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Bakhoum, Ezzat G. – International Journal of Mathematical Education in Science and Technology, 2008
Macromedia's FLASH development system can be a great tool for mathematics education. This article presents detailed Flash tutorials that were developed and taught by the author to a group of mathematics professors in a summer course in 2005. The objective was to educate the teachers in the techniques of animating equations and mathematical…
Descriptors: Mathematics Education, Mathematical Concepts, Mathematics Instruction, Computer Uses in Education
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Lotherington, Heather – E-Learning, 2009
This article uses a comic program to graphically summarize a collaborative action research project that brings together York University researchers and elementary school teachers at Joyce Public School in northwest Toronto to experimentally develop multiliteracies pedagogies in a context of emergent literacy education. The project, which has been…
Descriptors: Action Research, Emergent Literacy, Elementary School Teachers, Teacher Researchers
Sher, Lawrence; Wilkinson, Patricia – 1996
The Mathematics Department at Borough of Manhattan Community College (BMCC) (New York) has been actively involved since 1988 in a serious and successful program to improve instruction, understanding, and retention for women and minority students in calculus courses. One result of this work has been students creating calculus animations using…
Descriptors: Animation, Calculators, Calculus, Educational Change
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Gross, Ronald – Planning for Higher Education, 1975
The twelfth in a series of profiles documenting experiences with the use of instructional technology describes how the New York Institute of Technology focuses technology toward driving down tuition and thereby attracting students. (Author/MLF)
Descriptors: Animation, Autoinstructional Aids, Computer Assisted Instruction, Computer Graphics
Finegold, Lawrence S.; And Others – 1984
The research and development project demonstrated the viability of a simulated training system to address training issues related to three-dimensional air intercept tactics and geometry, and resulted in the production of two videotapes for use in the United States Air Force Interceptor Weapons School. An introduction discusses the overall…
Descriptors: Animation, Computer Software, Display Systems, Instructional Materials
Baddeley, W. Hugh – 1970
The means and methods of producing factual films are dealt with step-by-step from the initial idea to making and distributing the final release prints. The author describes preparing a script; breaking the script down to shooting sequences; budgeting for everything from materials to insurance; preliminary planning for actors, commentators,…
Descriptors: Animation, Budgeting, Color, Documentaries
Wilkie, Bernard – 1971
Television, with its special need for movement and continuous shooting, often demands different special effects techniques from those used in films. This book covers the techniques used to create special effects for television which meet these requirements and which also require less time and money than many film techniques. Included are…
Descriptors: Animation, Costs, Models, Optics
Gibson, Tony – 1970
The full potential of educational television cannot be exploited unless certain assumptions inherited from network television are discarded: television need not be broadcast, it need not have glossy packaging, and it need not make use of the same techniques and equipment as large-scale broadcast television. Throughout this manual techniques and…
Descriptors: Animation, Closed Circuit Television, Educational Change, Educational Television
Friedlander, Larry – Academic Computing, 1988
Describes an interactive video system of animated programs developed at Stanford University that enables drama students to design and stage their own versions of scenes, and learn about the theatrical process quickly and inexpensively. The discussion covers the development of the programs and examples of their implementation. (CLB)
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Drama
Nah, Fiona Fui-Hoon; Guru, Ashu; Hain, Patricia M. – 2000
The research presented in this paper examines the effect of hypertext and animation in the context of online learning. With an increasing number of online courses and degrees offered through the Internet and a rapidly increasing enrollment in such courses, it is important to assess and understand how these online features can affect or contribute…
Descriptors: Animation, Computer Assisted Instruction, Distance Education, Hypermedia
Zellweger, Polle T.; Mackinlay, Jock D. – 2001
A prototype application called the Fluid Reading Primer was developed to help emergent readers with the process of decoding written words into their spoken forms. The Fluid Reading Primer is part of a larger research project called Fluid Documents, which is exploring the use of interactive animation of typography to show additional information in…
Descriptors: Acoustics, Animation, Audiovisual Aids, Computer System Design
Reading Newsreport, 1972
Suggests that with the aid of television children can learn to read at home just as they learn to talk. (RB)
Descriptors: Animation, Beginning Reading, Cartoons, Early Reading
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Chui, Michael; Dillon, Andrew – Journal of the American Society for Information Science, 1997
Two controlled experiments examined whether the animated zooming effect accompanying the opening or closing of a folder in the Apple Macintosh graphical user interface aids in the user's perception of which window corresponds to which folder. Results suggest users may become attuned to the informational content of the zooming effect with…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer System Design
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Large, Andrew – Library & Information Science Research, 1996
Reviews the effectiveness of animation in enhancing textual information for instructional purposes and identifies factors that determine effectiveness. Outlines methodological problems in the research and summarizes design criteria for multimedia instructional products. Contains 78 references. (PEN)
Descriptors: Animation, Computer Graphics, Design Requirements, Electronic Text
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Hofmann, Roseanne S.; Hunter, Walter R. – Mathematics and Computer Education, 2003
Describes a beginning algebra course that places stronger emphasis on learning to solve problems and introduces topics using real world applications. Students learn estimating, graphing, and algebraic algorithms for the purpose of solving problems. Indicates that applications motivate students by appearing to be a more relevant topic as well as…
Descriptors: Algebra, Animation, Community Colleges, Higher Education
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