NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 796 to 810 of 9,580 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jayawardena, Nirma Sadamali – International Journal of Educational Management, 2021
Purpose: The present study is a systematic review that identifies future research avenues on culture and discipline in secondary schools in a cross-cultural context. Design/methodology/approach: The literature, as published in top management, education and psychology journals, was reviewed around culture and discipline in secondary schools. This…
Descriptors: Secondary School Students, Discipline, School Culture, Punishment
Peer reviewed Peer reviewed
Direct linkDirect link
Cheslock, John J.; Riggs, Sam O. – Higher Education: The International Journal of Higher Education Research, 2021
We examine listed tuition and institutional aid practices within the US private sector, a sector where market pressures are relatively strong and consequently influence organizational behavior. We present a conceptual framework that highlights three psychological aspects of pricing--the price-quality heuristic, ego-expressive aspects of aid, and…
Descriptors: Tuition, Student Financial Aid, Student Costs, Higher Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
Peer reviewed Peer reviewed
Direct linkDirect link
Elgrably, Haim; Leikin, Roza – ZDM: Mathematics Education, 2021
This study was inspired by the following question: how is mathematical creativity connected to different kinds of expertise in mathematics? Basing our work on arguments about the domain-specific nature of expertise and creativity, we looked at how participants from two groups with two different types of expertise performed in…
Descriptors: Creativity, Problem Solving, Expertise, Mathematics Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Kearney, Philip E.; Comyns, Thomas M.; Hayes, Philip – Research Quarterly for Exercise and Sport, 2021
Purpose: The aim of this study was to provide an in-depth analysis of the prevalence and consequences of within-sport specialization in track and field in the United Kingdom. Method: The competition histories of top 100 ranked athletes from four representative events (100 m, 800 m, long jump, and shot put) were recorded from a…
Descriptors: Incidence, Specialization, Track and Field, Performance Factors
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Okan, Hepsen; Usta, Buse – Asian Journal of Education and Training, 2021
Music performance anxiety (MPA) can seriously and negatively affect musicians' performance and quality of life--physically, mentally, and behaviorally. In the present study, factors related to the MPA of students receiving classical Western music education in the conservatory in a holistic framework were examined to ascertain the physical, mental,…
Descriptors: Music Education, Anxiety, Performance, Coping
Peer reviewed Peer reviewed
Direct linkDirect link
Xie, Lei; Kogut, Ashlynn; Beyerlein, Michael; Boehm, Rodney – European Journal of Engineering Education, 2021
This grounded theory research examined the actions mentors take to help student teams. We interviewed nine mentors from an engineering competition using semi-structured interviews. We studied the interactions between mentors and student teams and identified nine mentoring actions: initiating the relationship, strategies to develop thinking, active…
Descriptors: Teamwork, Mentors, Grounded Theory, Competition
Peer reviewed Peer reviewed
Direct linkDirect link
Erickson, Luke V.; Sammons-Lohse, Dorothy – E-Learning and Digital Media, 2021
The purpose of this study was to explore four different methods of instruction: a traditional slideshow control group, and three groups using an educational video game played either individually or facilitated with a competitive or cooperative social structure. The instructional tool was an educational video game designed to teach a personal…
Descriptors: Game Based Learning, Video Games, Competition, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Jon-Chao; Hwang, Ming-Yueh; Tsai, Chi-Ruei – International Journal of Science and Mathematics Education, 2021
In science, technology, engineering, arts, and mathematics (STEAM), hands-on making is the interplay of the sensuous forces of object-free and object-related intelligence transcendence in the continual process of quality improvement. The present research involved the design of a STEAM contest that focuses on having students use hand tools to…
Descriptors: STEM Education, Art Education, Hands on Science, Competition
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ironsi, Chinaza Solomon – Online Submission, 2021
This study is carried out to examine EFL program managers' working conditions, eliciting information on their views on EFL program management within the Turkish Cypriot context. This study also upholds that an understanding of their perceptions as EFL program managers will help create a better working condition and improve EFL programs and…
Descriptors: Foreign Countries, Second Language Instruction, English (Second Language), Program Administration
Peer reviewed Peer reviewed
Direct linkDirect link
Staff, Toby; Gobet, Fernand; Parton, Andrew – Journal of Motor Learning and Development, 2021
The aim of this study was to compare two methodologies employed by the British Cycling talent identification program. Specifically, the authors investigated cyclists selected to represent GB cycling team at the London 2012 Olympics using (a) a traditional talent identification methodology (British Cycling Olympic Development Program), where…
Descriptors: Talent Identification, Comparative Analysis, Athletics, Foreign Countries
Funa, A. A.; Gabay, R. A. E.; Ricafort, J. D. – Online Submission, 2021
Gamification in education offers an innovative way of learning. However, some studies claim that, while it helps raise students' motivation, the kind of motivation is extrinsic and, so, intrinsic motivation declines with time. The researchers used the descriptive research design to describe the STEM students' intrinsic motivation along with the…
Descriptors: Game Based Learning, Science Instruction, Teaching Methods, Genetics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chen, Feng; Harris, Douglas N. – National Center for Research on Education Access and Choice, 2021
We study the combined effects of charter schools, and their various mechanisms, on a national level and across multiple outcomes. Using difference-in-differences and fixed effects methods, we find that charter entry (above 10 percent market share) increases high school graduation rate in geographic districts by about 2-4 percentage points and…
Descriptors: Charter Schools, Outcomes of Education, Statistical Analysis, School Districts
Peer reviewed Peer reviewed
Direct linkDirect link
Todd White; Richard G. Brody; Gaurav Gupta – Advances in Accounting Education: Teaching and Curriculum Innovations, 2021
Serious games are computer games with a primary purpose of educating or training while also entertaining. Literature has established that serious games can enhance learning in the classroom and improve student engagement. However, few studies have analyzed the factors that inhibit the adoption of serious games. The current study extends research…
Descriptors: Educational Games, Handheld Devices, Telecommunications, Introductory Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Göral, Kemal – Journal of Education and Training Studies, 2018
The purpose of this study is to analyze the Serbia UEFA Futsal Euro 2016 competitions in terms of some variables. Range of goals scored by winner and defeated teams in form of 5 minute periods, shots on goal, corner, contributing to the score by starting 5 and substitutes, fouls, yellow-red cards, the range of goals according to shot techniques…
Descriptors: Foreign Countries, Team Sports, Competition, Athletes
Pages: 1  |  ...  |  50  |  51  |  52  |  53  |  54  |  55  |  56  |  57  |  58  |  ...  |  639