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Connelly, John; Connelly, Marilyn; Tibbitts, Connie; Rudkin, Jeff – TechTrends: Linking Research & Practice to Improve Learning, 2004
As the authors write this on October 26, 2003, they are flying home to Hawaii after four days of educational excitement at the 2003 AECT International Student Media Festival in Anaheim. While there, they spent 16 hours a day meeting students and teachers from all over the country, attending meetings, teaching workshops, being amazed at the quality…
Descriptors: Conferences, Film Production, Animation, Educational Media
Hinshaw, Craig – Arts & Activities, 2003
Describes a project used with fifth-grade students in which they learned about animation. Explains that the students learned about animation used in art. States that they received a personal data assistant to create their own animation of a flower that was growing and pollinated by a butterfly. (CMK)
Descriptors: Animation, Art Education, Art History, Art Materials
Vincent, John; Rizzo, Jan – Australian Educational Computing, 2005
In this project, narrative was constructed by Grade 5 students using learning technologies (cameras, computers and multimedia software) through three-dimensional cartoon animations, or "claymation", and the creativity that emerged was at times startling. Narrative need not be interpreted narrowly and monomodally. It emerged that…
Descriptors: Creativity, Computer Assisted Instruction, Cartoons, Grade 5
Massaro, Dominic W.; Light, Joanna – Volta Review, 2004
The goal of this study was to test the effectiveness of a Language Wizard/Player with Baldi, a computer-animated tutor, for teaching new vocabulary items to children with a hearing loss. Eight students with hearing loss, between the ages of 6 and 10, were tested and trained for about 20-30 minutes a day, 2 days a week for about 10 weeks on three…
Descriptors: Hearing Impairments, Vocabulary Development, Children, Computer Uses in Education
Furtado, Leena – Reading Matrix: An International Online Journal, 2008
This study describes the effectiveness of a read-aloud cross-age partnership in service learning among students of various age groups (pre K-college sophomore) attending the different schools located on a university campus. Research-based theories of read-aloud to children were used to train the reading volunteers. Multicultural story books aided…
Descriptors: Service Learning, Critical Thinking, Focus Groups, Dialogs (Language)
Yung, Hsin I. – ProQuest LLC, 2008
The purpose of this study was to examine the effects of an animated agent that provides instructional scaffolding strategies via a story mnemonic or cuing question with feedback versus instructional scaffolding strategies alone on student achievement of different educational objectives in multimedia learning. Specifically, the study investigated…
Descriptors: Scaffolding (Teaching Technique), Academic Achievement, Educational Strategies, Prompting
Dunsworth, Qi; Atkinson, Robert K. – Computers & Education, 2007
Research suggests that students learn better when studying a picture coupled with narration rather than on-screen text in a computer-based multimedia learning environment. Moreover, combining narration with the visual presence of an animated pedagogical agent may also encourage students to process information deeper than narration or on-screen…
Descriptors: Narration, Human Body, Educational Environment, Multimedia Instruction
Leung, Howard; Komura, Taku – International Journal of Distance Education Technologies, 2006
This article introduces our Web-based handwriting education system developed with 3D computer graphics and pen computing technologies. Traditionally, in teaching handwriting, the teacher writes a character on the blackboard, and then students try to follow the teacher in order to write the same character. The teacher can check whether a student's…
Descriptors: Handwriting, Writing Instruction, Technology Uses in Education, Educational Technology
Packard, Abbot L.; And Others – 1994
This study examined the effects of using static graphics and animated graphics to introduce statistical concepts associated with analysis of variance (ANOVA) to a group of college students. The demonstrations led the learner from the concrete to the abstract by use of dynamically adjustable variables paired with immediate feedback. Participants in…
Descriptors: Analysis of Variance, Animation, College Students, Feedback
Palazzi, Maria – 1987
This master's thesis examines applications of computer technology to the field of industrial design and ways in which technology can transform the traditional process. Following a statement of the problem, the history and applications of the fields of computer graphics and industrial design are reviewed. The traditional industrial design process…
Descriptors: Animation, Computer Graphics, Computer Simulation, Data Collection
Akiyama, Takashiro; Kodaira, Sachiko Imaizumi – 1987
Reactions of 50 2-year-old and 46 4-year-old Japanese children to selected experimental television programs were examined in two studies. The child was placed with his or her mother in a room where the experimental program was shown on one television and a fast-moving animation without sound was shown on a second television as a distractor. The…
Descriptors: Animation, Attention, Childrens Television, Comprehension
Every, I. M. – 1981
An Open University project was planned to develop a set of computer assisted learning (CAL) microcomputer programs for a second level, summer school physics course, scheduled to begin in 1982. Major project aims were the development of an underlying system to effectively use medium resolution graphics with a simple animation capability;…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Hapkiewicz, Walter G. – 1977
This paper reviews ten studies on the effects of television cartoon violence on aggressive behavior in children and discusses possible reasons for the inconsistent results. Methodology and results of field and laboratory studies are compared, and study limitations are noted. The impact of cartoons is discussed in terms of human vs. animal…
Descriptors: Aggression, Animation, Antisocial Behavior, Cartoons
Fielding, Raymond – 1970
The author describes the many techniques used to produce cinematic effects that would be too costly, too difficult, too time-consuming, too dangerous, or simply impossible to achieve with conventional photographic techniques. He points out that these techniques are available not only for 35 millimeter work but also to the 16 mm. photographer who…
Descriptors: Animation, Bibliographies, Film Production, Lighting
Zhu, Li; Grabowski, Barbara – Association for Educational Communications and Technology, 2004
The purpose of this quantitative study was to investigate the instructional effects of various animation strategies. Three treatment groups involved include static graphic, animation used as an attention-gaining strategy, and animation used as an attention-gaining and elaboration strategy. Participants were 115 college student volunteers. Two-way…
Descriptors: Prior Learning, Animation, College Students, Educational Objectives

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