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Terry A. Ackerman; Deborah L. Bandalos; Derek C. Briggs; Howard T. Everson; Andrew D. Ho; Susan M. Lottridge; Matthew J. Madison; Sandip Sinharay; Michael C. Rodriguez; Michael Russell; Alina A. Davier; Stefanie A. Wind – Educational Measurement: Issues and Practice, 2024
This article presents the consensus of an National Council on Measurement in Education Presidential Task Force on Foundational Competencies in Educational Measurement. Foundational competencies are those that support future development of additional professional and disciplinary competencies. The authors develop a framework for foundational…
Descriptors: Educational Assessment, Competence, Skill Development, Communication Skills
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Anja Strobel; Alexander Strobel; Franzis Preckel; Ricarda Steinmayr – AERA Open, 2024
While intelligence and motivational variables are well-established predictors of academic achievement, Need for Cognition (NFC), the stable intrinsic motivation to engage in and enjoy challenging intellectual activity, has not yet been considered comprehensively in this field, especially not longitudinally. By applying latent change score…
Descriptors: Academic Achievement, Self Concept, Learning Motivation, Cognitive Processes
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Muhammad Ajmal; Imtiaz Akhter; Muhammad Sawar Khan – Bulletin of Education and Research, 2024
The purpose for this study was to investigate and compare the numerical skills of fifth grade students signed up for non-formal two types educational institutions of Basic Education Community Schools (BECS) and feeder schools of the National Commission for Human Development (NCHD). The fundamental objective of this study was to research and…
Descriptors: Numeracy, Grade 5, Elementary School Mathematics, Elementary School Students
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Muhammad Nasir; Annur Indra Kusumadani – International Journal of Education in Mathematics, Science and Technology, 2024
This study aims to develop a structured scaffolding-guided inquiry (SSGI) learning model that is oriented toward nurturing argumentation skills to solve complex problems. Test the effectiveness of the SSGI model in improving students' argumentation skills to solve complex problems. This research is development research that refers to Dick and…
Descriptors: Persuasive Discourse, Skill Development, Problem Solving, Scaffolding (Teaching Technique)
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Lize-Mari Mitchell; Carolina Suransky – Perspectives in Education, 2024
In today's globalized higher education landscape, intercultural competence (ICC) is essential, particularly for graduates engaging in virtual exchange programmes like Collaborative Online International Learning (COIL). This paper challenges the assumption that such exchanges inherently foster ICC development, especially in North-South contexts.…
Descriptors: Cultural Awareness, Competence, Skill Development, Developing Nations
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Rebecca Ranucci; Celia Lofink – Journal of Education for Business, 2024
Cross-course collaborations provide a learning experience for business students enrolled in different courses to meet course-level learning objectives and common program-level objectives of developing student career readiness skills and capabilities. This research examined a cross-course collaboration that spanned two courses at different points…
Descriptors: Undergraduate Students, Business Administration Education, Interdisciplinary Approach, Cooperative Learning
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Amber L. Pope; Noelle St. Germain-Sehr; Bianca R. Augustine; Amanda St. Germain-Sehr; Tai Lexumé; Jeff Moe; Senttra Snowden-Gregg; Tamika N. Jackson – Counselor Education and Supervision, 2024
Master's level counseling students completed a 5-week online asynchronous LGBTQ+ affirmative counseling training. Using a mixed-methods and quasi-experimental design, results indicated that participants' LGBTQ+ knowledge, clinical skills, and advocacy increased posttraining. Content analysis revealed four themes of how students experienced the…
Descriptors: Masters Programs, Graduate Students, Counselor Training, Asynchronous Communication
Isaiah Drone III – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how young adult participants, who completed the Inspire-High School Program offered through a parochial school, describe the influences that their internal and external environments had on their ability to complete the program in the southern United States. This study used…
Descriptors: Environmental Influences, Youth Programs, Prosocial Behavior, Individual Development
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Megala Rajendran; Moniza Ray; Ajit Ilangovan; Vinoth Kumar Chokkalingam; Anand Binod Singh – Language Teaching Research Quarterly, 2024
Digital games are increasingly used in education to boost engagement and reduce stress. Digital game-based learning (DGBL) has improved the learning experience. However, further investigation is needed to determine the specific impact of commercially available, off-the-shelf (COTS) video games on English language skills. This study provides a…
Descriptors: Video Games, Second Language Learning, English (Second Language), Language Skills
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Nur Maslina Mastam; Rozniza Zaharudin – LUMAT: International Journal on Math, Science and Technology Education, 2024
This structured review explores the interaction of digital education and students with disabilities through an extensive search of Scopus and WoS databases, generating 23 related papers. The following three central ideas are the focus of the synthesis: (i) Digital Literacy and Skills Development, elucidating the strategies and tools employed to…
Descriptors: Literature Reviews, Students with Disabilities, Digital Literacy, Skill Development
Katherine Martin – ProQuest LLC, 2024
Institutions of higher education have a unique opportunity to support their students' holistic development by incorporating elements of high-impact practice into campus jobs. High-impact practices ask students to dedicate significant time and energy to meaningful work, which channels students' efforts toward productive activities that deepen their…
Descriptors: Student Employment, College Students, Education Work Relationship, Work Environment
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Ana Ramos; Keith Davids; Patrícia Coutinho; Isabel Mesquita – Physical Education and Sport Pedagogy, 2024
Background: Specific learning experiences are vital for athletes to continuously interact with developing "knowledge of" the performance environment, through the refined design of representative learning contexts (ecological paradigm), and appropriate didactical interventions (constructivist paradigm). Although there is a…
Descriptors: Knowledge Level, Action Research, Athletes, Females
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Peng Tan; Xiangshi Ren; Zixue Cheng; Yi Ji – Education and Information Technologies, 2024
In the Digital Heritage Education (DHE) classroom, students use digital tools to assist in understanding intangible cultural heritage (ICH), which comprises intricate knowledge. However, students may still encounter obstacles when trying to produce creative designs. To address this issue, we propose a framework that adopts a human-engaged…
Descriptors: Electronic Learning, Cultural Background, Heritage Education, Educational Technology
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Mareen Wienand; Tobias Wulfert; Hiep Hoang – Discover Education, 2024
Enterprise systems are complex information systems that are inevitable for companies' success. As enterprise systems are only successful when used continuously and efficiently by end-users, knowledge on how to use them has become an important skill for employees. Research and practice favor an early obtainment of these skills for employees. Thus,…
Descriptors: Electronic Learning, Higher Education, Design, Information Systems
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Zijing Hu – Educational Process: International Journal, 2024
Background/purpose: Game-based learning has received increased attention in health sciences education in the global north due to its effectiveness in achieving learning outcomes. The literature concurs that learning outcomes can be improved through appropriate pedagogical approaches. However, more studies need to focus on game-based learning in…
Descriptors: Game Based Learning, Health Sciences, Foreign Countries, Teaching Methods
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