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Yildiz, Merve; Karal, Hasan – International Journal of Computer Science Education in Schools, 2021
The purpose of this study is to introduce a developed activity which is named "CityMap" and to present an example of the implementation and evaluation process of a computer science unplugged activity through this activity. The aim of this activity is to write algorithms of going from one place to another using step by step instructions.…
Descriptors: Grade 6, Educational Games, Computer Science, Maps
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Fredriksen, Helge – International Journal of Science and Mathematics Education, 2021
Flipped classroom (FC) pedagogical frameworks have recently gained considerable popularity, especially at secondary school levels. However, there are rich opportunities to explore FC at tertiary levels, but progress on the area requires instructors' attention to well-designed tasks for students' collaborative learning. Realistic Mathematics…
Descriptors: Mathematics Education, Mathematics Instruction, Flipped Classroom, College Mathematics
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Koschmieder, Lukas; Altenfeld, Ralph; Eiken, Janin; Böttger, Bernd; Schmitz, Georg J. – Education Sciences, 2021
Hands-on type training of Integrated Computational Materials Engineering (ICME) is characterized by assisted application and combination of multiple simulation software tools and data. In this paper, we present recent experiences in establishing a cloud-based infrastructure to enable remote use of dedicated commercial and open access simulation…
Descriptors: Computer Software, Training, Computer Science Education, Simulation
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Cam, Emre; Ozdag, Muhammet Esat – Malaysian Online Journal of Educational Technology, 2021
This study aims at finding out students' course success in vocational courses of computer and instructional technologies department by means of machine learning algorithms. In the scope of the study, a dataset was formed with demographic information and exam scores obtained from the students studying in the Department of Computer Education and…
Descriptors: Artificial Intelligence, Academic Achievement, Mathematics, Computer Science Education
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Lyon, Louise Ann; Green, Emily – ACM Transactions on Computing Education, 2021
College-educated women in the workforce are discovering a latent interest in and aptitude for computing motivated by the prevalence of computing as an integral part of jobs in many fields as well as continued headlines about the number of unfilled, highly paid computing jobs. One of these women's choices for retraining are the so-called coding…
Descriptors: Computer Science Education, Coding, Programming, Females
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Hsu, Hui Ching Kayla; Memon, Nasir D. – ACM Transactions on Computing Education, 2021
The necessity for a steady STEM workforce has prompted academia to develop strategies to encourage people of diverse backgrounds to enter the STEM fields. A bridge program, also known as a conversion program, offers alternative pathways for individuals who have no prior computing education to receive the education that can help in developing their…
Descriptors: Computer Science Education, STEM Education, Females, Transitional Programs
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Vogel, Sara – ACM Transactions on Computing Education, 2021
Critical computing approaches to K-12 computer science education aim to promote justice in computing and the wider world. Despite being intertwined with inequitable power dynamics in computing, issues of linguistic (in)justice have received less attention in critical computing. In this article, I draw on theoretical ideas from sociolinguistics and…
Descriptors: Computer Science Education, Middle School Students, Bilingual Students, Multilingualism
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Ting, Ying; Brockman, Morgan L.; Patil, Sameer – ACM Transactions on Computing Education, 2021
Nearly all software built today impinges upon end-user privacy and needs to comply with relevant regulations. Therefore, there have been increasing calls for integrating considerations of compliance with privacy regulations throughout the software engineering lifecycle. However, software engineers are typically trained in the technical fields and…
Descriptors: Privacy, Capstone Experiences, Computer Software, Instructional Materials
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Kite, Vance; Park, Soonhye; Wiebe, Eric – SAGE Open, 2021
Computational thinking (CT) is being recognized as a critical component of student success in the digital era. Many contend that integrating CT into core curricula is the surest method for providing all students with access to CT. However, the CT community lacks an agreed-upon conceptualization of CT that would facilitate this integration, and…
Descriptors: Computation, Thinking Skills, Programming, Coding
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Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael – Journal of Computing in Higher Education, 2021
This study implements a design-based research approach to design and evaluate different scaffolding strategies for supporting student learning as well as promoting student agency within a computational science course. The course introduces computational methods and tools in the context of disciplinary problems for materials science and engineering…
Descriptors: Personal Autonomy, Scaffolding (Teaching Technique), Self Management, Engineering Education
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Lukkarinen, Aleksi; Malmi, Lauri; Haaranen, Lassi – ACM Transactions on Computing Education, 2021
During the past two decades, "event-driven programming" (EDP) has emerged as a central and almost ubiquitous concept in modern software development: Graphical user interfaces are self-evident in most mobile and web-based applications, as well as in many embedded systems, and they are most often based on reacting to events. To facilitate…
Descriptors: Programming, Computer Science Education, Computer Software, Literature Reviews
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Pejic, Marko; Savic, Goran; Segedinac, Milan – Journal of Educational Computing Research, 2021
This study proposes a software system for determining gaze patterns in on-screen testing. The system applies machine learning techniques to eye-movement data obtained from an eye-tracking device to categorize students according to their gaze behavior pattern while solving an on-screen test. These patterns are determined by converting eye movement…
Descriptors: Eye Movements, Computer Assisted Testing, Computer Software, Evaluation Methods
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Pörn, Ray; Hemmi, Kirsti; Kallio-Kujala, Paula – LUMAT: International Journal on Math, Science and Technology Education, 2021
There is limited research on teaching and learning of programming in primary school and even less about aspects concerning teaching programming from teachers' viewpoint. In this study, we explore how Finnish 1-6 primary school teachers (N=91), teaching at schools with Swedish as the language of instruction, relate to programming and teaching of…
Descriptors: Foreign Countries, Computer Science Education, Programming, Elementary School Teachers
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Watson, Jason; Besmer, Andrew; Banks, M. Shane; Ray, Daniel; Derksen, Gerry – Information Systems Education Journal, 2021
Interdisciplinary project teams are increasingly vital in organizations that are focused on providing successful technical solutions that include a positive user experience. In response to the need for experience in this area, some higher education institutions have created interdisciplinary project-based experiential learning opportunities. In…
Descriptors: Student Behavior, Interdisciplinary Approach, Computer Science, Capstone Experiences
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dos Santos, Simone C.; Reis, Priscila B. S.; Reis, Jacinto F. S.; Tavares, Fabio – IEEE Transactions on Education, 2021
Contribution: This article adds to the results of previous systematic mapping study by addressing a more ample context of problem-based learning (PBL) in computing education. Background: PBL is defined as an instructional method of constructivist teaching that uses real problems as a motivating element for learning. Although PBL was born in…
Descriptors: Computer Science Education, Problem Based Learning, Teaching Methods, Learner Engagement
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