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Allyson L. Snyder; Jane Shawcroft; Jeanette B. Ruiz; Drew P. Cingel – Journal of Early Childhood Research, 2025
Guided by the Differential Susceptibility to Media Effects model, we examined the relations between parents' anxiety over their children's futures and their attitudes toward playful media for children and media featuring principles of direct instruction, as moderated by parent race (N = 600, quota sampled for race, children ages 3-7). Research has…
Descriptors: Parent Attitudes, Anxiety, Computer Use, Racial Differences
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Sreevatsa Bellary; Sobhan Sarkar; Arindra Nath Mishra – International Journal of Educational Management, 2025
Purpose: Generative artificial intelligence (GenAI) has received significant traction in recent years for its ability to generate content based on human inputs. The aim of this study is to examine the existing literature on GenAI in management education by conducting a combination of bibliometric analysis and systematic literature review and…
Descriptors: Artificial Intelligence, Business Education, Computer Uses in Education, Accounting
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Carl Boel; Kim Dekeyser; Marijke Lemal; Tijs Rotsaert; Martin Valcke; Tammy Schellens; Dieter Struyf – TechTrends: Linking Research and Practice to Improve Learning, 2024
As augmented, virtual and mixed reality have become more user-friendly and affordable, these technologies gained increasing interest from education. Teachers all over the world are triggered by the perceived benefits and start experimenting. However, teachers encounter obstacles to pursue effective implementation. This paper describes how these…
Descriptors: Educational Technology, Barriers, Technology Integration, Computer Simulation
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Ahmad Affandi Supli; Xiaojing Yan – Education and Information Technologies, 2024
The primary goal of this research was to examine the impact of Augmented Reality (AR) based virtual interaction and physical interaction on the development of spatial skills in Xining Qinghai, China's primary school students (aged 8 to 10). The research was conducted in a public-school setting with 54 participants using a quasi-experimental…
Descriptors: Computer Simulation, Educational Technology, Computer Mediated Communication, Interaction
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Tom Neuschafer – Journal of Educators Online, 2024
This research used qualitative netnography to examine the use of Duolingo German discussion boards among users of varying levels of engagement. The sample contained six participants of various levels of engagement. The criteria for selecting participants were based on usage counts in the discussion board community. This study aimed to examine…
Descriptors: Second Language Learning, Second Language Instruction, German, Computer Software
Devender Rapolu – ProQuest LLC, 2024
As the number and complexity of instructional tools have increased, universities have rapidly adapted to ensure their students have the necessary tools and resources for academic success (Rafi et al., 2014; Rafi et al., 2020). One of these adaptations has been the creation of virtual learning platforms using Virtual Reality (VR) technology. This…
Descriptors: Undergraduate Students, Black Colleges, Computer Simulation, STEM Education
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Rustam Shadiev; Xuan Chen; Fahriye Altinay – Journal of Computer Assisted Learning, 2024
Background: Our study analysed 46 articles on computer-aided translation (CAT) and its educational uses. We explored two main areas: CAT technologies in learning and teaching, and the research methodologies of these studies. Objectives: Our review covered the types of CAT technologies used, their applications in different learning settings,…
Descriptors: Translation, College Students, Computer Assisted Instruction, Computer Software Evaluation
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Meryem Konu Kadirhanogullari – Journal of Science Learning, 2024
This study aims to examine the studies on computer-assisted teaching in science teaching in terms of different variables with bibliometric analysis. Scopus database was used to collect the data. The phrase "science education and computer-assisted teaching" was written in Scopus on 11_07_2023, and 1232 publications were found. Since not…
Descriptors: Computer Assisted Instruction, Science Education, Bibliometrics, Computer Use
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Niklas Humble; Jonas Boustedt; Hanna Holmgren; Goran Milutinovic; Stefan Seipel; Ann-Sofie Östberg – Electronic Journal of e-Learning, 2024
Artificial Intelligence (AI) and related technologies have a long history of being used in education for motivating learners and enhancing learning. However, there have also been critiques for a too uncritical and naïve implementation of AI in education (AIED) and the potential misuse of the technology. With the release of the virtual assistant…
Descriptors: Cheating, Artificial Intelligence, Technology Uses in Education, Computer Science Education
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Chung Kwan Lo; Davy Tsz Kit Ng; Fletcher Ng – International Journal of Science and Mathematics Education, 2024
In the post-pandemic world, metaverse technology has become a popular approach to facilitating students' online learning experiences. Drawing on Kolb's experiential learning theory, we created immersive scenes using CoSpaces Edu, a 'mirror-world' metaverse platform that enables students to observe mathematical properties virtually. We applied a…
Descriptors: Mathematical Concepts, Mathematics Education, Independent Study, Experiential Learning
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Yuke Fu; Nathaniel J. Johnson; Mowei Liu; Tiana B. Vandendort; Rebecca K. Robertson; Hayley T. Hartwick – Early Child Development and Care, 2024
With children's digital technology usage surging in post-pandemic Canada, it is imperative to understand children's digital literacy and multimodal practices. This study investigated potential predictors of children's digital literacy and multimodal practices at home, and the latent profiles of digital families. A sample of 413 parents of children…
Descriptors: Foreign Countries, Digital Literacy, Parents, Access to Computers
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Yifan Li; Anmin Liu; Runming Si; Leyan Liu; Qidong Zhao – Journal of Chemical Education, 2024
The plate and frame filtration experiment is one of the essential experiments performed by undergraduate students during their practical education. While this experiment often relies on the conventional manual recording of data and calculation, there are frequent problems with data collection because capturing transient data of filtrate volume and…
Descriptors: Internet, Automation, Undergraduate Study, College Science
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Bach, Cecilie Carlsen – Digital Experiences in Mathematics Education, 2023
Previously defined profiles for using a computer algebra system (CAS) describe prototypical uses of such a tool. When students use a dynamic geometry environment (DGE), however, new opportunities arise for transitions within and beyond the DGE. In this article, CAS profiles are used to explore students' uses of a DGE. Four cases of students, all…
Descriptors: Computer Uses in Education, Computer Assisted Instruction, Computer Software, Mathematics Instruction
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Fabian Arlt; Hans-Jürgen Arlt – SpringerBriefs in Education, 2023
This interesting book discusses why, as an activity, topic and metaphor, play and game have become an integral part of modern life. Empirically exemplary and theoretically grounded, this book discusses the developments and expansions in gaming, from easily accessible casual games to the galaxy-spanning gaming worlds of Massively Multiplayer Online…
Descriptors: Gamification, Video Games, Computer Games, Artificial Intelligence
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Jun-Ming Su – Education and Information Technologies, 2024
With the rapid growth of web applications, web application security (WAS) has become an important cybersecurity issue. For effective WAS protection, it is necessary to cultivate and train personnel, especially beginners, to develop correct concepts and practical hands-on abilities through cybersecurity education. At present, many methods offer…
Descriptors: Computer Science Education, Information Security, Computer Security, Web Sites
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