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Hampton, Anna – School Science Review, 2020
Ideas are offered to show how the science of density and displacement can be explored by students from year 5 through to year 7 (ages 9-12) through hands-on investigations to explore possibilities and solve problems. These demonstrate how the insights we gain by viewing a challenge through the multidisciplinary lenses of science, history,…
Descriptors: Marine Education, Problem Solving, Interdisciplinary Approach, Politics
Vissing, Yvonne – Phi Delta Kappan, 2020
As students compete for college admission, some are tempted by invitations to join honor societies that promise learning opportunities, scholarships, and a leg up in the college admission process. Yvonne Vissing explains how these organization target millions of students each year, encouraging them to purchase "opportunities" that fail…
Descriptors: Honor Societies, College Admission, Deception, National Organizations
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Bias, Sheri K.; Bias, Justin T.; Beckerdite, Kimberly – Journal of Education, 2020
Odyssey of the Mind is an international creative problem-solving program that allows participants to engage in spontaneous thinking and long-term analytical activities. This program has been in existence for 40 years and involved thousands of participants from around the globe. In September 2018, coaches and judges from a region in a Southern…
Descriptors: Creativity, Problem Solving, Teaching Methods, Thinking Skills
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Karakullukçu, Ömür F. – International Education Studies, 2020
The aim of this study is to determine moral decision making attitudes of youth athletes and sportspersonship behavior levels of their coaches; and to test them in terms of certain variables. The study is in a descriptive research model; the sample group consists of 294 certified athletes playing in youth sports teams; the ages range between 11 and…
Descriptors: Moral Values, Decision Making, Youth Programs, Athletes
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Andersson, Erik – Sport, Education and Society, 2020
By recognising young athletes as active socialising agents in their own right and how they experience parents' behaviour, the article contributes knowledge about parent-created educational practices and conditions for players' political socialisation in competitive youth games in grassroots soccer. Parents play an important role in the creation of…
Descriptors: Athletes, Athletics, Parent Role, Competition
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Rosch, David M.; Headrick, Jason – Journal of Leadership Education, 2020
The Collegiate Leadership Competition (CLC) is a fast-growing tool for post-secondary student leadership development. There, teams practice with a coach for several months, then compete against teams from other institutions to win competitions based on achieving outcomes and demonstrating effective leadership practices (e.g., authentic…
Descriptors: Competition, Leadership Training, Student Leadership, College Students
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Dâmaso, Marlene; De Lima, Jorge Ávila – Journal of School Choice, 2020
This paper reports the findings of a study that analyzed the marketing activities of a number of vocational schools in a municipality where these organizations were allowed to compete for students. The research employed a qualitative, exploratory and descriptive design. The data was collected through interviews with school leaders, regional…
Descriptors: Student Recruitment, Geographic Regions, Vocational Schools, Administrator Attitudes
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Holbrey, Christine Elizabeth – Technology, Pedagogy and Education, 2020
Traditional lecture theatre environments present significant challenges in higher education, in light of increasingly large and diverse student populations. This small-scale study explores how blended learning through the game-based platform Kahoot! can be used to enhance the learning experience offered to students in these spaces, from the…
Descriptors: Educational Games, Blended Learning, Undergraduate Students, Student Attitudes
Brittany Caitlin Bradford – ProQuest LLC, 2020
College STEM (science, technology, engineering, and math) major matriculation and attrition decisions may be influenced by experiences occurring much earlier in students' lives than their contemporary college experiences. This research was guided by social cognitive career theory (SCCT; Lent, Brown, & Hackett, 1994), which describes how…
Descriptors: STEM Education, College Students, Vocational Interests, Career Development
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Kant, Nikhil; Prasad, K. D.; Anjali, Kumari – Asian Association of Open Universities Journal, 2021
Purpose: This paper aims to derive criteria for a strategic selection of learning management system (LMS) after making an analysis of the feedback data collected from learners and academic counselors in open and distance learning (ODL) to evaluate their perceptions. This analysis hints at the need to implement a learning management system (LMS) in…
Descriptors: Integrated Learning Systems, Distance Education, Strategic Planning, Competition
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Young, David – LEARN Journal: Language Education and Acquisition Research Network, 2021
Despite the numerous reforms that Thailand's educational system has undergone, test scores show that a majority of the population still lacks the ability to use English with the skill required to compete in the international community. While many reasons have been proposed for Thailand's poor ranking, only a small number have looked beyond…
Descriptors: Foreign Countries, Social Class, Social Differences, Second Language Learning
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Geard, David; Rebar, Amanda L.; Dionigi, Rylee A.; Rathbone, Evelyne; Reaburn, Peter – Research Quarterly for Exercise and Sport, 2021
Purpose: To compare the effect of 12-weeks of cycling training and competition versus recreational cycling on successful aging across physical, psychological, cognitive, and social functioning domains in mid-aged adults. Methods: Recreational cyclists were randomly assigned to an intervention (n = 13, M age = 47.18 years) and comparison (n = 13, M…
Descriptors: Physical Activities, Intervention, Training Methods, Competition
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Liu, Yi Chun; Wang, Wei-Tsong; Lee, Tzu-Lien – Journal of Educational Computing Research, 2021
Critical factors that influence the value of digital game-based learning (DGBL) for enhancing learning effectiveness remain debatable. Based on the self-determination theory (SDT), people can be autonomously motivated to adopt DGBL to enhance learning effectiveness if their basic psychological needs are satisfied. Additionally, studies that…
Descriptors: Computer Games, Educational Games, Game Based Learning, Feedback (Response)
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Thoren, Anna; Quennerstedt, Mikael; Maivorsdotter, Ninitha – Physical Education and Sport Pedagogy, 2021
Background: Previous research on inclusive physical education (PE) has often focused on pupils with visible physical disabilities and how best to facilitate and adapt PE so that they can play an active role in the educational situation. Many lessons about inclusion have emerged from this important field. However, less is known about more…
Descriptors: Adapted Physical Education, Students with Disabilities, Inclusion, Attention Deficit Hyperactivity Disorder
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Bayar, Adem; Karaduman, Hürriyet Alkan – Shanlax International Journal of Education, 2021
The purpose of this research is to make a detailed examination of the school culture and its effects on the academic achievement of students. In this research that has been carried out within the framework of the qualitative research approach, the answers have been sought to be found to the questions "What is school culture?", "What…
Descriptors: School Culture, Academic Achievement, Correlation, High School Students
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