, yet many undergraduate programs offer limited opportunities for students to learn to design. This design case reports on a grant-funded effort to revolutionize how chemical engineering is taught. Prior to this effort, our chemical engineering program was like many, offering core courses primarily taught…
Descriptors: Undergraduate Study, Chemical Engineering, Design, Curriculum Development
Stuart White – International Journal of Designs for Learning, 2024
In 2017 Purdue evGrand Prix hired a K-12 Indiana public educator (the author) to write instructional material that could be implemented into participating teams' high school science and engineering classrooms. The goal was to create science-based integrated STEM learning experiences that complement the construction and racing of a 48-volt electric…
Descriptors: Novices, Decision Making, Instructional Materials, Material Development
Maciej Bednarski – Educational Philosophy and Theory, 2024
Digitalization of (higher) education has been an increasingly important subject in the recent years, spiking especially due to pandemic lockdowns. While many scholars and third parties consider this process to be an improvement or even an inevitability, I argue that there is much to understand about it beyond 'attending to the materialities of…
Descriptors: Universities, Digital Literacy, Virtual Universities, Campuses
Ayesha Farooq; Tanveer Shah; Farwa Amin – Journal of Educators Online, 2024
The present research was carried out to explore the relationship between academic procrastination and academic performance among virtual and conventional university students. The role of the demographic characteristics of the participants was also explored. Nonprobability convenience sampling technique was used to select a sample of 200 students.…
Descriptors: Time Management, Student Behavior, Academic Achievement, In Person Learning
The Effect of Writing Script on Efficiency and Metacognitive Monitoring in Inferential Word Learning
Leona Polyanskaya; Dina Abdel Salam El-Dakhs; Ming Tao; Fengfeng Chu; Mikhail Ordin – Metacognition and Learning, 2024
The writing system -- the transparency of orthography in alphabet-based systems and differences between logographic and phonetic-based systems -- can affect the efficiency of inferential word learning when words are introduced visually. It can also shape how people self-evaluate their learning success (we refer to such type of self-evaluation as…
Descriptors: Metacognition, Inferences, Vocabulary Development, Alphabets
Bingbing Yan; Chixiang Ma; Mingfei Wang; Ana Isabel Molina – International Journal of Web-Based Learning and Teaching Technologies, 2024
With the emergence of short video and the development of mobile internet, short video software, such as TikTok and Kwai, has emerged. Based on the semantic understanding technology of teaching short videos, a teaching management platform was built to push healthy and positive short video for students' content in a targeted way. Taking the 21st…
Descriptors: Video Technology, Semantics, Visual Aids, Data
Unggi Lee; Ariel Han; Jeongjin Lee; Eunseo Lee; Jiwon Kim; Hyeoncheol Kim; Cheolil Lim – Education and Information Technologies, 2024
The rapid advancements in artificial intelligence (AI) have transformed various domains, including education. Generative AI models have garnered significant attention for their potential in educational settings, but image-generative AI models need to be more utilized. This study explores the potential of integrating generative AI, specifically…
Descriptors: Artificial Intelligence, Art Education, STEM Education, Learning Analytics

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