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Junn, Ellen N. – 1997
This study examined the portrayal of love, marriage, and sexuality in 11 romantic and nonromantic Disney animated films. Results showed that four out of five of the nonromantic films had male leads, with males occupying significantly more screen time than females. Half of the romantic films had female leads, who occupied significantly more screen…
Descriptors: Animation, Children, Films, Love
Gaffney, Maureen, Ed. – Young Viewers Magazine, 1982
Designed for media specialists and educators, this issue includes three articles which provide practical information for those who want to try making films with adolescents and children. The first article discusses cel animation techniques and explores applications of this type of filmmaking to the regular curriculum. The article touches on the…
Descriptors: Animation, Curriculum Development, Elementary Secondary Education, Film Production
Forge, Karen L. S.; Phemister, Sherri – 1982
If live-model prosocial programs such as "Sesame Street" and "Mister Rogers' Neighborhood" can facilitate favorable behavior in preschoolers, as was shown by Rushton (1982), then it seems reasonable to suggest that cartoons might have a similar positive impact. This study sought to determine whether viewing a prosocial cartoon would be as…
Descriptors: Animation, Cartoons, Comparative Analysis, Modeling (Psychology)
Peer reviewed Peer reviewed
Simpson, Elizabeth J.; Weisburd, Dan E. – Journal of Research and Development in Education, 1974
Article described and discussed a series of animated films intended to develop the career awareness of three to six year old children. (Author/RK)
Descriptors: Animation, Art Song, Career Education, Child Development
Peer reviewed Peer reviewed
Streicher, Helen White – Journal of Communication, 1974
This part of a series of reports in this issue descusses women's role as portrayed by commercial television's animated cartoons and advertisements. (CH)
Descriptors: Animation, Cartoons, Females, Feminism
Telzer, Ronnie, Ed. – 1976
This handbook is designed for anyone interested in producing super 8 films at any level of complexity and cost. Separate chapters present detailed discussions of the following topics: super 8 production systems and super 8 shooting and editing systems; budgeting; cinematography and sound recording; preparing to edit; editing; mixing sound tracks;…
Descriptors: Animation, Audio Equipment, Film Production, Films
Peer reviewed Peer reviewed
Scott, John T. – Physics Today, 1979
Explains how movies made from computer output data of complex numerical models offer perceptual advantages that can speed the recognition of unexpected behavior and encourage fruitful discussion. (Author/GA)
Descriptors: Animation, College Science, Computer Science, Film Production
Morse, Deanna – Teachers and Writers, 1978
Provides an account of an animation film project that was conducted in a public alternative school for teenage drug abusers. Demonstrates how students can plan and shoot a film with a minimum of teacher involvement or direction. (RL)
Descriptors: Animation, Class Activities, Creative Activities, Elementary Secondary Education
Martino, Alfreda; Martin, Ron – School Library Media Activities Monthly, 1987
Describes a project in which students are involved in producing an animated videotape recording and discusses the advantages of modern videotape equipment over other film media. An outline of the process covers materials used, storyboard and artwork production, videotaping procedures, and audio dubbing. (CLB)
Descriptors: Animation, Cartoons, Film Production, Learning Activities
Bruno, R.; Mizushima, M. – Optical Information Systems, 1986
Outlines new CD-I (compact disc-interactive) standard jointly developed by Sony and Philips which specifies what can be present on the compact disc and how it is coded. Specification allows for mixing CD digital audio and CD-I tracks on CD-I disks, and for CD digital audio decoding on CD-I players. (MBR)
Descriptors: Animation, Audio Equipment, Computer Graphics, Data Processing
Steinhauer, Gene D.; Peden, Blaine F. – Collegiate Microcomputer, 1985
Contrasts artificial behavior with artificial intelligence, traces Law of Effect's development from a verbal statement into a mathematical model providing algorithms for artificial behavior programs, and describes an attempt to use computer graphics and animation to simulate behavior and teach abstract concepts. (MBR)
Descriptors: Abstract Reasoning, Animation, Artificial Intelligence, Computer Graphics
Kirsh, Steven J. – 1998
Writing assignments involving newspaper portfolios or analyzing the content of a film (animated or live action) are interesting because they help students become involved with course content and improve students' critical thinking. A study examined writing assignments of these types from 21 students taking two sections of a course on child…
Descriptors: Animation, Child Development, Comparative Analysis, Critical Thinking
Smith, David A. – Pipeline, 1982
Describes experiences at Duke University in teaching mathematics using computer graphics. Includes comments on the software library, slide shows, assessment of activities, teaching of calculus and differential equations, and various graphics devices for instructional purposes. (JN)
Descriptors: Animation, College Mathematics, Computer Graphics, Computer Oriented Programs
Joslin, Ellen – Classroom Computer News, 1982
An approach to teaching BASIC to twelve-year-olds makes full use of the graphics capability of PET computers. Student experimentation with the use of loops leads to the creation of something tangible as well as intellectual. Students discover how modifications to simple programs affect outcomes. (MP)
Descriptors: Animation, Computer Programs, Elementary Secondary Education, Experiential Learning
Peer reviewed Peer reviewed
Grunbaum, Judy; Small, Christopher – School Arts, 1981
Describes a year-long, technically-oriented photography/film course developed by the authors for the Newton (Massachusetts) Public Schools. Lists some of the program's objectives, discusses problems of working with chemicals and providing darkroom space, and emphasizes the program's motivational effects. (SJL)
Descriptors: Animation, Art Education, Class Organization, Course Descriptions
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