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Demircioglu, Tuba; Karakus, Memet; Ucar, Sedat – Science & Education, 2023
Due to the COVID-19 pandemic and adapting the classes urgently to distance learning, directing students' interest in the course content became challenging. The solution to this challenge emerges through creative pedagogies that integrate the instructional methods with new technologies like augmented reality (AR). Although the use of AR in science…
Descriptors: Critical Thinking, Thinking Skills, Persuasive Discourse, Computer Simulation
Alsaaty, Falih M. – Research in Higher Education Journal, 2023
The purpose of this paper is to discuss the role of simulations to advance students' knowledge of the business enterprise, and illustrate the attributes of a selected simulation deployed in strategic management course. Business education is a transitional phase in the lives of college students designed to empower them to occupy managerial…
Descriptors: Business Administration Education, Knowledge Level, Simulation, Teacher Motivation
Lainema, Kirsi; Syynimaa, Kirsi; Lainema, Timo; Hämäläinen, Raija – Journal of Research on Technology in Education, 2023
Extant research has identified the significance of technological affordances in computer-supported learning environments. However, until recently, there is scarcely empirical research on affordances for organizing collaboration in these learning environments. To address this gap, this study empirically examines affordances for organizing…
Descriptors: Undergraduate Students, Business Administration Education, Foreign Countries, Cooperative Learning
Hill, James; Hamer, Oliver; Breed, Hetty; Ford, Jordan; Twamley, Jacqueline; Kenyon, Roger; Twamley, Huw; Casey, Rob; Zhang, Jennifer; Clegg, Andrew – Journal of Computer Assisted Learning, 2023
Background: The use of virtual reality (VR) in medical education allows learners to make mistakes safely without risk to patients and to refine a range of clinical skills by repetition. However, there is still wide variability both between, and within countries regarding the amount of training delivered using VR, particularly in relation to…
Descriptors: Hospitals, Health Personnel, Patients, Job Training
Eberman, Lindsey E.; Neil, Elizabeth R.; Granger, Kelcey; Winkelmann, Zachary K. – Athletic Training Education Journal, 2023
Context: Previous research has found simulation with debriefing to be helpful in developing self-confidence, improving clinical competence, identifying knowledge deficits, and implementing knowledge into practice in the short term. However, the long-term implications of simulation curation and participation are unknown. Objective: The purpose of…
Descriptors: Simulation, Student Experience, Student Participation, Emotional Response
Fink, Maximilian C.; Heitzmann, Nicole; Reitmeier, Victoria; Siebeck, Matthias; Fischer, Frank; Fischer, Martin R. – Advances in Health Sciences Education, 2023
Clinical reasoning theories agree that knowledge and the diagnostic process are associated with diagnostic success. However, the exact contributions of these components of clinical reasoning to diagnostic success remain unclear. This is particularly the case when operationalizing the diagnostic process with diagnostic activities (i.e., teachable…
Descriptors: Computer Simulation, Patients, Medical Students, Medical Education
Korevaar, Elizabeth; Turner, Simon L.; Forbes, Andrew B.; Karahalios, Amalia; Taljaard, Monica; McKenzie, Joanne E. – Research Synthesis Methods, 2023
Interrupted time series (ITS) are often meta-analysed to inform public health and policy decisions but examination of the statistical methods for ITS analysis and meta-analysis in this context is limited. We simulated meta-analyses of ITS studies with continuous outcome data, analysed the studies using segmented linear regression with two…
Descriptors: Meta Analysis, Maximum Likelihood Statistics, Factor Analysis, Public Health
Günes, Ümit; Tonbuloglu, Betül; Tonbuloglu, Ismail; Yildirim, Kevser; Karatas, Ibrahim Hakan – Online Submission, 2023
Educational technology (EdTech) possesses comprehensive content and an accumulation of topics requiring extensive analyses for monitoring its development over time. Conducting comprehensive analyses facilitates acquiring a plural perspective instead of subjective experiences and facilitates focusing on the places where deficiencies occur in the…
Descriptors: Educational Technology, Bibliometrics, Educational Trends, Periodicals
Achmad Buchori; Dina Prasetyowati; Wijayanto – Pegem Journal of Education and Instruction, 2023
In learning during the current epidemic, students cannot meet face to face on campus, and learning geometry in universities is a dreadful lesson before the pandemic. Both at UPGRIS and other private universities so far, students are required to use a compass and ruler in making flat shapes and building spaces so they have to face to face with the…
Descriptors: Computer Simulation, Electronic Learning, Laboratories, Geometry
Liz Romero; Lindy Anne Lewis – Distance Learning, 2023
Contextual learning is critical to equip learners to apply knowledge and skills and to solve problems in the real world. The purpose of this article is to describe the collaborative effort of a subject matter expert and instructional designer to implement a situated cognition model to contextualize a fully online cardiac rehabilitation course. The…
Descriptors: Context Effect, Electronic Learning, Health Education, Heart Disorders
Oya Özgün; Olgun Sadik – Educational Policy Analysis and Strategic Research, 2023
Virtual Reality (VR) is a technology with a potential impact on education. Due to cost and usability limitations, it has not been used extensively. However, recent research studies suggested VR as a learning environment with benefits on students' learning performance through experience. It especially has various benefits for language learners.…
Descriptors: Computer Simulation, Second Language Learning, Educational Environment, Technology Integration
JaMall A. Willis – ProQuest LLC, 2023
The primary purpose of this exploratory multi-case study was to investigate how virtual reality (VR), when utilized as the primary driver of hands-on instruction, could influence the completion of the Experiential Learning Cycle (ELC) for high school level Career and Technical Education (CTE) instructors. Specifically, this qualitative study…
Descriptors: Computer Simulation, Educational Technology, Experiential Learning, Vocational Education Teachers
Kübra Yigit Tekel; Yavuz Yaman – International Journal of Contemporary Educational Research, 2023
This research aims to examine the views of gifted secondary school students about the metaverse and their risk perceptions toward the digital environment. In this context, the study group, consisting of 55 gifted students, was determined through purposive sampling. A survey was used to collect participants' views on the metaverse, and the…
Descriptors: Computer Simulation, Technology Uses in Education, Academically Gifted, Secondary School Students
Trill, Kasey L. – ProQuest LLC, 2023
The purpose of this study was to increase first-semester Historically Black College and University (HBCU) nursing students' simulation exposure by 50% using the ATI education platform and measure student perceptions of readiness for clinical rotations. This study addressed the research gap of simulation in beginning nursing courses and the impact…
Descriptors: Nursing Students, Black Colleges, Student Attitudes, Simulation
Brown, J. Allen – Journal of Education for Business, 2023
This study explores the creation of an experiential learning exercise (ELE) to simulate a generic operations management scenario. Through the case study, students are provided the opportunity to gain tacit understanding of learning curves by doing tasks and observing tasks. The students' tacit understanding is captured through learning rates. The…
Descriptors: Experiential Learning, Business Administration Education, Business Administration, Learning Activities