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Sonia Triana-Vera; Omar López-Vargas – Contemporary Educational Technology, 2025
This research aimed to determine the effects of motivational scaffolding and adaptive scaffolding on academic and online self-efficacy in learners interacting with a multimedia learning environment within the field of technology. The study involved 146 students from four tenth-grade classes at a public institution in the municipality of Soacha…
Descriptors: Self Efficacy, Electronic Learning, Scaffolding (Teaching Technique), High School Students
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Ragad M. Tawafak; Waleed Mugahed Al-Rahmi; Abdulrahman Alshimai; Ibrahim Yaussef Alyoussef; Ayad Aldaijy – Contemporary Educational Technology, 2025
The importance of gameplay extends beyond mere entertainment, playing a crucial role in shaping behavioral intentions (BIs) in various contexts. This research aims to discover how digital gameplay influences students' BIs, mainly in the context of technology adoption in education. The main objective is to investigate the impact of digital gameplay…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Games
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Livinus Obiora Nweke; Uchenna Franklin Okebanama; Gibson Uwaezuoke Mba – Discover Education, 2025
The integration of Internet of Things (IoT), Artificial Intelligence (AI), and cybersecurity presents new opportunities for innovation and entrepreneurship, yet traditional educational approaches often lack the interdisciplinary and applied focus required to develop these competencies. This study evaluates the impact of an experiential learning…
Descriptors: Entrepreneurship, Artificial Intelligence, Internet, Information Security
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Sakir Hossain Faruque; Sharun Akter Khushbu; Sharmin Akter – Education and Information Technologies, 2025
A career is crucial for anyone to fulfill their desires through hard work. During their studies, students cannot find the best career suggestions unless they receive meaningful guidance tailored to their skills. Therefore, we developed an AI-assisted model for early prediction to provide better career suggestions. Although the task is difficult,…
Descriptors: Decision Making, Career Development, Career Guidance, Computer Science Education
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Krenare Pireva Nuci – Educational Process: International Journal, 2025
Background/purpose: With advancements in technology, particularly in Artificial Intelligence (AI), personalized and adaptive systems are increasingly being integrated into conventional educational environments. These technologies create opportunities to place learners at the center of the educational experience through personalized learning.…
Descriptors: Technology Uses in Education, Artificial Intelligence, Educational Technology, Electronic Learning
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Lisa M. Ridgley; Danielle Silvaggio – Grantee Submission, 2025
The "Coding Our Future" intervention aimed to develop and implement a Computer Science (CS) curriculum, and to train teachers to offer computer science courses in elementary and middle schools. Its goals were to enhance students' competency and self-efficacy in computer science and to boost the enrollment of underrepresented students in…
Descriptors: Computer Science Education, Elementary School Students, Grade 3, Grade 4
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Cetin, Ibrahim – Informatics in Education, 2020
Loops concept is one of the basic programming concepts. Students have difficulties in learning loops concept. Helping learners understand loops is an important task. Visualization is one of the ways to help students improve their understanding. The aim of the study was to construct and evaluate a visualization based instruction related to loops. A…
Descriptors: Programming, Computer Science Education, Preservice Teachers, Visual Aids
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Podeschi, R. J. – Information Systems Education Journal, 2020
Information Systems (IS) instructors are continually searching for new and innovative ways to engage students in authentic experiences that mimic the real-world. Previous research asserts that graduates are more prepared when they have hands-on learning opportunities that are linked to real external clients. Unfortunately, real-world projects can…
Descriptors: College Students, Entrepreneurship, Consultants, Experiential Learning
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Armstrong, Miriam E.; Jones, Keith S.; Namin, Akbar Siami; Newton, David C. – ACM Transactions on Computing Education, 2020
More specialized cybersecurity education programs are needed to address workforce needs, but it is unclear which knowledge, skills, and abilities (KSAs) fulfil industry needs. We interviewed 48 professionals within four cyber defense specialty areas: (1) Cyber Network Defense Analysis, (2) Cyber Network Defense Infrastructure Support, (3) Incident…
Descriptors: Knowledge Level, Job Skills, Computer Security, Computer Science Education
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Bocharov, Mikhail I.; Simonova, Irina V.; Bocharov?, Tatyana I.; Zaika, Anna Y. – International Association for Development of the Information Society, 2020
The analysis of the results of scientific research has revealed the necessity to track the level of anxiety of a student while studying aspects of information security in a particular subject area. And in accordance with the results, it was necessary to justify the choice of methods for management and content of information security training in…
Descriptors: Information Security, Computer Science Education, Anxiety, Middle School Students
Amber V. Benton – ProQuest LLC, 2020
The purpose of my study is to explore why and how Black women undergraduates at historically Black colleges and universities (HBCUs) persist in computing. By centering the experiences of Black women undergraduates and their stories, this dissertation expands traditional, dominant ways of understanding student persistence in higher education.…
Descriptors: Undergraduate Students, Females, Blacks, Black Colleges
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Agnese Ilaria Telloni – International Journal of Mathematical Education in Science and Technology, 2024
We present a model for roleplaying (RP) for university students that is aimed at fostering the interactions of each learner with the teacher and coursemates, self- and peer-assessment, as well as an awareness and meaningful learning of mathematics. Specific features of our model are its focus on metacognition and individualized learning, based on…
Descriptors: Advanced Courses, Mathematics Instruction, Metacognition, Engineering Education
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Dan Sun; Azzeddine Boudouaia; Chengcong Zhu; Yan Li – International Journal of Educational Technology in Higher Education, 2024
ChatGPT, an AI-based chatbot with automatic code generation abilities, has shown its promise in improving the quality of programming education by providing learners with opportunities to better understand the principles of programming. However, limited empirical studies have explored the impact of ChatGPT on learners' programming processes. This…
Descriptors: Computer Science Education, Computer Software, Feedback (Response), Artificial Intelligence
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Amanda A. Barrett; Colin T. Smith; Courtni H. Hafen; Emilee Severe; Elizabeth G. Bailey – Computer Science Education, 2024
Background and Context: While biology has strong female representation, computer science is the least gender equitable of the STEM fields. A better understanding of the barriers that keep women out of computational fields will help overcome those barriers to create a more diverse workforce. Objective: We investigated the complexities that…
Descriptors: Sex Role, Majors (Students), Prior Learning, Computer Science Education
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Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
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